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Canderis
09-06-2009, 02:47 PM
Has anyone found out how to weight body models so we can add new geom to them? Is it even possible to export and compile then? If it is possible does anyone know how to do it?

TriggerGod
09-06-2009, 03:15 PM
Has anyone found out how to weight body models so we can add new geom to them? Is it even possible to export and compile then? If it is possible does anyone know how to do it?

If no one has figured out how to weight body models, than how do 3d artists who make games weight them? :p

Anyways, from the resident modeler of the JK3 section (Psyk0), comes this (http://www3.sympatico.ca/psykopat/tutorials/skin_modifier.htm) tutorial.

I'm sure that with a google search, you can find another tutorial if you'd need it.

EDIT: As for you other question, it should be possible to add to the geom, as oldflash has demonstrated in some of his models. But as to actually doing it, I'm not sure. Probably running it through Taina's Replacer would make it work.

oldflash
09-07-2009, 12:00 PM
You can have a look at those 2 threads:
http://lucasforums.com/showthread.php?t=197137
http://lucasforums.com/showthread.php?t=167221
But try to remember, this is not working for full body models (body and head).