View Full Version : Designing Group For Naboo Scenario???
12-15-2001, 01:32 PM
Sign up for designing the scenario...we want to get this thing rolling. If possible each editor signing up needs a piece of work they have done to validate their skills...(not required but it would really help)
12-15-2001, 06:07 PM
I will assist in unit placement, and basic terrains and such. I also can do some trigger work. If you want to see my first piece of work, it isn't done, but it will be soon.
12-15-2001, 07:01 PM
I would like to help, and i have 1 credit to my name.(i just started) it is called sea training, it is relatively new so you might not have heard of it
12-15-2001, 10:54 PM
I was the first replier to the Campaign Topic..
I have 'no scenerios under my name yet, because they aren't done (But they are good) And I'm more of a Story Writer/Voice Actor :D
12-16-2001, 02:20 AM
I'd like to help out. I too only have one map under my belt. It's currently getting a few bugs ironed out. I'm awaiting response from my beta testers, should be getting that in a couple days.
The only other thing that might prohibit me from helping is my wrestling. That sucks up my weekends with travel and such.
12-16-2001, 07:36 AM
Maby I could help making a few scenario's. I know how to use triggers, make terrains and place units. I've got a level but it's only half done. I could sendt it to you if you would like to see it.
12-16-2001, 08:48 AM
I am gonna do whatever is left over :(
12-16-2001, 01:00 PM
I can help with triggers, here is a scenario i made:
Has LOTS of trigger work (but it aint finished, currently beta 1)
12-16-2001, 02:04 PM
Btw, is anybody writing the storyline?
12-16-2001, 08:51 PM
Here is a good storyline (sorry if I sound Biased) but so far most people like it...(If anyone wants to add to or take from this story line please post it in the other Naboo Thread)
Scenario 1= The King has died...Captain Panaka (i think he is a hero) finds him dead and he and his guard force search out the traitor...(kill a few people nothing major)
Scenario 2= Several factions of 'potential' canidates fight it out...you/Panaka are on a quest to desern the best heir to the throne. You and your small task force are attacked several times by the waring factions...you find Amidala/Padme...end scenario
Scenario 3= Amidala anounces her intent for the throne...and is attacked by most of the waring factions...she has but one ally (I forgot his name...the advisor to amidala in the movies that stays behind) They fight together and defeat several factions...
Scenario 4= Amidala is now put up against the strongest faction...the faction of the king's nephew...fight it out...
Scenario 5= Amidala is being crowned queen and rules no military action will be taken against the TF...She is captured...Qui-Gon and Obi-One rescue here...oh and Jar Jar too...you have to get her to the hangar alive...
Scenario 6= Infiltration of the Palace after they come back...capture Nute Gunray...
And maybe these two bonus scenarios...Or you can figure out your ow versions...
Scenario 7= *bonus scenario* You get to defend Theed from the TF invaders with the small skeleton force that Naboo holds...
Scenario 8=*bonus scenario* face off with the Gungans...Panaka vs. Boss Nass...
12-17-2001, 01:01 AM
thats pretty good but bonus mission 2 seems a bit stupid
12-17-2001, 02:52 AM
This Naboo campaign is ambitious and perhaps a bit too complicated for most people here. Unless you have had experience in AOK Scenario making (as the SWGB is a virtual clone of the AOK editor), you will be over your head.
I'm not being conceited here, as I am not a great designer myself, but just stating a fact. Darthfergie...if you are the leader of this 'ring' you need to get the best in order to make the best. I can tell that this forum is full of "newbs" to Scenario design.
The "best" I refer to are SCN Punk. If you can convince one of their members to jump on board this campaign - Stan, Enrique Orduno, Norghi, etc., You will be on the way to making a top campiagn. Good Luck, and "May the Force be with you".
PS - Come to the HeavenGames forums at www.swgb.heavengames.com and you will have more luck in luring qualified, experienced, and battlehardend designers to your team.
Well, Darthfergie, I think you have some valid ideas...but bonus mission 2 - Gungans vs Naboo seems a bit pointless. Perhaps if you made it a multiplayer scenarion where you could pick which side you took charge of..Then it would be cool.
i.e. - Take command of either the Gungans as Boss Nass, or the Naboo as Captain Panaka to see which civ has what it takes to control the world. - or whateva
Also Amidala was elected democratically by the people - this "warring factions" idea would not be factual and would detract from the officialness of the campaign.
Defending Theed would be cool ;)
I'd like to quote the idea of one forumite here who concentrated more on the Gungan Naboo conflict. He suggested a skirmish between initial human colonists and a "rogue faction" of the Gungans - that was cool.
Anyways its time for Dinner here in Australia so I have to go :0
Well as for your comment in SCN Punk...I'm tring to get them into this...:D
Also the bonus missions I came up with in about .000034 sec. so any changes to them are fine with me...
12-17-2001, 07:38 AM
FErgie, could we cut your story down to two missions and include one or two missions against Gungans ??
12-17-2001, 08:18 AM
Please keep the topics seperated, this topic is about who is going to make the campaign. We got an other topic about what should be in the campaign, please post your ideas there.
12-17-2001, 07:33 PM
Well, the four key elements to a successful scenario are the following (ranked from most important to least important, but these are all very important)
1) Storyline - Without a storyline, you have nothing. No inspiration, nothing to drive you to finish the scenario. Also, the lack of a good story literally makes your scenario or campaign "pointless", like reading a bad book.
2) Map Design - Why have fancy cutscenes and 'movie' scenarios? To add visual appeal! But little fancy nibits like cutscenes and movie scenarios are useless unless your map actually looks good. Eyecandy and variety in terrain is essential.
3) Triggers - Although not most important, triggers are undeniably very important. However, more DOES NOT mean better. Keep it under 150 in single player scenarios, keep it under 300 in multi-player. You can do alot more with one trigger than you think.
4) Playtesting - The final step of scenario designing. You must ensure your scenario is bug-free, as a bug can literally mean the player will never see the best part of your scenario or see your scenario at all. Also, a bug is really annoying in general. If you cant make your scenario 100% bug free (100% bug free is the minimum standard for excellence), at least make sure there isn't any crash bugs.
If you abide by these four rules, you will find it easy to create masterpieces.
12-17-2001, 09:54 PM
:biggs: :biggs: :deathstar :deathii: :atat: :bdroid2:
Okay. I can help after the 25th. I'll have some scenarios ready fro rating by the end of January.
12-17-2001, 09:58 PM
I'll have some scenarios without triggers in them by the end of January. Does anyone here know who's in charge of the campaign? I need to know who to send my scenarios to. The guy who's in charge will put the triggers in.:atat: :amidala: :deathii: :fett:
12-18-2001, 12:39 AM
Well, speaking from personal experience (I lead a "team" that made an AOK campaign called Heroes of the Three Kingdoms. Yeah, a team of one ;)), don't think that the leader can do everything and on top of all that don't get frustrated by his decisions. If you think it's hard to work with him, it's 100 times harder for him to work with so many people.
12-18-2001, 12:36 PM
Fergie, if this scenario will be sent to SCNpunk, I will not assist with the designing of this scenario. I refuse simply because they are a real bunch of jerks over there.
(Hint: one posts here!)
12-18-2001, 01:54 PM
#1. I don't take bribes
#2. It isn't my desition...if the people here really like SCN Punk and want them to do it. Then I follow their will. Besides if they make as good as scenarios as everyone says why WOULDN'T we hand over the production of this campaign to them...
12-18-2001, 02:55 PM
#1 I'm not bribing you
#2, I just seriously hate SCN punk, I don't like them. I will make it no matter what, I just changed my mind, but please, you guys, don't flame me again.
Note: Stan has a habit of lashing his anger at me in stupid ways.
12-18-2001, 04:13 PM
WC, you showed in our forums acting like the Queen of Sheeba demanding we help you. You even asked to join without a shred of proof of any of the requirements we demand from applicants, including being mature, having moderate to excellent scenario design skills, and manners. SCN Punk doesn't hate people, only people hate SCN Punk. There is only one word to account for all the instances where someone flamed SCN Punk, and that word is jealousy.
12-18-2001, 04:34 PM
ok, I am officially dropping out of the design group.
12-18-2001, 07:41 PM
Your choice, not mine.
12-18-2001, 09:16 PM
Another flame-a-thon. Man, whenever I post I seem to start a fight.
WC-heavyarms - relax, and show some respect.
Stan - Keep on making good campaigns
12-18-2001, 10:06 PM
I do apologize for the interruptions made by some rude forumers, please continue with the fine discussions :).
12-19-2001, 04:23 AM
Check out the naboo campaign thread (storyline-thread), we are almost done with the story. But we need other peoples opinions about the current idea, so get posting!
Oh, and I'm too lazy to make a link :D
12-19-2001, 10:42 AM
Stan|SCN Punk has agreed to head the recruiting job in this process. He has seen many scenarios and can weed out the good from the bad. He has agreed to be unbaised in his desitions on recruitment. The more origianl your Idea the better so start finishing your scenarios.
Stan should be around later to give you a place to send the scenarios...
12-19-2001, 04:22 PM
Currently there is no way for me to receive scenarios other than by email. My email is firstname.lastname@example.org. Feel free to email me to ask a question or to submit a scenario. Thanks in advance.
12-19-2001, 04:36 PM
What about the people who are Story Writers and really can't make the scenerio's themselves?
12-19-2001, 04:44 PM
Storywriters...well the other thread has the story designing going on...
The scenario designers are signing up here...
(pm me about it Clefo)
12-19-2001, 07:29 PM
Story writers can type their story in public threads so everyone participating can agree and discuss upon them.
12-19-2001, 07:45 PM
They could but they won't be stuck to the top of the forum...so not everyone will see it...
12-19-2001, 08:21 PM
They can use this and the other thread to post ther stories.
12-22-2001, 01:38 AM
Hey guys! I can make you a good map and you can put the triggers in Stan. Is that ok? I'll have them sent to you by Dec.31st if you accept.
12-22-2001, 01:40 AM
If you havn't already sent Stan|SCN Punk your scenarios and resumes to him.
Stan's E-Mail adress
Please send these soon so you can be assured of his review...
12-22-2001, 03:12 AM
Yes, I will have your scenario tested within 72 hours ;).
12-23-2001, 12:12 AM
If you have any intrest in joining this team either E-mail Stan or send him your scenario. We need more aplacants.
Please apply for you positions soon or we will be forced to postpone this campaign.
12-23-2001, 12:25 AM
Still Zip aka Nada over here.
IN OTHER WORDS SEND HIM APLICATIONS!!! -darthfergie
12-23-2001, 03:37 AM
Can't you wait till the 31st? I can't get it done till then! Sorry!
12-23-2001, 09:57 AM
Yes we can, but the sooner you get that scenario in the better your chances are for being on the team.
12-24-2001, 04:07 AM
I'll try and get it sent A.S.A.P.
12-24-2001, 06:11 PM
Yes, I am here waiting still.
12-26-2001, 12:05 AM
Does anybody want this campaign???
Well if you want it there will have to be somebody making this...and if you want this campaign sometime before summer I suggest signing up to at least help in designing the scenario...
You know...since we havn't exactly gotten any applications...
I've decided you don't have to have a scenario to your credit to apply...but it would REALLY help in the process of picking members of the design team...
12-26-2001, 12:18 AM
And another note, still no scenarios here.
12-26-2001, 06:48 AM
hey stan I sent my scenatio's to your email. Please check them and if it wouldn't be too much trouble for you, review them
12-26-2001, 01:53 PM
Of course :).
12-26-2001, 03:14 PM
As I said, I am not good, but I sure help with anything that needs to be done ...
12-26-2001, 03:24 PM
I don't really expect too many seasoned veterans to be in on this, rather I expect this to be a major learning experience for everyone here.
12-26-2001, 09:04 PM
Do you guys want the Battle of Naboo in the Campaign? As one of the Bonus Missions? I'm making it for the Legendary Battles but if you want it for this campaign you can have it. Just tell me if you want it and I'll have it sent to you A.S.A.P.
12-26-2001, 09:05 PM
Sure, I'll look at it :).
12-26-2001, 09:56 PM
Hey, Stan. Do you think that my Sea scenario was good enough to put me on this team?
P.S. - I've gotten better since then :D
12-26-2001, 10:06 PM
Like I said, most of the people that I will accept will not be seasoned veterans. You are certainly allowed to help if you desire to do so :).
12-26-2001, 10:33 PM
Yes we need as many applicants as possible.
Stan will hopefully get 6-8 applicants and we'll get 4-5...Hopefully...
Send in you scenarios or just an e-mail saying I want to be on the team...if we don't have enough applicants then we'll defalt to you...
12-27-2001, 09:56 AM
Well, then I would like to be on the team ;)
12-28-2001, 09:12 AM
I second that. I've emailed the scenario to you.
12-29-2001, 04:03 PM
Argh, we need more votes for story, tie sucks, don't wanna begin anew ....
01-01-2002, 02:37 PM
Well fellas, good to be back. Was gone for Christmas season. I got GB for Christmas and have started work on a few maps. I will post one when I get it done. :duel:
01-02-2002, 03:27 PM
Well, just finished reading this thread. Sounds to me like a lot of talk and no action. Stan if you could, please post your review of Natopo's scenario's on the forum. If I have at least one map sent to you say by, the 15th of January, will that be soon enough? I've been working on a few at the same time. I think I should finish one and then start the next. Just tell me what you guys think.:lsduel: :usa: :usa:
01-02-2002, 06:07 PM
Please indicate your forum name when you email stuff to me. I am confused by the emails I got already. Thanks.
01-03-2002, 08:55 PM
Well I sent you the battle of naboo already. Sorry i didn't post my foum Name.
01-12-2002, 07:42 AM
Ah well, I don#t think there'll be any more posts, so I guess Fergie's idea won ....
Do we have a core designer team to get things going ??
vBulletin®, Copyright ©2000-2015, Jelsoft Enterprises Ltd.