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View Full Version : The Five Handaidens Q/Telos sparing tweak


Darth Cryptic
09-10-2009, 10:21 AM
Had a quick question; are the Five Handmaidens full body models/skins or are they like Bri in that the head is separate from their body? What I'd like to do is slip an unequip command into the Telos sparing scrip and have it be a 'fair' fight, namely they're in their undies just like the Exile is.

Achilles
09-10-2009, 10:36 AM
They all use handmaiden's appearance line from appearance.2da, so they are separate just as Briana is.

Darth Cryptic
09-10-2009, 11:39 AM
perfect, that makes this so much easier as they'd have undi-skins already and I don't have to do any tinkering there.

Mono_Giganto
09-10-2009, 11:41 AM
perfect, that makes this so much easier as they'd have undi-skins already and I don't have to do any tinkering there.

Well, you might want to do a bit of tinkering so that they don't have those braids that Handmaiden has, since those are apparently supposed to be unique to her. Just thought I'd mention.

VarsityPuppet
09-10-2009, 12:25 PM
actually, the handmaiden sisters are supposed to have different heads (so the game files suggest)

The actual head is the short haired blonde from k1.. just echanified.

Other than that though, yes, you could just do it that way.



I would suggest mixing it up a bit: maybe for the higher combat forms, the echani sisters actually use melee weapons?

Achilles
09-10-2009, 12:57 PM
actually, the handmaiden sisters are supposed to have different heads (so the game files suggest)

Could you please point me to where you found this?

The actual head is the short haired blonde from k1.. just echanified.

Yep. Many of the heads for k2 are heads from k1 with modification.

I would suggest mixing it up a bit: maybe for the higher combat forms, the echani sisters actually use melee weapons?

:disaprove

VarsityPuppet
09-10-2009, 01:10 PM
Could you please point me to where you found this?

Look in heads.2da, row 191. You'll see the head model: N_HandSis


Yep. Many of the heads for k2 are heads from k1 with modification.

Yeah, I know. I just thought I'd specify that it's not particularly a new head.



:disaprove

Why so? They let you use them. Is the point for them to show off that unarmed combat is awesome?

Actually, you know what I would do? I would make it so that if you beat the Echani sisters, you can actually gain a couple of "Unarmed Specialist" feats.
To me, that'd make it a bit more worth fighting them, other than just for the experience.

It's not like many people fight unarmed anyways in TSL. most will use sabers.

Achilles
09-10-2009, 01:53 PM
Look in heads.2da, row 191. You'll see the head model: N_HandSis

Right. One head. The Handmaiden sisters are identical. Only Briana is supposed to have a different appearance.

Yeah, I know. I just thought I'd specify that it's not particularly a new head.

And I'm simply pointing out that not many of them are.

Why so? They let you use them. Is the point for them to show off that unarmed combat is awesome?

The point is that they are martial artists.

Actually, you know what I would do? I would make it so that if you beat the Echani sisters, you can actually gain a couple of "Unarmed Specialist" feats.
To me, that'd make it a bit more worth fighting them, other than just for the experience.

Different stroke for different folks, but unarmed combat is already overpowered. Giving extra feats that early would only unbalance that even more.

It's not like many people fight unarmed anyways in TSL. most will use sabers.

Depends on how you play, I guess.

VarsityPuppet
09-10-2009, 02:08 PM
Right. One head. The Handmaiden sisters are identical. Only Briana is supposed to have a different appearance.

Yep. Works out perfectly doesn't it?

EDIT: Ah just got it. The way I worded it, it made it sound like they were all supposed to have different heads. I didn't mean it that way. The 5 identical sisters were supposed to have the same head, and yes, Brianna the one different one. I've been trying to formulate a mod that remedies this but well... I can't model :(



The point is that they are martial artists.
Good point.



Different stroke for different folks, but unarmed combat is already overpowered. Giving extra feats that early would only unbalance that even more.

Yes... unless you rewrote the unarmed feat granting values. Probably a bit too much for this mod maybe.

Idk, it's DC's mod. He should do as he pleases ;)

Achilles
09-10-2009, 02:29 PM
I've been trying to formulate a mod that remedies this but well... I can't model :(

Try stoffe's mod.

Yes... unless you rewrote the unarmed feat granting values.

I don't know what this means.

Feats are hardcoded so you can't change what they do. You can change when you get them, but already broken enough as it is when you multi-class.

Idk, it's DC's mod. He should do as he pleases ;)

Indeed. But then again, you were the one that opened this tangent :)

Darth Cryptic
09-10-2009, 02:39 PM
-chuckles- "As i please?" I hadn't even considers half the stuff you guys suggested. I just wanted more scantly clad women. :P

Modeling/skinning a new head is at the moment beyond my abilities.

The Maidens are warriors, not just martial artists. having them use melee would allow them to show that more.

thinking echani training should come from Bri, not the sisters. Maybe with an Anton shows a female exile a few moves as a gender conditional. I agree how ever there needs to be more of a reward then just XP. Not sure just what yet though.

Achilles
09-10-2009, 02:40 PM
Best of luck with your mod.

VarsityPuppet
09-10-2009, 02:44 PM
Try stoffe's mod.

Which one? I've never heard of said mod.



Feats are hardcoded so you can't change what they do. You can change when you get them, but already broken enough as it is when you multi-class.

I meant to change which levels you receive the unarmed specialist feats at. That sort of rebalance would be nice... but then again, better for another mod.


Indeed. But then again, you were the one that opened this tangent :)

HOW DARE YOU ACCUSE ME OF-

OH wait, it would seem that you are correct XD

Achilles
09-10-2009, 02:52 PM
Which one? I've never heard of said mod.

4th one down (http://www.algonet.se/~stoffe/index.xml)

outfit is optional

I meant to change which levels you receive the unarmed specialist feats at. That sort of rebalance would be nice... but then again, better for another mod.

Sure. Don't think that addresses any of the point I made re: game balance though.

HOW DARE YOU ACCUSE ME OF-

OH wait, it would seem that you are correct XD :lol:

VarsityPuppet
09-10-2009, 03:22 PM
4th one down (http://www.algonet.se/~stoffe/index.xml)

outfit is optional

Not quite what I what I was looking for, but thanks for the help anyways



Sure. Don't think that addresses any of the point I made re: game balance though.

Um.. yes? Idk

Okay, we should probably return to actually contributing to this mod idea.

There's one issue: The handmaiden clothing model is a full model (includes the head and body as one model). The appearance.2da is rigged to automatically change the Handmaiden's appearance lines when you unequip all armors.

So really, I don't think there'd be any utc editing involved.

Hell, it might just be some scripting that you need.

Achilles
09-10-2009, 03:59 PM
Not quite what I what I was looking for, but thanks for the help anyways

I recommend downloading it and taking a look at the files before deciding whether or not it does what you want it too. Per my comment above (and assuming you read stoffe's write-up) it's not just the outfit (I don't even use the outfit).

EDIT:
http://img24.imageshack.us/img24/2938/handsister.th.jpg (http://img24.imageshack.us/i/handsister.jpg/)

Okay, we should probably return to actually contributing to this mod idea.

I don't recall him asking for contributions. I recall him asking a question.

...which I believe I answered in the 2nd post.

Hell, it might just be some scripting that you need.
You could attach a script that removes their clothing via the same node that makes them hostile. However per Mono's post, they're all going to look like Briana.

Darth Cryptic
09-10-2009, 04:25 PM
I don't see an issue with with it using what ever model Bri has for the sisters when it strips her. When I have access to my laptop I'll have to take a look.

Echani sword, Eachani armor, or an unlimited shield sound good as prizes depending on either the class or the player's choice?

Achilles
09-10-2009, 05:12 PM
I don't see an issue with with it using what ever model Bri has for the sisters when it strips her. When I have access to my laptop I'll have to take a look.

Echani sword, Eachani armor, or an unlimited shield sound good as prizes depending on either the class or the player's choice?

Echani vibroblade is going to be extremely overpowered that early in the game, but do whatever you think makes sense.

Darth Payne
09-10-2009, 05:17 PM
Those prizes sound like a good idea to me.

Of course, it is players choice if you use them or not at that point.

VarsityPuppet
09-10-2009, 06:19 PM
I recommend downloading it and taking a look at the files before deciding whether or not it does what you want it too. Per my comment above (and assuming you read stoffe's write-up) it's not just the outfit (I don't even use the outfit).

EDIT:
http://img24.imageshack.us/img24/2938/handsister.th.jpg (http://img24.imageshack.us/i/handsister.jpg/)

I don't recall him asking for contributions. I recall him asking a question.

...which I believe I answered in the 2nd post.

You could attach a script that removes their clothing via the same node that makes them hostile. However per Mono's post, they're all going to look like Briana.

Fair enough. i was just trying to assist.

Good luck with your mod, DC

VP out

Darth InSidious
09-10-2009, 07:49 PM
They all sound a little overpowered as prizes, IMO. Don't you already gain a load of XP when you win all the combat with the Handmaidens?

Achilles
09-10-2009, 08:48 PM
750, IIRC.

Darth Cryptic
09-11-2009, 08:38 AM
Ok, feeling a bit like an idiot: I can't find the sister's dialog file. though... I suppose i can check Bri's. maybe they stuck their lines in there for some reason.

Achilles
09-11-2009, 10:17 AM
Where are you looking?

Darth InSidious
09-11-2009, 10:43 AM
Should be in 262TEL_dlg.ERF , AFAIK.

Darth Cryptic
09-11-2009, 11:41 AM
Thanks InSidious, That would be right where they are. i was looking int he party member dialog area for them

blah, freaking K-tool won't open the fight script templates. have to try opening them on my other computer.

Achilles
09-11-2009, 12:10 PM
Unless the scripts are used elsewhere, they will be specific to that module and you'll need to use DeNCS or some other means (such as the batch decompiled scripts from Team Gizka) to access the source code.

Darth Cryptic
09-11-2009, 06:49 PM
Now this is interesting: It seems your sparing partner at the hidden academy was intended to be stripped down too, but someone must not have remembered to add that bit of scripting.

Achilles
09-12-2009, 02:48 AM
They are all wearing clothes. It's not as though any of them are sporting even +1 armor at any point.