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View Full Version : Extracting the Ebon Hawk?


Jokkocze
07-29-2009, 01:34 PM
I'm making blueprints of the ebon hawk for a little project that I'm gonna start soon (It has nothing to do with the game), and I need the model of the ebon hawk as reference, but I cant seem to manage to extract it.
Does anyone know how to get it from either KotOR1 or 2? If so, please, do tell.

DarthStoney
07-29-2009, 02:29 PM
If this will help this is just the Ebon Hawk I made into a placeable for TSL.
http://www.lucasforums.com/showthread.php?t=196740&highlight=PLACEABLE+EBON+HAWK

Jokkocze
07-29-2009, 08:58 PM
Ah, lovely! All I have to do now is find out how to get it into autocad or sketchup.

DarthStoney
07-29-2009, 11:56 PM
Ah, lovely! All I have to do now is find out how to get it into autocad or sketchup.

If anyone knows how or what they need to be converted to,I still have the 3dsmax files. I think 3dsmax will save in other formats also that may be able to import into autocad.

Azzameen
07-30-2009, 06:10 AM
Are those *.max or *.3ds files?
I could convert *.3ds to obj, lwo, and some files I've never seen before.

Jokkocze
07-30-2009, 06:39 AM
It'd be enough if I had them as max or 3ds. They might need some work to fit into autocad anyway and I could use a friend of mine for that.

DarthStoney
07-30-2009, 09:28 AM
I did look and I can export in 2 diff forms of autocad extensions. If you pm me I'll send the .max files and try exporting in the autocad extensions.