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View Full Version : Lightsaber - Rollout Handler Exception


miro42
07-29-2009, 04:55 AM
Okay I'm having some major problems. I modeled a new lightsaber following this tut http://www.lucasforums.com/showthread.php?t=143806&highlight=lightsaber+mdlops for KOTOR1 and then exported it just to see if it would show up right in game. It worked wonderfully. Then I went back and UVMapped everything and textured it, and now I can't export at all. It pops up a dialog box that says the following:

MAXScript Rollout Handler Exception
--Unknown property: "diffuseMap" in 14 -
Default:Arch___Design__mi

I assumed I had a rollout that I forgot to collapse but there's nothing that needs collapsing.
Please help!

miro42
07-29-2009, 06:09 PM
NEVERMIND!!!! I figured it out, although I'm not entirely sure what I did. I figured it had something to do with the texture considering it was talking about the diffuse map. I started playing around with everything and then I discovered the texture tools in NWMax. I loaded my library and BAM! instant export. I don't know why, considering I've never used that feature on any of my other mods, but it worked so...yay me!