View Full Version : New Game Mod: CONQUEST

03-04-2010, 09:56 AM
In our Republic Commando Mod "ECHO", there will be some new Game Mods. Here I want to show you the Conquest (in german "Eroberung") Game Mod. This is a typical copy from SW-Battlefront. But we had to delete the "gray" neutral Command Post state, because there were many problems in scripting.
Here is a Video:


It's still in processing, so this is more a "testing video".
(And sry for every english-mistake ^^)

Mandalorian Mercenary
03-04-2010, 05:09 PM
Excellent job vod! How do you set up a path for the AI to follow? (I still have questions, even after 2 months :D)

03-05-2010, 08:02 AM
Thanks ^^
And the Bots only follow the PatrolRoute from the SpawnPoint ^^

03-05-2010, 03:06 PM
thats brilliant skip . brand nu idea for rc . i remember you showing me this ages ago when you were just starting it. gud stuff. this looks better than assault which i prefer to ctf

Mandalorian Mercenary
03-05-2010, 05:19 PM
Funny, my spawn points never work :( I hook up them to the factory, but no luck.

03-07-2010, 05:17 AM
The Tags from the SpawnPoints have to be the same as the Tag from the PawnFactory and you have to set the SpawnMode in the PawnFactory to "SPM_Cyclic" or "SPM_Random".

08-20-2010, 08:14 PM
HERE download for PFWSKIP fantastic game mode