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Epifire
03-10-2010, 10:11 PM
I know that SW BF 1@2 have zeroeditor from pandemic, but I dont know what should be used for the JediKnight Series.
Im starting out on a lot of projects in mapping and so on, I just didn't know what would suffice for these games.
And by the way what format is the JK games running on? :raise:

-=*Raz0r*=-
03-11-2010, 02:25 AM
You'll need GTK Radiant (Either 1.4 or 1.5) to create the maps
It comes bundled with q3map2, which will compile the raw .map file into a playable .bsp file.

Perhaps somebody could give you a more thorough run-down. I'm a tad lazy today :(

acdcfanbill
03-11-2010, 03:30 AM
the easiest setup would probably be to just use 1.4 raven edition.
ftp://ftp.idsoftware.com/idstuff/qeradiant/GtkRadiant/GtkRadiant-1_4/Windows/

Epifire
03-11-2010, 04:59 PM
Thanks. Im used to XSI stuff so this should be a surprise :)