View Full Version : Stealth and Better A.I
08-01-2009, 07:13 PM
If you have played metal gear solid, you would know how important staying undercover is. I was thinking that they could adapt a bit of stealth into BF3, perhaps you sneak around the battlefield and avoid detection until you engage the battle. take note i am not referring to the Bothan spy skill.
This would require a fair bit of good A.I to function. Nothing extreme like a caution meter that ticks away, or exclamation points bouncing up.
tell me what you guys think
08-01-2009, 10:12 PM
No. No. No. No.
Battlefront 2 has nothing to do with stealth. I wouldnt mind maybe improved AI that couldnt see you through blinding fog(felucia and dagobah Im looking at you) but when I play I dont want to spend an extra 5 minutes per battle not actually battling, thats pointless busy work to me.
08-02-2009, 01:11 AM
yeah, sneaking around the battlefield is extreme, but what I was trying to get at was that we need way batter A.I that allows reasonable sneaking, if you dont want to battle a ton of droids, just sneak past without every single one running after you
09-01-2009, 05:41 PM
Doesn't BF already have some? Usually the enemies will go past me if I'm behind and obstacle so they won't see me, although every now and then 1 idiot magically notices you and draws attention to you. That's pretty much the only stealth on raging battlefield I expect to see
09-02-2009, 01:18 AM
I wouldnt mind a stealth based class similar to the spy on TF2...but the class would have to be very weak and require close combat.
09-02-2009, 01:41 PM
In terms of gameplay, I think a TF2spy like class would probably work, in terms of personal preference, I want to murder everyone who has ever even considered playing a spy in TF2 or a rogue in WoW. Fight me like a man damnit!
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