View Full Version : Stunts
10-23-2001, 10:23 PM
I think that in JKO there should be obastacles that the lightsaber cant fix. Raven said that you'll have to use the lightsaber to cut a cable to drop a bridge or something like that, I had a thouught when i was watching tESB, about using a rope to propell yourself across a canyon or something like that. Also if your inside a space crusier or the carbon freezing chamber - there should be a consequence for shooting glass and you should be whipped up into space or be sucked out of the freezing chamber and hope to be thrown into one of those hatches like Luke.
10-24-2001, 02:27 AM
you mean like active enviroments?
10-24-2001, 10:32 PM
Erm, the title of this thread's a bit misleading. I was expecting to see something weird about acrobatics or whatever. :)
In fact, as it sort of fits into the context of the thread title, I'll say here and now...no lame acrobatics like Obi-Wan. Okay?
A forward flip, backward flip, spinning around and rolling around the floor are all very well (in fact, just use Heretic II as a basis, that was great), but cartwheels and handstands? Er...no.
The other thing that I do think needs addressing is the swimming animation. If it could be like Rune, then I'd be happy. Nuff said.
Now that's out of the way (*takes deep breath*)...
Some of your ideas have already been discussed in other threads...and I wholeheartedly agree. The environment should have an effect on your character (like wind, slippery ice, cold etc.), and you should in turn be able to affect the environment to overcome certain obstacles.
Swinging on ropes or vines, cutting down trees/towers to bridge chasms, being able to catch hold of a ledge too far, would all be welcome. I wouldn't even mind seeing your character take the proper stance to push something heavy out of the way (like Lara Croft/Severance) in 3rd person...although there would be a greater argument for using Force Push or Pull.
Yes, make it as interactive and reactive as possible - that way you have to be more careful where you shoot, when you cut and where you go.
10-25-2001, 12:17 AM
The flips that darth maul did in episode 1, would fit in rather nicely, it'd be a nice way to evade a saber, flipping to the side, outta its way. **runs back to watch the ep1 dvd again**
10-26-2001, 08:54 PM
I bet Raven and LucasArts hired some talented guy to do all those acrobatics, because JK2 uses motion capture. I hope they manage to throw there some of those orginal swings and stances from Kendo like in the movies(of course in the prequals Nick Gillard also drew inspiration from tennis, woodchopping etc.)... :D
10-26-2001, 10:15 PM
I too thought this thread was a little misleading, you might want to change it to "active envrionments" instead.
I just ditto what StormHammer says, the man talks sense...
vBulletin®, Copyright ©2000-2013, Jelsoft Enterprises Ltd.