View Full Version : treasurescale.2da
06-26-2010, 12:02 PM
Is there really any point in modding this file? Where would you be most likely to see any changes in the game (ie corpses, crates, etc..)? The file rates from pathetic (0.25) to royal (3.0).
06-26-2010, 01:58 PM
I think this file just don't belong to kotor, there are a lot of 2da files, that are for an other game, Never Winter Nights, I think, as iprp_spells.2da, that have spells like "fire storm" etc, but maybe i'm wrong...
06-26-2010, 02:21 PM
the file is an include,you would have to recompile every script affected after altering the file,ive done that for kotor2,and each affected file has a new line(ExecuteScript(blabla)),then altered it to my liking(and removed the stock treasure code)
edit : i totaly blew the pooch on that response,i was thinking the script includes,not the 2da,ignore my post
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