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View Full Version : A "slimy" shader?


Drunkside
09-12-2009, 11:56 AM
Is there a shader that makes the target area sort of slimy? I want to make my bacon sword greasy:xp: If there is such, could someone tell me the name of it?

TriggerGod
09-12-2009, 12:01 PM
Is there a shader that makes the target area sort of slimy? I want to make my bacon sword greasy:xp: If there is such, could someone tell me the name of it?

In game, some aliens (such as the male twi'leks) use

bumpyshinytexture CM_SpecMap

I can't check right now, as I don't have KTool installed ATM.

DarthParametric
09-12-2009, 12:48 PM
T7nowhere used

envmaptexture CM_SpecMap
xbox_downsample 256

for Quarren and

bumpyshinytexture CM_SpecMap
clamp 3
xbox_downsample 256

for Sullustans in his edit of the default TSL alien textures. He substituted CM_SpecMap for CM_Baremetal, which is what the defaults use.

Drunkside
09-12-2009, 01:37 PM
Ok im gonna test those now. I actually checked the twilek row, maybe i just mispelled it or something...

EDIT: I left the CM_SpecMap out, adding that in solved it. Thank you! Now the sword of the bacon crusaders looks like it should: greasy and sexy. Well, as much as is possible with Kotor shaders, actually i think it looks more like gum than grease :xp: