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Alexrd
12-18-2009, 11:54 AM
Far in the Outer Rim, the sands of Tatooine bake beneath the glare of two bright suns. Small pockets of barely civilized communities dot the desolate landscape, surrounded by the endless expanse of barren dunes and rocky canyons that have silently slain so many of those who ventured out into desert. Among the small shantytowns and settlements that persist, travelers may find shelter from the brutal climate, but trust is as rare as water on this lawless world. Visitors and locals alike must constantly watch their backs in Tatooine’s townships.

For centuries, Tatooine was of little interest to the rest of the galaxy – until the Czerka Corporation showed up five hundred years ago, seeking to exploit the natural resources they believed were beneath Tatooine’s surface. Czerka’s efforts to mine Tatooine ended in failure, but the planet’s hostile environment proved to be the perfect place for Czerka’s Secret Weapons division. Able to operate with no restrictions, Czerka brought alien technologies and experiments too horrible or dangerous to be allowed on any other system in the galaxy. While the full scope of how far Czerka went with their research remains unknown, it’s clear that suddenly, and without warning, Czerka completely pulled out of Tatooine, leaving their Secret Weapons complex to be swallowed by the sands.

The former Czerka outpost of Anchorhead has now become a lawless haven for smugglers, pirates and anyone else who wants to drop off the radar. Though Anchorhead often serves as a pit stop for Republic starships in the Outer Rim, the Republic has no official presence. Unbeknownst to the Republic however, the Imperial military has established a presence on Tatooine, to explore the old Czerka labs. The Empire has garrisoned a small force in the town of Mos Ila where industrious Jawa had restored a spaceport hoping to encourage trade, only to see their hard work taken over by Imperial troops who drove the Jawa back into the desert. This puts the Imperials only a short distance from the main community at Anchorhead.

Between the two, a terrible secret sleeps in the sand.

http://cdn-www.swtor.com/sites/all/files/en/planets/tatooine/ss02/screen01_800x450_holonet.jpg

http://cdn-www.swtor.com/sites/all/files/en/planets/tatooine/ss02/screen02_800x450_holonet.jpg

http://cdn-www.swtor.com/sites/all/files/en/planets/tatooine/ss02/screen04_800x450_holonet.jpg

http://cdn-www.swtor.com/sites/all/files/en/planets/tatooine/ss02/screen03_800x450_holonet.jpg

adamqd
12-18-2009, 12:22 PM
It seems very well made and there's a Sarlacc yay, but, this was used to show the remoteness of a young kid with a dream in the films... As a planet, or a place to play a game, its the most boring repetitive thing in Star Wars History.

True_Avery
12-18-2009, 01:39 PM
Yay? Nah?

I've been on that terrible planet so many times that I just expect it in a Star Wars game now. Wouldn't be Star Wars without it.

Regardless, however, that desert with the Sarlacc looks beautiful.

adamqd
12-18-2009, 02:27 PM
In was being facetious with the yay, but I agree with your opinion :)

Tobias Reiper
12-18-2009, 02:57 PM
Woo?
It is and has even been described by characters in books as the most boring place in the galaxy.
I'm not looking forward to it.

adamqd
12-18-2009, 03:10 PM
to quote Anakin... "I don't like sand. It's coarse and rough and irritating, and it gets everywhere."

Jeff
12-18-2009, 03:38 PM
Predictable, people were saying Dantooine on the official forums but if you saw the pictures in last week's newsletter it was pretty clearly Tatooine. Not that I am upset about it, I like the planet well enough and think the screenshots look very good.

adamqd
12-18-2009, 04:09 PM
apart from the saber hilts though, people just go on the Official Forums to Gush, on the threads dedicated to updates and the Comics, most posts are "Thank you Sean, your our Greatest hero :) (Get me on Beta)" or "Wow, Iz nevr saws a Clone Trooper or Tatoween b4 :p)"... So they may continue the Nubsauce planets and info for now at least.

jrrtoken
12-18-2009, 04:20 PM
Not again...

The entire "secret weapons complex" sounds a bit too outlandish to believable, though. It's extremely deus ex machina, IMO. Still, the environments look quite nice, better than anything that we've seen in TOR. :)

Alexrd
12-18-2009, 05:17 PM
Not again...

Come on. It's Star Wars. ;)

SW01
12-18-2009, 05:48 PM
Looks alright, but then it's a giant sand-pit with some rock and extra sand, that BioWare has made before, so it might be a bit concerning otherwise.

The idea of three distinct areas (Anchorhead, Mos Ila and this weapons facility) sounds promising - hopefully two good-sized settlements to explore? Wishful thinking?

Astor
12-18-2009, 06:13 PM
Whenever I hear the name 'Tatooine', the words 'bland and uninspiring' pop into my head, but I have to agree, that shot with the Sarlacc looks beautiful.

Hallucination
12-18-2009, 07:39 PM
Not again...

The entire "secret weapons complex" sounds a bit too outlandish to believable, though. It's extremely deus ex machina, IMO. Still, the environments look quite nice, better than anything that we've seen in TOR. :)
What gods are you worshiping?

Edit: I like Tatooine, barren places are for the win to me.

RogueJedi86
12-18-2009, 09:02 PM
I wonder if it's the same Sarlacc from the movie era. Surely Sarlaccs don't live that long? They digest things over a thousand years, but we don't know their lifespan do we?

Nedak
12-18-2009, 09:15 PM
Wow I'm actually impressed.

Hallucination
12-18-2009, 09:19 PM
I wonder if it's the same Sarlacc from the movie era. Surely Sarlaccs don't live that long? They digest things over a thousand years, but we don't know their lifespan do we?
According to wookieepedia "the lifespan of a sarlacc had been estimated to measure 20,000 to 50,000 years." Or roughly 20 to 50 meals. Their rare Thanksgiving dinners were known to devastate planets. :P

True_Avery
12-19-2009, 12:08 AM
I...

Hope we get to fight Krayt Dragons.

In was being facetious with the yay, but I agree with your opinion :)
Whoops, sorry wasn't directing it at you. Thinking aloud on if I liked it or not ^.^

darthfergie
12-19-2009, 06:20 PM
I gotta admit I like the way it looks. I'm liking it. Yeah sure I've been here a million times before, but it's definitely a nice take on it.

8 planets and counting.

RogueJedi86
12-19-2009, 07:00 PM
2 more to go, what could they be? I'm betting Taris for sure, than maybe Dantooine. I say Taris for sure based on this: http://www.darthhater.com/swtordoc3/43.png

Jeff
12-19-2009, 07:55 PM
2 more to go, what could they be? I'm betting Taris for sure, than maybe Dantooine. I say Taris for sure based on this: http://www.darthhater.com/swtordoc3/43.pngHow do you know there are only 2 more? I would definitely like to see Taris, it's probably my favorite planet from KotOR.

RogueJedi86
12-19-2009, 08:00 PM
There are only 10 planet slots on the Holonet. Just like we knew there'd only be 8 classes based on 8 holonet slots.

Web Rider
12-19-2009, 08:13 PM
It's a big sandy dirtball, that for all intents and purposes, no sane sentient would want to live on. Of course, it's the big sandy dirtball that we know and love from Star Wars history, it wouldn't be a Star Wars game without it.

2 more to go, what could they be? I'm betting Taris for sure, than maybe Dantooine. I say Taris for sure based on this: http://www.darthhater.com/swtordoc3/43.png

No no, it quite clearly says "Paris", "Paris is a dangerous place." This is a clear indication that one of the final two planets is France.

Jeff
12-19-2009, 08:54 PM
There are only 10 planet slots on the Holonet. Just like we knew there'd only be 8 classes based on 8 holonet slots.But there are no unknown / empty slots on that page (http://www.swtor.com/info/holonet/planets) unless I am missing something.

RogueJedi86
12-19-2009, 08:55 PM
Not sure where people say it. But if you go to the bottom of the page to the Holonet bar and hover over the planet button, it does a pop-up and lists the planets, there's only room for 2. Maybe that's what people mean?

Jeff
12-19-2009, 08:58 PM
Maybe, I thought of that when I was looking, but if you look at the class button and hover over it, on the 2 lines of text there are 5 and then 3 rather than 4 and 4, so I don't really think that is it. I don't think the number of planets is revealed yet unless there is something else I haven't seen.

TriggerGod
12-19-2009, 09:37 PM
Not sure where people say it. But if you go to the bottom of the page to the Holonet bar and hover over the planet button, it does a pop-up and lists the planets, there's only room for 2. Maybe that's what people mean?

If that's true we can also expect at least 1 more class and at least 5 more alliances/factions.

RogueJedi86
12-19-2009, 11:04 PM
Well who says the other factions have to be directly tied to a class? It'd be foolish to assume only 4 factions have a role in the galaxy right now. With BHs starting on Nal Hutta, I would count the Hutts as a faction for one thing.

Feagildin
12-20-2009, 03:05 PM
The first two images have Jedi Academy written all over them. What a rip off. I'll be waiting for sand people and Kyle Katarn, maybe a quest to search for an astromech droid on a sandcrawler... :dozey:

RogueJedi86
12-20-2009, 04:16 PM
I am kinda surprised how modern the sandcrawlers look. It's only been 300 years, what happened to the sandcrawlers from KotOR?

jrrtoken
12-20-2009, 05:21 PM
I am kinda surprised how modern the sandcrawlers look. It's only been 300 years, what happened to the sandcrawlers from KotOR?*There were no sandcralwers from KotOR 1. They've only had one design, and that was the one from A New Hope*

RogueJedi86
12-20-2009, 05:25 PM
This is the KotOR sandcrawler I spoke of:
http://starwars.wikia.com/wiki/Multi-Environment_Tracked_Transport

Sure it was a Czerka creation, but KotOR stated that when mining groups leave, they left behind their vehicles, which the Jawas took as their own. Would this mean that the Czerka Corporation had a war with the Jawas to take back their transports?

And that the Jawas in TOR will be using the exact same looking transports for 3500+ years? I know people were miffed at TOR's prequel-inspired ships and armors and such, but these TOR sandcrawlers are almost DIRECT copies from the original movies.

Alexrd
12-20-2009, 06:18 PM
The first two images have Jedi Academy written all over them. What a rip off.

I completely agree.

Lord of Hunger
12-20-2009, 06:47 PM
Of all the places, they choose the most overused planet in Star Wars.

Yawn.

jrrtoken
12-20-2009, 06:52 PM
And that the Jawas in TOR will be using the exact same looking transports for 3500+ years? I know people were miffed at TOR's prequel-inspired ships and armors and such, but these TOR sandcrawlers are almost DIRECT copies from the original movies.In all seriousness, it could very well be different models that were not seen in K1, but were in-use nonetheless. Or, they just happened to appear. The latter seems more realistic, unfortunately.

RogueJedi86
12-20-2009, 06:54 PM
It just reeks of BioWare trying too hard to make this look like the original movies so they can bring in the movie-only newbs. Would it kill them to keep a things looking like they did in KotOR? At this rate I expect to see full-on Millenium Falcon clones and no ships that look like the Ebon Hawk.

Web Rider
12-21-2009, 03:12 AM
It just reeks of BioWare trying too hard to make this look like the original movies so they can bring in the movie-only newbs. Would it kill them to keep a things looking like they did in KotOR? At this rate I expect to see full-on Millenium Falcon clones and no ships that look like the Ebon Hawk.

The Ebon Hawk was practically a mini-Millennium Falcon clone, so it's really not that much of a jump.

RogueJedi86
12-21-2009, 04:10 AM
There were more differences between the Ebon Hawk and Millenium Falcon than the TOR sandcrawler and ANH sandcrawler.

darthfergie
12-21-2009, 05:48 PM
It just reeks of BioWare trying too hard to make this look like the original movies so they can bring in the movie-only newbs. Would it kill them to keep a things looking like they did in KotOR? At this rate I expect to see full-on Millenium Falcon clones and no ships that look like the Ebon Hawk.

I honestly don't mind that too much. I like a few touches of home to say "oh this really is star wars and not a break from everything I knew." I mean sure KOTOR was enjoyable, but do I want SWTOR to build on KOTOR only and pretend the rest of SW never existed? Of course not. The game thrives on the moments where familiarity collides.

I enjoyed the sound guy's interview on Hater talking about how they would be using the feel of yoda's theme in KOTOR for the Jedi. It would add that extra layer to watching the films to say, hey this really does connect. I know the feeling this music evokes, it's pureblooded JEDI.

You've got to keep those grounding elements interwoven into the game or else it's just another game wishing it could be like Star Wars.

Lord of Hunger
12-22-2009, 01:09 AM
Actually the less Movie Star Wars, the better. That whole area of the plot has gone down hill to the point of not being funny.

Feagildin
12-23-2009, 01:22 AM
While I dislike the similarities I saw to another SW game, I do agree with darthfergie. You need connections to Episodes IV, V, and VI for it to "feel like Star Wars." Without so many elements from the movies, you just have a westernized anime ripoff without the cool artwork. Ok, so while that last sentence may have been a bit of an exaggeration, what good is a smuggler who isn't out for number one, or a Jedi learning to meditate without the classic Yoda theme-esque music, or a Sith without cruelty, ambition, and menacing black robes/armor? What good is Tatooine without sandcrawlers and Jawas? Besides, its been made clear that the Jawas have been scavenging from settlement attempts on Tatooine for centuries, maybe even millenia, so who's to say that they didn't just stick with the same type of sandcrawler for four thousand years? If it ain't broke, don't fix it.

RogueJedi86
12-23-2009, 05:17 AM
But Feagildin, KotOR1 was still Star Warsy with its heavily modified Sandcrawlers, so why couldn't TOR use those? I liked their design more than the old boring brown blocky ones of the original movies. Why did they switch to the Brown Block over the KotOR1 version? Like you said, if it ain't broke, don't fix it. And with them being scavengers who constantly "borrow" technology they find, why would they have vehicles with the exact same look for 3500 years? Surely at least a few people with some different technology came by Tatooine in the 3500 years between TOR and TPM, that the Jawas could "borrow".

Alexrd
12-23-2009, 07:48 AM
Actually the less Movie Star Wars, the better. That whole area of the plot has gone down hill to the point of not being funny.

So, why call it Star Wars?

adamqd
12-23-2009, 09:47 AM
So, why call it Star Wars?

I think he means, use more motifs and styling's from the EU and previous KotOR titles, than make it a Clone Wars/Prequel Trilogy Clone... Like, I personally don't need this much White armor and anime in my life TBH lol,

True_Avery
12-23-2009, 03:14 PM
So, why call it Star Wars?
I'll try to clarify what he said:

The less George Lucas Star Wars, the better.

There is a reason Empire Strikes Back is considered the best, and the Trilogy (in which George had almost complete control) are the worst.

At this point I'd be interested in any Star Wars -anything- without George involved. Tor's story is slowly going down the sink, but I'm still holding on simply because George doesn't have his hand in this cake.

That said, I do not like the fact they are making references to the prequel trilogy in their art work. It is as if nobody learned a damn thing from those 3 failures of film. While the stylized approach works, it also has the same problem of the prequel's: its too damn sterile. And even though they are claiming this art style is simply to make the world easier to build... its quite obvious they are stealing the Art style from the Clone Wars cartoon in order to pull in the current younger audience.

I expect nothing else from Star Wars nowadays. The movies Started off as a franchise aimed at both Kids and Adults, and now even Kotor has been given the Clone Wars treatment. Makes me wonder why I should ever care about Star Wars anymore if those in charge no longer have respect for the franchise.

adamqd
12-23-2009, 03:37 PM
Agreed, The Used Future look of the OT was groundbreaking, one of the many reasons it still kicks ass and is held in such high esteem, its the reason Ridley Scott designed Alien to look as it did, and influenced so many other Film Makers and fans alike... Like TA say's its all Clean cut Male models, 3 year olds, the Clone Wars and Cartoon Network now.

darthfergie
12-23-2009, 06:04 PM
If you've seen some of the pics of Coruscant there are definitely places that have that used future look to them. Trash on the streets kind of thing.

But yeah, I definitely know what you mean. It all of the sudden got very pristine in the Prequels and they are carrying over some of that into the game. I'm just hoping planets like Ord Mantell, Nal Hutta, and Balmorra really show those trashy sides.

Nedak
12-23-2009, 09:31 PM
I'll try to clarify what he said:

The less George Lucas Star Wars, the better.

There is a reason Empire Strikes Back is considered the best, and the Trilogy (in which George had almost complete control) are the worst.

At this point I'd be interested in any Star Wars -anything- without George involved. Tor's story is slowly going down the sink, but I'm still holding on simply because George doesn't have his hand in this cake.

That said, I do not like the fact they are making references to the prequel trilogy in their art work. It is as if nobody learned a damn thing from those 3 failures of film. While the stylized approach works, it also has the same problem of the prequel's: its too damn sterile. And even though they are claiming this art style is simply to make the world easier to build... its quite obvious they are stealing the Art style from the Clone Wars cartoon in order to pull in the current younger audience.

I expect nothing else from Star Wars nowadays. The movies Started off as a franchise aimed at both Kids and Adults, and now even Kotor has been given the Clone Wars treatment. Makes me wonder why I should ever care about Star Wars anymore if those in charge no longer have respect for the franchise.

Wonderful post!

I've seen a lot of George Lucas leg-humping on these forums, and it's great to see somebody speaking the truth in detail!

Tommycat
12-23-2009, 11:05 PM
Actually, in the game the Czerka miner foreman says, "Maybe the Jawas will scavenge it and use it for themselves."

Chances are the Jawas fixed them up differently and modified them. Made them huge to ward off the giant people of the sand. We all know the Jawas like to fix things up. They just might have kept fixing them for years and generations and even several thousand years.

RogueJedi86
12-23-2009, 11:16 PM
And in those thousands of years of fixing, they never changed the look beyond the one big change they did in the 300 years since KotOR?

Tommycat
12-24-2009, 12:14 AM
And in those thousands of years of fixing, they never changed the look beyond the one big change they did in the 300 years since KotOR?

Maybe the outside didn't change, but the insides may have. Heck they may not have seen a real need to adjust the outside that much. Large flat areas that could be replaced and patched relatively easily. Towering structure that can see over dunes and scare sand people.

and just to cover the the inevitable note about a crawler getting hit:
Luke: It looks like the Sand People did this, all right. Look, there's gaffi sticks, bantha tracks. It's just...I never heard of them hitting anything this big before.
Ben: They didn't, but we are meant to think they did. And these blast points, too accurate for Sand People. Only Imperial storm troopers are so precise.

RogueJedi86
12-24-2009, 01:38 AM
The KotOR model of sandcrawler was also towering enough to see over dunes and scare people. Why shift away so quick and then not change the outside shell at all for millenia? At the least that brown coating doesn't camouflage as well as the more sandy color of the KotOR Crawler.

Tommycat
12-24-2009, 02:59 AM
Why shift away so quick and then not change the outside shell at all for millenia? At the least that brown coating doesn't camouflage as well as the more sandy color of the KotOR Crawler.

And what happened to the crawler in KotOR?

Yup that's right, the Sand People attacked and disabled it. Sounds like a good reason to change the design.

[puts on Bindo's band of justification]More than likely the crawler was redesigned to house a whole tribe of Jawas. Raising the main deck would serve the purpose of putting the driver in a harder to hit position. Fully covered outer shell makes it more like a mobile safe refuge. That poop brown color is probably a side effect of being made with Tatooine metals. Rusted Durasteel would be my guess. Easier to maintain that color. Paint gets wind blown and stripped off. Bare rusted metal stays bare rusted metal. As for the body not changing for a millennia or 3. Well it actually does change. It gets bigger. Which could be a side effect of needing more falily space.

Feagildin
12-24-2009, 03:45 AM
But Feagildin, KotOR1 was still Star Warsy with its heavily modified Sandcrawlers, so why couldn't TOR use those? I liked their design more than the old boring brown blocky ones of the original movies. Why did they switch to the Brown Block over the KotOR1 version? Like you said, if it ain't broke, don't fix it. And with them being scavengers who constantly "borrow" technology they find, why would they have vehicles with the exact same look for 3500 years? Surely at least a few people with some different technology came by Tatooine in the 3500 years between TOR and TPM, that the Jawas could "borrow".

My argument was against a complaint about why the crawlers didn't change from TOR to ANH, not why Bioware went ahead with the change. I am for the art style, music, and themes in general reflecting the character that the OT captured so well. This is all I was trying to say.

IIRC, the crawlers in KotOR were extremely vulnerable looking, with a set of canopies and lots of exposed gears and other mechanical parts. Slap a set of "armor" on that to protect from Sand People attacks and you have the ANH sandcrawler.

RogueJedi86
12-24-2009, 06:13 PM
Eh, I guess I'll stop. It's obvious my complaints won't make BioWare change the models, and this repetitive whining is getting old. At any rate, I like how the rest of Tatooine looks. The town(either Mos Ila or Anchorhead, hard to tell) and the Sarlacc both look cool.

DAWUSS
12-25-2009, 02:57 AM
Not one of my choices for planets, but that aside, the planet and it's assets look OK. I don't mind the sandcrawler so much, as it does look to be different enough from the PT/OT and KOTOR. I don't mind SOME similarities between TOR and the PT/OT, but those things should be few and far between, and only to show to progression and evolution of technology.


And lol @ searching for an astromech droid in a sandcrawler. "This IS the droid I'm looking for."

They better not use that IG...