View Full Version : Demo ?
09-30-2001, 01:35 AM
Galactic Battlegrounds demo has been released, any hopes on seeing one for JO in future? If so what would you like to see in the demo and when would you expect to see a demo release?
09-30-2001, 01:48 AM
I really doubt we'll see one in the next 4-5 months at least. I think we'll be lucky if one comes out before the game.
As for what I'd like to see, maybe a SP level and a MP map.
09-30-2001, 02:11 AM
this has nothing to do with this topic but I just wanted to point out that you're member #10 and I being #9 I think that's rather significant that such a thing is possible...
09-30-2001, 02:32 AM
No demo anytime soon. :(
09-30-2001, 08:32 AM
Member numbers dont mean anything :) its when you registered that counts!
long live the may-ers!
For the demo, I wouldnt mind seeing a stand alone single player map, perhaps even just an addition of the one they showed at e3 so they dont have to go to too much trouble, and can focus their time on the full game.
But I think 1 MP map is a bit little. Seeing as saber battles are going to be so much more a part of JK2, I'd be thinking they would include a sabers only map, and a map suitable for sabers and gun play. 2 or 3 skins should do it, but I'd make all saber colours available so people can experiment in anticipation.
What would you guys prefer, and think would suit the game better?
A stand alone demo SP mission (ala HalfLife)
A full-version-included SP mission (ala JK)
As much as I loved mission 6 in JediKnight, which was one of my favourite ones..... I still think deep down I'd prefer to see Raven make something special for the demo, if they have time. But that's just my opinion.
09-30-2001, 09:55 AM
In the E3 video they said they made that level just for the demo. If it's not part of the actual game, I think Raven should release that instead of a level from the real game so we don't spoil it. 1 or 2 MP maps would be good too.
09-30-2001, 09:59 AM
I think they shoulf release a single player demo and a multiplayer demo. That way, people who have 56K modems wont spend ages downloading it if they dont want the multiplayer feature anyway.
09-30-2001, 11:39 AM
I'd be happy playing against a bot with a few force powers. I'm an easily pleased person. :)
They can do what they want as long as their focus is 110% on the finished game..
09-30-2001, 11:42 AM
It would be nice if LEC/Raven released an alpha version of a multiplayer map the way it was done with Q3 and Return to Castle Wolfenstein.
Then we could play the game before the release and Raven would get some feedback
09-30-2001, 12:21 PM
I agree with CaptainRAVE....i too have but a 56k modem and i wouldnt like it either to download a 50MB+ demo part of which i wouldnt even want.
As for what they should incl. in the demo....Mmmm....maybe that demo level + a dark jedi for the heck of it that would be rather cool.
09-30-2001, 01:02 PM
Wasn't the E3 thing in the video effectively a single, 'non game aligned' demo?
Looked good enough to me though I would like to know why a Storm Trooper has Force Speed...
09-30-2001, 01:57 PM
I dont want a level from the actual game though. I want one specially made for the demo. That would also be better for Raven as they could specially design one level to show off their features.
09-30-2001, 02:56 PM
As I said before LA should release the demo from E3. It should only be SP mission so we can enjoy a taste. MP would be nice, I would love to slice up some of you people for fun. :D
Raven should choose the level that allows you to experiment the most, and more importantly is a lot of fun. One SP and one MP, bots available.
We need both SP and MP to see how good the AI is. The SP level shouldn't include a Jedi, only blaster or hand to ahnd enemies and the like. We would get to see how good he stormtroopers are, and how well their armour holds up.
MP should be saber only, so as we can experience the duelling extravaganza promised.
09-30-2001, 07:41 PM
I would also like to see a demo with at least an SP level that does not feature in the finished game. I liked this about Half-Life's demo - it showed off the features and some of the enemies, but didn't give anything away from the full SP experience. When I played JK and came to the fueling station level, I already knew what to expect from it, so it was not quite as enjoyable in the context of the full game.
I'm not sure it matters as much with MP levels - a couple of actual levels from the game would get everyone up to speed on at least a couple of maps in readiness for some true frag-fests when the full game ships. A practice bot for MP would be nice in the demo too, for all us 56kers with serious lag issues. ;-)
Of course, I think they should focus all of their attention on the full game at the moment, and only release a demo just before actual release of the full game. I think we've given enough feedback in these forums for the people at Raven to chew on already. :D
09-30-2001, 09:39 PM
I agree there. Rather than a test or a "given away" actual episode portion of the game, a nice demo level that demonstrates some of the key elements from the game to give you an idea what to expect and make a decision if it's the game for you like Half Life's "UpLink" would be awesome.
Now as far as multiplayer is concerned, a scaled back version of an existing multiplayer map would be nice to gauge the multiplayer aspect, like with Unreal Tournament.
10-08-2001, 02:58 AM
Well, ya, you probably won't find many people who say, "Nah, demos...who needs em" ;) Of course, a demo of JKII would be great...both SP and MP. I just hope, if they release a demo, it's not as crippled as the Battlegrounds demo.
10-08-2001, 04:47 AM
LucasArts releases demos when the game is in the developing homestretch (almost finished), so don't expect it until like March (probably later) nex year. ;)
10-08-2001, 07:13 AM
yun- dont be so sceptical....
take that how you will :)
10-08-2001, 01:44 PM
I hope like heck they do release a demo so that Raven can get some feed back on how things are going
I just hope its not disapointing like the GB one
A multi map would be good, because i downloaded the AVPII demo and finished it in no longer then 10 mins but it did give off a good impression of how things will be
The single player should be there just to let us see the AI and what features their gonna throw in.
10-08-2001, 02:26 PM
Originally posted by Kurgan:
<STRONG>I agree there. Rather than a test or a "given away" actual episode portion of the game, a nice demo level that demonstrates some of the key elements from the game to give you an idea what to expect and make a decision if it's the game for you like Half Life's "UpLink" would be awesome.
yes half-life uplink demo was cool. they should make something like that for JK2. maybe u could play someone else (not kyle...maybe mara jade, why cause she hott!! LOL)in a 'uplink" type demo
10-08-2001, 03:16 PM
Thats a good point...... play as someone else in the demo.
You could play as an aspiring jedi, seeking out the hermit kyle.... But just as you get to his cave you see him run off, and you have to follow him. It would give you a taste of saber combat, and some gunplay, perhaps even some puzzles. Kyle could appear in various scenes but you never quite catch him....
Leaving the player wanting more, causing them to buy the game :)
Good idea.... I'll pay that.
10-08-2001, 06:52 PM
Or you could play Luke Skywalker on his way to warn Kyle of the new Dark Jedi/Sith threat and to give him your lightsaber, just like LucasArts mentioned in their press release. It would be quite cool to play Luke and you could go to some classic film locations not in JK2, maybe Tatooine, Hoth, Coruscant etc.
10-09-2001, 06:24 PM
I actually found the Galactic Battlegrounds demo pretty successful. A lot more successful than the retail Force Commander. ;)
10-09-2001, 07:00 PM
"Better than Force Commander"?
I don't think that's really saying a whole lot... :D
10-10-2001, 07:12 AM
LOL The only decent thing about Force Commander was the way you could move the camera angles so you could get a cool ground level veiw and watch as an AT-AT walks by :eek:
10-10-2001, 11:19 AM
and didnt they just look great too! :rolleyes:
10-10-2001, 06:08 PM
The last demo I downloaded from Raven was Star Trek Elite Force, and that demo came out about 5 weeks before the retail release, they fixed most of the bugs that the user feedback gave them in that amount of time............
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