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LME47
08-24-2010, 11:30 PM
I've been trying to figure out why custom made robes and armors don't show up on Juhani in-game, yet they do equip.

I can get her to wear her clothes from Dantooine, and any other robe or armor that's standard in the game, they all show up on her in-game, no problem, it's just anything custom that I may do does equip, but not show up on Juhani in-game, she's still wearing the red jedi robe.

I have tried it with a txi file along with the texture and uti files, but no go.

Any and all help would be greatly appreciated.

Dak Drexl
08-25-2010, 12:25 AM
Did you change the "texture variation" in your .uti to a custom number and have your matching number on your .tga?

Rtas Vadum
08-25-2010, 12:29 AM
I've been trying to figure out why custom made robes and armors don't show up on Juhani in-game, yet they do equip.

I can get her to wear her clothes from Dantooine, and any other robe or armor that's standard in the game, they all show up on her in-game, no problem, it's just anything custom that I may do does equip, but not show up on Juhani in-game, she's still wearing the red jedi robe.

I have tried it with a txi file along with the texture and uti files, but no go.

Any and all help would be greatly appreciated.

What do you have in the UTI file for these fields?:

TemplateResRef(must be the same as what you named the UTI itself)
Tag(must be the same as the TemplateResRef)
Texture Variation(must have the same number as your texture - say if its PFBI10, then 10 goes here)

Also, does the UTI information match what you entered under the description tab?

LME47
08-25-2010, 08:59 AM
@Dak Drexl: Yes, I did change the texture variation in the uti to match the tga, which strangely enough gave a brown jedi robe, not the custom one I did.

@Rtas Vadum: In the ResRef and Tag fields is the same as the uti name, and texture variation matches the tga.
In the description tab, I usually remove what's there and just put the name I've chosen for the item/robe/armor.