View Full Version : Lightsaber - Rollout Handler Exception

07-29-2009, 03:55 AM
Okay I'm having some major problems. I modeled a new lightsaber following this tut http://www.lucasforums.com/showthread.php?t=143806&highlight=lightsaber+mdlops for KOTOR1 and then exported it just to see if it would show up right in game. It worked wonderfully. Then I went back and UVMapped everything and textured it, and now I can't export at all. It pops up a dialog box that says the following:

MAXScript Rollout Handler Exception
--Unknown property: "diffuseMap" in 14 -

I assumed I had a rollout that I forgot to collapse but there's nothing that needs collapsing.
Please help!

07-29-2009, 05:09 PM
NEVERMIND!!!! I figured it out, although I'm not entirely sure what I did. I figured it had something to do with the texture considering it was talking about the diffuse map. I started playing around with everything and then I discovered the texture tools in NWMax. I loaded my library and BAM! instant export. I don't know why, considering I've never used that feature on any of my other mods, but it worked so...yay me!