View Full Version : In-depth report on JKII
12-03-2001, 08:01 PM
Games Radar filed an in-depth report on their website!
Click here (http://www.gamesradar.com/features/game_feature_page_509_1.html) to check it out!
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12-03-2001, 09:13 PM
1 thing to say..................WHERE THE HELL DID THEY GOT THAT INFO?????:confused:
I had a feeling that new and useful previews would start coming soon :fett: :)
12-03-2001, 10:54 PM
Generally enemies are fearful when I'm using my lightsaber. When I come in with normal weapons they'll be a little more bold. Also, when they retreat, they'll move into defensible positions so, if there's an officer along with the Stormtroopers, and you take him out, the other guys are likely to flee because the chain of command has effectively been broken.
Very nice. Sounds promising.
Too bad we have to wait for our December PC Gamer for the full version.
12-03-2001, 11:09 PM
wowwie, this is sounding better and better all the time. i knew it would anyway, but its nice to hear some more information :)
12-04-2001, 01:51 AM
This seems to be the PCG UK preview that was featured an issue or two ago.
12-04-2001, 02:04 AM
"for the full version of this feature, see the december issue of PCgamer on sale now..."
And yet that whole...they hide when there is no officer and attack when there is 1 present....is directly copied from some previews that were taken at that quakecon thingy....how original.... :tsk:
12-04-2001, 09:39 AM
Some good info. It is definetly new info cause they talked about Bespin's lower levels. Never heard that before. I was hoping for more on how the saber is actually going to work. I hope we have good presicion with it.:lsduel:
the enemy reactions to the lightsaber and that stuff had been mentioned before, but Iv never read anything about Bespin's lower levels
12-04-2001, 10:11 PM
I've read that article before. :D I knew I'd read about Bespin's lower levels some time ago, but I couldn't remember exactly where. Now I know. ;)
What sounds more interesting is this...
"As the game progresses he has to relearn his Force talents and secure himself a lightsaber"
Secure a lightsaber? Does that mean it is not given willingly? I wonder.
12-05-2001, 12:46 AM
This is the best article about JK2 I've ever seen since I ventured into this thing.Sad,though,they didn't have screenshots.
:x-wing: :slsaber: :saberg: :yoda:
12-05-2001, 02:24 AM
Once you've got hold of your saber you should never absolutely need to use one of those clunky shooter things - the sword of light is all you need.
... there IS a god.
12-05-2001, 02:26 PM
I like the way they talk about the enemy AI...
"Because enemies are reacting to you differently depending on whether you have the saber or not, the style of play will also change. They may choose to hide somewhere or go into a room with other troopers and alert them, then come out and rush you. Whereas if you choose to sneak around a level, trying to be quiet, using your blaster, doing precision headshots, your game is going to be different."
And I suddenly got an urge to throw some lightning...
"Force Lightning leaps from soldier to soldier in a terrifying chain of electrical death."
JKII, will you marry me?
12-05-2001, 04:28 PM
It takes place about nine years after Mysteries of the Sith, which was about one year after Jedi Knight.
Doesnt make sense. I always thought MotS took place after JK (since JK is when Kyle becomes a Jedi).
12-05-2001, 04:33 PM
It makes sense. But MOTS was supposed to take place 5 years after JK I thought...
12-05-2001, 04:51 PM
Sorry. Must have miss-read it.
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