View Full Version : The chat is going on now

11-21-2001, 12:14 AM
I was in room #1 with several jkii netters but got disconnected

they just said requirements similar to EF

saber in either 1st or 3rd person view

saber control simple, animations complex and exciting...hmmm

saber control based on player movement

now a stupid question
will it be like Quake or you will have to think
they answered similar to DF and JK, action, combat, story, puzzle

Only John Williams or additional music also?

mainly williams

11-21-2001, 12:17 AM
Same here, I got bumped from that room. Oh well. I'm in a room with matt-windu.

11-21-2001, 12:25 AM
Q: new emenies?
a: lots.No specifics. There are some supposed "surpireses"

q: aiming pin in every camera?
a: targeting reticle in both 1st and 3rd person !

q: main difference between JK and JO?
a: enhanced lightsaber, significant AI and graphic improvements

q: is hammill doing Luke voice?
a: Luke in the game, but no mark hammill voice

q: difiiculty levels and realist mode?
a: different difficulty levels

q: stupid question. weapons in 3rd person?
a: of course

q: ls shadow?
a: the lightsaber casts a light source, not a shadow

q: bump mapping?
a: no

11-21-2001, 12:29 AM
this is a good post, i unfortunately cant connect to the room at this time, so if someone could copy and paste the whole chat after its over it would be apreciated greatly :)

11-21-2001, 12:31 AM
I got in a room with another chilan guy that played JK with me years ago!

q: mature GHOUL2? dismembering ST?
a: some, keeping with SW universe

q: force confuse?
a: mind tricks do several things depending on skill level
not noticing, distracting to other map area

q: good one! will lec and raven participate in jkii forums like swg devs?
a: we started website and FAQ. more activity in message boards next months !

q: all force powers at the beginning or gained thoughout game?

a: begin with no one, skill advances through the game

11-21-2001, 12:39 AM
I cant copy paste, but Im resuming the answers

a: continued: he chooses not to use force powers at the beginning.Explained in the story

q: light/ dark.better than both?
a: he has not received formal training by no one

q: (asked by my friend :) map editor?moding community soon?

a: :mad: will be answered in the coming months in the FAQ :mad:

q: (the most stupid yet) saber color in mp?
a: yes

q: flips kicks or whatever?
a: tons of motion captured data into the game :)

11-21-2001, 12:41 AM
thanks digl :)

11-21-2001, 12:42 AM
any chance of anyone asking:

how various force powers(i.e. lighting, grip) will be counterable in mp?

and what would confuse/knock do in mp?

ed- redundant lightings :D

[ November 20, 2001: Message edited by: DeathBoLT ]

11-21-2001, 12:48 AM
good work guys

11-21-2001, 12:49 AM
q: force levitation?
a: force jump, similar to JK one

q: creatures to battle besides humanoids?
a: yes, known chrachters and droids and also original ones

q: out of timeline charachters like jarjar?
a: no jar jar

q: controlable vehicles or turrets?
a: weapons. looks like no vehicles :(

q: good one! can you elaborate on team based mp?
a: "we will have team based and of course, the different factions of the rebel and imperial forces.And of course, CTF as well"

q: weird one. something about how levels will play
a: ls used in different ways, affects environment, solves puzzles, more useful in non boss situations than in JK

q: rifle scope as a pickup for the st rifle?
a: he uses it with another weapon

q: (by my friend) will we enjoy Jan Ors beauty?
a: in all her glory

11-21-2001, 12:54 AM
q: environment interaction?how will maps be destructible?
a: destructable items where they can and when it makes sense

q: battles with other sith lords?
a: several different bosses in different environments

q: (by another chilean friend :) cutscenes? cinematics or rendered?
a: mix of pre rendered and in game cinematics

q: health and shields
a: very similar to JK. Looks like no HL like health stations like some people thaught

11-21-2001, 12:59 AM
this q&a session is actually proving to be informative to some degree..

not being able to ask about force power function and counters in mp is just killing me hehe..


11-21-2001, 01:02 AM
q: easter eggs from LEC adventure games? (I want murray :D )
a: many secret areas

q: by wilhuf : Zone support?
a: looking into it

q: all weapons returning?HL like menu for weaps?
a: some back, several new

q: flying?
a: NO.this is a FPS

q: stupid- Will the game be as big as JK and MotS?
a: we hope so

q: even more stupid- are you interested in playing JK mp after the chat?
a: thanks but we gotta work

-Goodnight, thats all folks.
digl reporting live from LEC chat, hope you like it europeans and aussies when you get to read this tomorrow

11-21-2001, 01:03 AM
I only missed the first two or three questions, one was about mp skins or models I think

Not really interesting info
my questions were not asked :(

I asked if they were under pressure to match the release with ep2 and a few other things

I had asked something similar to what you wanted deathbolt, with no positive results as you can see

[ November 20, 2001: Message edited by: digl ]

Lion Heart
11-21-2001, 01:05 AM
George Bush and Al Gore will not be in the game.

11-21-2001, 01:06 AM
Well, we got a few new tidbits of info, but nothing even worth mentioning. For those that didn't attend, be glad you didn't.

The whole chat was basically a rehash of all the released info on JK2.net, and frankly, I felt insulted.

I shouldn't have had high hopes, o well, you live you learn.

11-21-2001, 01:07 AM
maybe some easter egg
playing bush with a lightsaber against osama bin laden

11-21-2001, 01:12 AM
i cought the end of the chat but i too noticed that the info we got wasnt anything too special, answered the small questions that were bothing people, like the 1st and 3rd person rectile etc...

11-21-2001, 01:16 AM
Here is a partial transcript. I typed in only those questions I found interesting ;)

How many characters will we be able to play in multiplayer mode.
Most of the single player characters will be available as multi-player. We are looking into other options as well.

Is Jedi Knight II's 3rd person gonna be similar to Heretic II? Meaning, it's movement, feel, camera options, config, etc.
It will be similar, but the main focus of Jedi Outcast is 1st person, whereas Heretic 2 was 3rd person.

What about the soundtrack. I've heard about dynamic soundtracks that change tempo, volume, and intensity to suit the situation. WIll this be used in Jedi Outcast?
We do have dynamic music planned. The soundtrack is able to follow the pace of the game through explorations and actions to respond to what is going on in gameplay.

Many at jediknightii.net want to know wether it will be possible to lightsaber duel using first person camera.

Yes that is possible. The player will be able to use the lightsaber in either first or 3rd person perspective.

The player can always choose to play in 1st or 3rd person views with any of the weapons.

The targeting reticle is available in 1st and 3rd person views.

Is the John Williams soundtrack going to be used entirely, or willl there be additional music composition as in Force Commander?
The game score will be primarily John Williams music. Some additionally composition music may be required for specific situations in the game, but this will also be based on the John Williams music.

Will there be multiple difficulty levels to choose from and if there are will there be a realistic mode so 1 or 2 hits kill an enemy but also you?
Yes there will be different difficulty levels.

Will LucasArts and Raven start getting more active in the community forums like JediKnightii.net allowing for more fan interaction (as they do for Galaxies?)
Yes we have started up the website and FAQ. We also be more active on the message boards over the next few months.

Will it have a map editor, or something to modify the game's content? Can we expect to see a modding community anytime soon after the release?
These type of questions will be answered in the coming months through our FAQ.

Will there be controllable vehciles or any components thereof(turrets, cannons, etc)?
The player will be able to take over and control in place weapons in different locations.

Can you elaborate on the team based multiplayer we can expect to see? Class-based? CTF? Team-based multiplayer is a lot of fun.
We will have the team based and of course the different factions of the Rebels and Imperial Forces. And of course CTF as well.

Is the Rifle Scope still added unto the Stormtrooper Rifle as a pickup or does it come with the weapon right away?
Kyle uses it with a different weapon.

Will we get to enjoy Jan Orrs' stunning beauty once again?
Jan will be there in all her glory.

How will health and shielding be used in Jedi Outcast? will it be set up in the same way as Jedi Knight?
It will be very similar to Jedi Knight.

Zone support for Jedi Knight 2?
We're looking into it.

Will be able to fly your fighter at any point in the game?
No this is a FPS, not a vehicle action game.

There will be no Jar Jar in Jedi Outcast!!!

11-21-2001, 01:16 AM
lol, i feel special

11-21-2001, 01:17 AM
i appreciate the attempts digl :)

11-21-2001, 01:18 AM
lol, i feel special

11-21-2001, 01:19 AM
lol, i feel like an idiot...

11-21-2001, 01:24 AM
Thats a better transcript wilhuf :)

Im gonna sleep now its late here bye

11-21-2001, 01:31 AM
Originally posted by Wilhuf:
[QB]Zone support for Jedi Knight 2?
We're looking into it.

i dont wanna have to go to the zone to play muitlplayer JO! i want dedicated servers!

Obi Kwan
11-21-2001, 01:50 AM
"we will have team based and of course, the different factions of the rebel and imperial forces.And of course, CTF as well"

This one line I found very interesting. So does this mean that you could have an imperial base and a have a rebel attack or vica versa? with like huge teams on each side? I know that the game probably only supports like 8 players in multiplayer...or maybe more? That would be so cool!

11-21-2001, 02:07 AM
did anyone ask or did they give any news on a release date?

11-21-2001, 04:20 AM
Very Nice ;)

11-21-2001, 04:34 AM
well done boys and girls, thanks for the info.

11-21-2001, 05:34 AM
I'm almost satisfied. Two more question I wished answered: dedicated servers and MOD community possible, but for the second one I think it's normal they answered like that. I'm not worried for that. Zone support worries more... if it's gonna be the sole method to play multiplayer... I'll play mostly with bots!!!

Ash Longbaugh
11-21-2001, 07:58 AM
the questions were okay, but they didnt answer mine :(

Id say the editing answer means it will e editable, they just wont say how much

11-21-2001, 09:05 AM
That was somewhat informative. Thank the Matrix we be able to use the saber in 1st POV. Luke is in the game, neat. Idoubt we be able to play him though.

11-21-2001, 12:10 PM
I asked the question about editing, along with several more that were not answered : :(

amongst them, was the "Will there be dedicated servers, or just Zone support"...duh

and they answered one of my dumbest questions...the one about Jan Ors...duh!

11-21-2001, 02:22 PM
Thanks for the transcript, digl and Wilhuf! Two questions now come to mind for me:

1. Will the team multiplay have class-based gameplay?

2. (Got to ask it) Can I control the game with my joystick and rudder pedals, like I could in MotS?

11-21-2001, 02:23 PM
I know that the game probably only supports like 8 players in multiplayer...or maybe more? That would be so cool!

If it's anything like Quake3, the number is probably closer to 16 or 24 max players ( technically, I think the max might be 32? ) on a good server, it might not play well if you are on a busy server that has relatively low-bandwidth and your connection is also low-bandwidth.

Agreed, the chat wasn't very informative. Sort of frustrating, but I guess we would probably be pissed if the whole story was leaked and there was nothing to surprise us. Sounds like there might be more info released soon?

11-21-2001, 03:52 PM
I would like Dedicated as long as the had chat and a player menu...... so feuds can break out and stuff and messaging.. not just a game with a server and u have to lpasy onthing else if u can't do that then i'd go back to zone.

11-21-2001, 04:10 PM
I would really like the possibility of modding. However if it isnt, then they must include a counter-strike type teamplay game. Imagine a game where u play as Imperials who have just caught a corellian corvette on an Imperial star destroyer.You have to board it and find a princess...... The rebels will try to defend it and find a way out of the hanger and out to safety.

Ice Man
11-21-2001, 07:35 PM
Originally posted by TrUeFoRcE:
<STRONG>did anyone ask or did they give any news on a release date?</STRONG>

I sent in a question like that, but it didn't get answered. I'm pretty sure others asked it too.

11-21-2001, 08:00 PM
Dang! I was hoping they'd answer my questions about saber control... but I guess that was too much to hope for. :(

Still, some good info. Let's hope we get another one closer to release! :D

11-21-2001, 10:22 PM
"we will have team based and of course, the different factions of the rebel and imperial forces.And of course, CTF as well"
This one line I found very interesting. So does this mean that you could have an imperial base and a have a rebel attack or vica versa?...

me too, thats why I copied it just as they said it :)

Something like the RtCW d-day test level would be amazing

Hey bobafett!
cuando lei lo de la pregunta de jan ors cache altiro que erai tu
y despues lei abajo Chile duh!