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View Full Version : The SECRET of Monkey Island REVEALED (CONTAINS SPOILERS)


elTee
12-26-2001, 03:21 PM
Ha ha! I have figured out the answer to your riddle.
All these too-in-depth MI fans talk about this to death, so listen up:
THE SECRET OF MONKEY ISLAND WAS REVEALED AT THE END OF MONKEY ISLAND 2: LECHUCKS REVENGE. How do I know? Well:
1. When Ron Gilbert wrote the first game, he could not have predicted how popular it would be. Therefore, he would not have concoted a huge story which would span over a decade and last 5 games, only to reveal this secret at the end. (I know there are only 4, but there will be 5 in total.) For all he knew, Monkey island could have been a huge flop, and a sequel wouldn't have been commisioned.
2. Ron Gilbert said after the first game was released that the vending machines and the other 'modern day' items in the series had a 'deeper relevance' which would be 'revealed in the sequel'. At the end of MI2, Guybrush is a little kid at the Carnival of the Damned. This would mean that the significance is that he has been a kid the whole time, and thus vending machines would not have been out of place (assuming he is from the modern era. A kid in the 17th century WOULD have found vending machines wierd.)
3. Ron Gilbert did not make CMI or EMI. These have been made to extend a popular franchise beyond its sell-by-date, as has been done with Nightmare on Elm Street, and hundreds of other films. What I mean is, there may well be a secret that will be revealed in MI5, but it was thought up at the very earliest in 1995 (conception of CMI.) At this time, MI2 had been out for 3 years, and Rons secret (ie, the real one, as he created the series) must have already been revealed.

Sorry kids. MI5 will be released saying that it will finally answer the secret of Monkey Island, but it will be the fake secret. The secret that LucasArts created almost 10 years ago, when they realised that no-one had figured out that the secret had already been revealed. Because, the real secret is that LeChuck is guybrush's brother, and they were at the carnival the whole time. Don't believe me? Then tell me, how did Guybrush escape from the carnival? LucasArts didn't tell us how, did they? Ron tried to stop them from making MI3 by ending MI2 with that impossible to solve problem, so they got around it by just pretending the whole thing didn't happen.
Thank you, I'm here till Thursday.

Navhead
12-26-2001, 03:25 PM
We had a discussion about the secret in an another thread and the evidence there was quite similar.

Did you think this up on your own?

It's a possibility.

elTee
12-26-2001, 03:31 PM
Yes I did. I've thought about it a lot since the last E3. Impressed? Why not go to my site.

MrManager
12-26-2001, 03:34 PM
Of course, Ron Gilbert also said that MI always was meant to be a triology, so he actually didn't try to "to stop them from making MI3 by ending MI2". Still, one can always speculate, and if MI5 will give away the secret, the odds are that it isn't what Ron had in mind.

elTee
12-26-2001, 03:37 PM
That is news to me. You know your stuff. What you said souns about right.

Schmatz
12-26-2001, 05:07 PM
Yes, but Remi's version is a whole lot easier to read ;) Welcome back Lucastones (i.e. ghostpirate_lechuck). We must talk...

Flirbnic
12-26-2001, 09:44 PM
I've pretty much always thought that the secret was that Guybrush and Chuckie just became lost in their imaginations upon entering some sort of cursed pirate-themed carnival.

As for the non-Ron 'secret', wasn't it revealed in EMI? And it was, of course, a really stupid joke that didn't make any sense because it contradicted the other games.

Schmatz
12-26-2001, 09:50 PM
Didn't... everything in EMI contradict the other games?...

JollyRoger
12-26-2001, 11:22 PM
are they really going to make a 5th game?
thats great.

i should really get mi2 and mi4, shouldnt i?

Schmatz
12-26-2001, 11:49 PM
You HAVE to get 2... but 4 can wait until it's worth 5 bucks. :D

Metallus
12-27-2001, 12:22 AM
I hope you mean until it costs 5 bucks. We all know how much it's worth now. :guybrush:

spoon_man
12-27-2001, 06:14 AM
I heard the exact same theory on the old board.

Meksilon
12-27-2001, 06:24 AM
EMI is worth the cheapest CD-R money can buy. *AHEM* no I do not own a pirated copy, I don't own a copy at all... you read this didn't you: http://pub6.ezboard.com/fdosuserforumsgeneraldiscussion.showMessage?topicI D=382.topic ?

=mek=

Dalixam
12-27-2001, 11:54 AM
Originally posted by Schmatz
Didn't... everything in EMI contradict the other games?...

No, that was CMI

Flirbnic
12-27-2001, 01:18 PM
EMI too.

I see it as two separate series.
Or Ron's Monkey Island is like two films, and CMI and EMI are the animated series based on the films.

Lemon Head
12-27-2001, 04:52 PM
ok, i'm really scared to answer this incase i accidently reveal how much of a fool i am - but hey, it's not as if i'll be surprising anyone

did anyone else notice that at the end of MI2 the carnival is a parody of the port at booty island? if everyone noticed this, i never said it and you're imagining this post - otherwise maybe thats something to do with the secret?

MrManager
12-27-2001, 05:02 PM
I believe at least most people noticed that, and I also think it's somehow related to the secret. Seeing that all the random modern items are most likely meant as hints of what the secret is, the carnival at the end is probably directly linked to that.

Lemon Head
12-27-2001, 05:16 PM
splendiferous - my intelligence hasn't been compromised *phew*

Schmatz
12-27-2001, 11:08 PM
I realized that... but that might only be because the creator's were too lazy to remake the entire thing. Besides... I don't have a clue how it would relate to Booty Island... Is the Weenie stand supposed to be related to a costume shop? I don't think it is related, but that's only my opinion.

MrManager
12-28-2001, 10:52 AM
Originally posted by Schmatz
I realized that... but that might only be because the creator's were too lazy to remake the entire thing. Besides... I don't have a clue how it would relate to Booty Island... Is the Weenie stand supposed to be related to a costume shop? I don't think it is related, but that's only my opinion.

Nah, the whole scene was actually recreated from scratch. It wasn't just a re-edited Booty Island. I believe Trap did some overlays of it a while back that showed it.

Trapezoid
12-28-2001, 01:19 PM
I've said this numerous times:

Ron had two Secrets: one was the "Guybrush is a kid" secret that MI2 apparently ends on... Another is some mystery Secret that was never revealed. He wasn't sure if there would be any MIs after MI2, so the game was ended in such a way that if it was the last game, then Guybrush was a kid, but it was still open to a sequel and a different Secret. (Elaine's appearence in the credits.)

Oh, Meksilon and Schmatz, and don't flame EMI for Jolly Roger. Chances are he'll like EMI. Sorry if you don't like it, but most people do. So don't try to convert everyone to your minority. ;)

Meksilon
12-28-2001, 08:30 PM
Originally posted by Trapezoid
Oh, Meksilon and Schmatz, and don't flame EMI for Jolly Roger. Chances are he'll <I>like</i> EMI. Sorry if you don't like it, but most people do. So don't try to convert everyone to your minority. ;)

Since mr hacher is going to hasche-out any attempt at saying anything even remotly mean I'll just say: Jolly Rodger will love Monkey Island 2: LeChuck's Revenge if he liked the original game - NO DOUBT ABOUT IT.

But I KNOW you couldn't say the same for Escape From Monkey Island.

=mek=

Trapezoid
12-28-2001, 09:21 PM
Originally posted by Meksilon


Since mr hacher is going to hasche-out any attempt at saying anything even remotly mean I'll just say: Jolly Rodger will love Monkey Island 2: LeChuck's Revenge if he liked the original game - NO DOUBT ABOUT IT.

But I KNOW you couldn't say the same for Escape From Monkey Island.

=mek=

Most of us played MI2 years ago. It holds a special place in most of our hearts. Most of us love CMI too (except you, Meksilon) despite the apparent slew of disappointment when it was released and in the spotlight. EMI bashing has died down too now that the game's over a year old. Whiners make themselves heard until they're bored.
MI2 is a classic, it's an old fashioned stable adventure that's easy to love. Chances of liking it are higher than EMI's for that reason... But EMI is still for the most part enjoyed by the less cynical among us.

telarium
12-28-2001, 09:52 PM
Originally posted by Trapezoid


Most of us played MI2 years ago. It holds a special place in most of our hearts. Most of us love CMI too (except you, Meksilon) despite the apparent slew of disappointment when it was released and in the spotlight. EMI bashing has died down too now that the game's over a year old. Whiners make themselves heard until they're bored.
MI2 is a classic, it's an old fashioned stable adventure that's easy to love. Chances of liking it are higher than EMI's for that reason... But EMI is still for the most part enjoyed by the less cynical among us.

I guess it depends on your point of view. From my end, everyone I know personally or through the net who made initial claims still maintain that they didn't like EMI... myself included.

Meksilon
12-29-2001, 06:23 AM
Originally posted by Trapezoid
Most of us played MI2 years ago. It holds a special place in most of our hearts. Most of us love CMI too (except you, Meksilon) despite the apparent slew of disappointment when it was released and in the spotlight. EMI bashing has died down too now that the game's over a year old. Whiners make themselves heard until they're bored.
MI2 is a classic, it's an old fashioned stable adventure that's easy to love. Chances of liking it are higher than EMI's for that reason... But EMI is still for the most part enjoyed by the less cynical among us.

Whiners? Well it seems to me neither CMI or EMI deserve a fan-site - my personal oppinion. Get it?

=mek=

Gabez
12-29-2001, 08:52 AM
No.

Snapcase
12-29-2001, 10:19 AM
I loved EMI myself. But yes, it has a different type of humour to CMI (which I thought was boring) and to the first two games. It's inevitable with different writers and different designers. CMI managed to capture a lot of the innocent humour of the first two games; EMI the sharp sarcasm and pop-culture cynicism. Arguably, they both failed to capture the other half of the Monkey Island magic.

Trapezoid
12-29-2001, 12:13 PM
Originally posted by Snapcase
I loved EMI myself. But yes, it has a different type of humour to CMI (which I thought was boring) and to the first two games. It's inevitable with different writers and different designers. CMI managed to capture a lot of the innocent humour of the first two games; EMI the sharp sarcasm and pop-culture cynicism. Arguably, they both failed to capture the other half of the Monkey Island magic.

And likewise, the first two MIs failed to capture CMI and EMI's magic. It's good that they're different. Variation keeps the series interesting. Strange but true.

Squinkee
12-29-2001, 12:22 PM
Was there a huge outrage when MI2 came out? I would think there was, however I don't know because at that point I wasn't really old enough to care about how a game compared to its predecessor(s).

Erwin_Br
12-29-2001, 12:43 PM
Okay, here are my two cents:

I enjoyed the first three games the most. CMI was great, beautiful graphics and the voice acting was perfect. Somehow, Guybrush sounded just like I expected. Okay, CMI looked different than the two previous games, but it captured the right MI feeling immediately.

Then EMI came...

I don't think it was the story (although it's a tad weak)... I don't think it was the humour (although the funniest part for me in the whole game was Guybrush tied up in the intro). It definately wasn't the music and voice acting (LucasArts know what they are doing on that part).

I think it was the 3D part.

Now, I don't want to say that 3D is bad, because I enjoyed Grim Fandango very, very much.

I think 3D just wasn't right for a Monkey Island game.

The 2D graphics in Monkey Island 1, 2 and 3 had far more detail. Characters were much more interesting (I think because of the facial expressions or something).

Instead, the latest game looks flat and misses the warmth of the gorgeous hand-drawn images from Monkey Island 2 and CMI.

Action elements like 'Monkey Kombat' didn't add much goodness to the game either, it just did the opposite.

I think I would have enjoyed this game much more with hand-drawn images looking like pictures from a pirate-story capturing the feeling Ron Gilbert had in mind. The feeling of Monkey Island has gone away in EMI...

Of course this is all in my opinion, this is how *I* feel about it.

--Erwin

Navhead
12-29-2001, 12:57 PM
It's the old skool vs 3d people all over again. ;)

MrManager
12-29-2001, 01:36 PM
Hm... I have a feeling that MI5 will be cel-shaded. That could have some potential.

telarium
12-29-2001, 01:43 PM
I don't find fault with the nature of 3D, but rather the way it is used. EMI could have looked better than it did... I felt the backgrounds were really lacking in many places (like Lucre Island)... but I don't agree about characters being more expressive in 2D than 3D. It depends on the artist and how 3D is used. I, however, felt that much of the animation in EMI was really quite good. SCUMM 2D animation is actually a tad limited in terms of the more common animation like talking. EMI had lip sync technology, which I really enjoyed.

But I do theorize that the art direction on EMI was more of the problem than the nature of 3D. Bill Tiller commented on how he drew all of the backgrounds himself in CMI, then had others paint them. It gave the backgrounds a unified style. EMI didn't adopt this method, and it may show.

On a side note, I hope for the next game, LEC uses non-photorealistic rendering to make a 3D Monkey Island that looks 2D.

dark spirit
12-29-2001, 05:13 PM
Originally posted by remio
Hm... I have a feeling that MI5 will be cel-shaded. That could have some potential.
over on the milegend forums I suggested they did it using cel-shading like this:

http://www.sega.com/images/p_jetslide_ss3.jpg

Trapezoid
12-29-2001, 05:18 PM
On a side note, I hope for the next game, LEC uses non-photorealistic rendering to make a 3D Monkey Island that looks 2D.

Yeah, or just the next game period. Cel shading is cool. But it looks best with black outlines.

Schmatz
12-29-2001, 05:30 PM
Yeah, EMI wasn't THAT bad... I just said it's probably best to wait until it COSTS five bucks... because, honestly, I don't think it's worth it. I mean, they used Murry from time to time in CMI and that was cool, but then he made a one-scene appearence and all he did was hang out on a stool. Plus the fact that they made him shaped like a real skull, not like the cartoon one in CMI. I also found it funny how all the characters changed heights and looks. Otis didn't have reddish-brown hair and had like facial hair, etc. In this game he just wasn't cool... and the Swordmaster, Carla, looked like she was friggin pregnant. EMI wasn't a bad game, it just followed the story horribly compared to the other MIs. If you want it for an adventure game go for it, but if you want another great MI game, don't bother.

Trapezoid
12-29-2001, 06:01 PM
Or if you want a great MI game, DO bother. I think it's a great MI game. And so does my hairy little friend. And Max does too.

MrManager
12-29-2001, 08:30 PM
Originally posted by Schmatz
Yeah, EMI wasn't THAT bad... I just said it's probably best to wait until it COSTS five bucks... because, honestly, I don't think it's worth it. I mean, they used Murry from time to time in CMI and that was cool, but then he made a one-scene appearence and all he did was hang out on a stool. Plus the fact that they made him shaped like a real skull, not like the cartoon one in CMI. I also found it funny how all the characters changed heights and looks. Otis didn't have reddish-brown hair and had like facial hair, etc. In this game he just wasn't cool... and the Swordmaster, Carla, looked like she was friggin pregnant. EMI wasn't a bad game, it just followed the story horribly compared to the other MIs. If you want it for an adventure game go for it, but if you want another great MI game, don't bother.

They couldn't very well make Murray as cartoony as in CMI as EMI had a very different look to it. I also think I'd argue that CMI followed the storyline of the first two MI games as badly as EMI did. I still dig both new games. I don't think the MI series should be taken too seriously, especially after all of the original team left.

Squinkee
12-30-2001, 01:56 AM
You have to take EMI for what it is, and that's a humor game. Not a pirate adventure, not another installment in an epic series, just a little thing that's meant to make you chuckle. If it doesn't, hey, that's your perogative. But don't bash it just because it dosn't live up to MI1 or 2.

Meksilon
12-30-2001, 02:51 AM
Originally posted by Squinkee
You have to take EMI for what it is, and that's a humor game. Not a pirate adventure, not another installment in an epic series, just a little thing that's meant to make you chuckle. If it doesn't, hey, that's your perogative. But don't bash it just because it dosn't live up to MI1 or 2.

So why'd they call it MONKEY ISLAND? And what other reason is there to bash it? It's crap. Accept it; even you didn't think it was an adventure.

=mek=

Flirbnic
12-30-2001, 03:33 AM
EMI was just a high-budget Monkey Island fangame.

Meksilon
12-30-2001, 06:11 AM
Except it wasn't made by people who understand the first 2 games.

=mek=

elTee
12-30-2001, 06:31 PM
I seem to recall we talked about this to death on the old forum.
Basically, MI1 and MI2 are special. They are different - RON made them. MI3 and MI4 are bother great as GAMES. They are not great as MONKEY ISLAND GAMES. There is a difference.
The major problem with MI4 is that it seems that Clarke and Stemmle don't respect the originals - I mean, that monkey head: It was the entrance to the catacombs. Wouldn't we have noticed back in 1990 when we first used the Q-tip in the ear 'oh look, controls. Why are there chairs in this Monkey Head?' etc etc.
Basically, MI4 was a MI game for people who had only played MI3.

Meksilon
12-30-2001, 08:18 PM
But you speak for yourself there, I am disappointed that most "Monkey Island fans" are fans of CMI and EMI.

=mek=

Trapezoid
12-30-2001, 10:46 PM
Jesus!
Ron isn't a god. He's not as cool as Tim Schafer is. Meksilon, you seem to be obsessed with the first two games and you won't give the third and fourth a break.
CMI was a beautiful update to the Monkey Island mood and style. EMI, yes, didn't respect the first two games, but it had a very 'Who cares, screw you' attitude that I and many other found very funny.
If YOU don't appreciate CMI and EMI, and they aren't hard to appreciate, you shouldn't be complaining about the games. I believe Ron Gilbert said something to the effect that he hates it when gamers complain and think that the creators of games owe them something.
No, you shouldn't be complaining, we should be pitying you because you've become too biased towards the "originals", and as a result you automatically shield your eyes from CMI and EMI's appeal.

MrManager
12-30-2001, 11:22 PM
Originally posted by Trapezoid
Jesus!
Ron isn't a god. He's not as cool as Tim Schafer is. Meksilon, you seem to be obsessed with the first two games and you won't give the third and fourth a break.
CMI was a beautiful update to the Monkey Island mood and style. EMI, yes, didn't respect the first two games, but it had a very 'Who cares, screw you' attitude that I and many other found very funny.
If YOU don't appreciate CMI and EMI, and they aren't hard to appreciate, you shouldn't be complaining about the games. I believe Ron Gilbert said something to the effect that he hates it when gamers complain and think that the creators of games owe them something.
No, you shouldn't be complaining, we should be pitying you because you've become too biased towards the "originals", and as a result you automatically shield your eyes from CMI and EMI's appeal.

I was sorta sick of this discussion about three years ago, so I'll just say I generally agree with most of Trap's statements. Just for the record.

Trapezoid
12-30-2001, 11:40 PM
Originally posted by remio


I was sorta sick of this discussion about three years ago, so I'll just say I generally agree with most of Trap's statements. Just for the record.

What about my Tim Schafer statement? I thought that was probably sacrelige, but I really do think he's got more cool and original ideas stirring in his mind. Even though I like Monkey Island more than his games (except perhaps Grim Fandango), Ron's other works aren't as cool as Tim's. IMO.

But yes, I too am sick of the me-no-like-EMI discussion. But I'm a defensive person and I don't get out enough.

Meksilon
12-31-2001, 12:13 AM
Originally posted by Trapezoid
I too am sick of the me-no-like-EMI discussion.

Just like I get sick of me-like-EMI-it-is-Monkey-Island discussion.

Can't you see that Trap?

=mek=

Trapezoid
12-31-2001, 01:01 AM
Maybe so, maybe so. But you can't deny that quite a few people love EMI (and CMI). I don't like it because it's Monkey Island. I like it because it's damn funny. If you don't see its humor it's your problem.

Meksilon
12-31-2001, 05:18 AM
Originally posted by Trapezoid
But you can't deny that quite a few people love EMI (and CMI). I don't like it because it's Monkey Island.

Contradicting yourself?

Originally posted by Trapezoid
You hate EMI and CMI because they're not made by Ron Gilbert, I love them because they're Monkey Island games.
http://www.lucasforums.com/showthread.php?s=&threadid=28990&pagenumber=3

=mek=

QueZTone
12-31-2001, 07:12 AM
LOL!

Schmatz
12-31-2001, 10:18 AM
:Trapazoid sinking deeper and deeper into a pile of sh*t:

Trapezoid
12-31-2001, 10:20 AM
Whoops. :) I guess I was wrong the first time. I'm sure if they came out with a terrible Monkey Island shooter I'd be pissed. But if they came out with a new MI with MI2 level complexity and humor, people would still find excuses to hate it.

Schmatz
12-31-2001, 10:23 AM
If they used SCUMM and the old graphics... I wouldn't complain one bit.

Trapezoid
12-31-2001, 10:36 AM
Originally posted by Schmatz
If they used SCUMM and the old graphics... I wouldn't complain one bit.

So is that the problem? Sound like hopeless purism.

Squinkee
12-31-2001, 01:41 PM
Originally posted by Squinkee
Was there a huge outrage when MI2 came out?

No one answered this! Honestly MI2 is quite a bit different than the first one, so there had to be some detractors...

Also, Meksilon, chill.

MrManager
12-31-2001, 01:53 PM
Originally posted by Squinkee


No one answered this! Honestly MI2 is quite a bit different than the first one, so there had to be some detractors...

Also, Meksilon, chill.

Nah, no huge outcry when MI2 was released. Probably 'cause it came out so close to MI1, with the original team, etc.

Schmatz
12-31-2001, 05:54 PM
Yeah, kinda like the deal with the Lord of the Rings Trilogy. Next year the next one will be out, by the same creators, so it won't have a different effect on us. Same with MI1 and 2, but, once CMI comes, the team is scattered, and it's not the same (but I'm not complaining... I liked CMI). If, say, the next LoTR movie was made by a different director or a different group of special effects people, we would see differences between the two movies, such as characters may not look the same, etc. It's not the greatest way to compare, but I couldn't think of anything else :D

Meksilon
12-31-2001, 06:22 PM
Originally posted by Trapezoid
But if they came out with a new MI with MI2 level complexity and humor, people would still find excuses to hate it.

Of course they would Trap, for instance it may have terrible graphics, sound, music.... but that being said there are thoes who hate The Secret of Monkey Island, theoes who hate it's sequal... and thoes who hate computer games all together.

=mek=

Haggis
12-31-2001, 07:38 PM
I love all MI games. And anyone who doesn't isn't a Monkey Island fan, but a Ron Gilbert fan. And that is totally unfair towards the people who have worked hard to create two wonderful sequels, and they actually succeeded!

JollyRoger
12-31-2001, 09:31 PM
heh, i thought i'd be yelled at for never playing mi2!
(thanks for not yelling)

maybe the reason for mi4 not being as detailed in some areas -ive never really played it before, im just going on what some people say- is because it was originally a 2d game.

have you ever seen a good movie that was originally a video game? (or vice versa?)

i know thats a horrible example, but im just saying, its hard to take something and use it in a different way and still be true to the original, expecially if you didnt make the original.

and for CMI
i liked CMI, i thought it looked great, and liked the style of it.
but i dont know how it carries on the story.

Meksilon
01-01-2002, 12:59 AM
Originally posted by Haggis
I love all MI games. And anyone who doesn't isn't a Monkey Island fan, but a Ron Gilbert fan. And that is totally unfair towards the people who have worked hard to create two wonderful sequels, and they actually succeeded!

See Trap? This is the problem! I am NOT a "Ron Gilbert fan". Yes I think he was a very creative individual and one of the few great adventure game makers; but I am certainly not a fan of his work. I didn't like Maniac Mansion, I got sick of Loom, and I just happen to love Monkey Island.

You beleive to ba a Monkey Island fan you have to love and accept all the games. Well I can confidently say I'm quite a fan of Adam Sandler, but I absolutly hated Little Nicky, I thought it was the worst movie I have ever seen, I did not laugh once during the entire duration of the film, and I found it to be very Satanist. If I had it my way it would be banned in Austalia.

=mek=

Trapezoid
01-01-2002, 01:28 PM
Originally posted by Meksilon

See Trap? This is the problem! I am NOT a "Ron Gilbert fan". Yes I think he was a very creative individual and one of the few great adventure game makers; but I am certainly not a fan of his work. I didn't like Maniac Mansion, I got sick of Loom, and I just happen to love Monkey Island.

I didn't say that though. You're replying to Haggis.
Anyway, sure, you're a Monkey Island fan. But you're in the MI1-and-MI2 subdivision of MI fans. I'm in the All-of-Them subdivision. I'm far from alone, so obviously EMI and CMI have appeal that you're blind to. That's not an insult... I'm blind to the appeal of most drama movies. I'm sure I'm missing out on many classics.

You beleive to ba a Monkey Island fan you have to love and accept all the games. Well I can confidently say I'm quite a fan of Adam Sandler, but I absolutly hated Little Nicky, I thought it was the worst movie I have ever seen, I did not laugh once during the entire duration of the film, and I found it to be very Satanist. If I had it my way it would be banned in Austalia.

Don't equate CMI and EMI with Little Nicky. Now that's just insane.
Although I did think a few parts were funny. But it wasn't very Satanist, it was more of a parody of stereotypical Heaven and Hell. Oh well, I don't want to talk about Adam Sandler.

Flirbnic
01-01-2002, 02:18 PM
EMI wasn't that funny really. It's just the same few jokes repeated and stretched out. It tries too hard to be funny.

MI1 and MI2 only had really clever humour, and it was only put into places where it was appropriate. They didn't base the plot around the humour. They had a more serious plot, and the humour was outside the plot. At least CMI stayed true to that, mostly.

Another thing... MI1 and MI2 were more mysterious. They didn't reveal everything. You didn't know if Guybrush was a kid or not... you didn't know where Guybrush came from... You didn't know the reasons for various things happening. It allowed fans to theorize and have interesting conversations about it.

CMI went and explained everything, and I wasn't very satisfied by its explanations of the story up to that point. They just seemed too cliché. I, like many other fans, just see it as another 'theory', so we still talk about the first two games like CMI and EMI didn't happen.

EMI contradicted the other games. Beh.

Riffage
01-01-2002, 02:56 PM
..... yeah.......

Riffage
01-01-2002, 02:59 PM
why is my nick in the sig starred?!?!?!

Twilo
01-01-2002, 03:06 PM
MI1 and 2 had humour outside the plot because while Ron wrote the story, it was the other writers (Schafer et al) who worked on the jokes. Ron would read the jokes (Which didn't really have anything to do with the story) and stick them in, and it worked.

The problem with CMI was that LEC were obliged to resolve the end of MI2 so you could carry on a new story, this obviously hurts the plot. CMI's project leaders were the only ones really writing it, and both were doing the story, so there were no "dedicated" jokewriters. CMI captures the look though :)

Then along came EMI. EMI fails IMO because it doesn't do anything new, especially in terms of writing (jokes and story). Much of the jokewriting is salvaged from the previous games, and overused so it feels "thin". The reasons MI1 and MI2 are as they are, is becuase they didn't have to build on something past, but introduced something new. In EMI I would suppose LEC felt obliged to use the same jokes and running themes etc. Such is the price of a successful franchise :P

Trapezoid
01-01-2002, 03:10 PM
Originally posted by Twilo
MI1 and 2 had humour outside the plot because while Ron wrote the story, it was the other writers (Schafer et al) who worked on the jokes. Ron would read the jokes (Which didn't really have anything to do with the story) and stick them in, and it worked.

The problem with CMI was that LEC were obliged to resolve the end of MI2 so you could carry on a new story, this obviously hurts the plot. CMI's project leaders were the only ones really writing it, and both were doing the story, so there were no "dedicated" jokewriters. CMI captures the look though :)

Then along came EMI. EMI fails IMO because it doesn't do anything new, especially in terms of writing (jokes and story). Much of the jokewriting is salvaged from the previous games, and overused so it feels "thin". The reasons MI1 and MI2 are as they are, is becuase they didn't have to build on something past, but introduced something new. In EMI I would suppose LEC felt obliged to use the same jokes and running themes etc. Such is the price of a successful franchise :P

Well, I thought it was a very funny. I really can't see how the humor was "salvaged" from the previous games. CMI reused old jokes a lot more than EMI.

Twilo
01-01-2002, 03:13 PM
Well the most obvious example that comes to mind is the "That's the second biggest..." line. Any more you can find youself, I'm not in the mood to compile a list.

MrManager
01-01-2002, 03:14 PM
Originally posted by Twilo
The problem with CMI was that LEC were obliged to resolve the end of MI2 so you could carry on a new story, this obviously hurts the plot. CMI's project leaders were the only ones really writing it, and both were doing the story, so there were no "dedicated" jokewriters. CMI captures the look though :)


Actually, people like Chris Purvis (and others I can't think of right now) wrote a lot of the jokes for CMI, so if CMI's humour failed, the lack of writers wasn't the problem.

QueZTone
01-01-2002, 03:28 PM
If they had sooooo much trouble (obviously they did because they started off CMI a bit ridiculous and ignorant) with continueing on the story after MI2...why didnt they do..


A Monkey Island episode that falls BETWEEN the Secret of Monkey Island and LeChuck's Revenge. You see because MI1 and 2 really don't connect to each other like its not possible to have a episode between it.

Also some things changed like with Elaine becoming Booty's governor and all. So they could think up something. That way they didn't have to deal with the whole carnival of the damned thing and they wouldve left Ron's ending alone.

But then again something else.. I think the ending of MI2 was not the intended ending. Somehow it doesn't fit with the rest of the game. Because its all so sudden. The game was made like; "oh guybrush is hanging there on a rope and everything but he has Big Whoop in his hand in a 'chest'" And then at the end the rope suddenly snaps and he falls. And then he's in that corridor system 'below the themepark'. But where's that whole chest he had? Where is Big Whoop? And I thought Big Whoop was something the four pirates of the map pieces had buried. Something physical. They brought it there and buried it there. And there was a chest. But when Guybrush falls the chest is gone. And suddenly the story wraps itself up quickly. A starwars take-off-my-mask joke and the story's explained. As if the creators were suddenly past a dead line and couldnt finish the game like they would like to, and chose for plan b; a quick ending. At least it seems to me that way...

So; they shouldve tried to make a third mi game BETWEEN mi1 and mi2 (looking back on it now i think we can be glad they didnt because the way they ignored history facts of mi they obviously wouldve confused a lot of people playing mi1 then the third mi and then mi2)

And the ending of MI2 looks like a 'quick' ending like it wasn't meant to be. That would explain the carneval looking like Booty's port. Because they didn't have much time to do a whole new scene. They had to wrap up quickly..

Flirbnic
01-01-2002, 03:49 PM
The chest didn't disappear... it was smashed up on the floor in the first room. There was an E ticket inside.

QueZTone
01-01-2002, 04:08 PM
there was? hmmm...

/me quickly starts up mi2...

brb



still the ending wasnt very monkey island-ish. It happened and I only want to believe its a spell of LeChuck, cause I want to believe so hard that the whole world Guybrush adventured in was real. Not a themepark. *sniff*

QueZTone
01-01-2002, 04:12 PM
hmm yes a ticket with an "E" on it....

what does it mean? an Escape ticket?

Schmatz
01-01-2002, 04:23 PM
Maybe it stands for EVIL

Flirbnic
01-01-2002, 04:40 PM
E tickets are real things, I think. At some theme park or something. Maybe Disneyland. I don't know what they are.

I don't think it was a curse from LeChuck... I think the theme park itself was cursed, which basically made all that stuff become real.
Another possibility is that there were portals and alternate realities.

MrManager
01-01-2002, 04:40 PM
The E tickets are something they used to have at Disney Land. I believe the letter indicated what kind of rides you could go on, or something along those lines.

QueZTone
01-01-2002, 05:03 PM
Eureka!!

http://www.wdwinfo.com/wdwinfo/eticket.htm

"E-Ticket nights are available only to Walt Disney World resort guests. For $12, resort guests can have access to the Magic Kingdom for 3 hours after closing to the general public. During E-Ticket nights, the most popular attractions at the Magic Kingdom remain open."


this is interesting! I always thought they said the Big Whoop was a way out of 'there'. But an e-ticket (Big Whoop treasure!) is a way to stay in the park a little longer after closing time!! So rather and escape its a way to enjoy it for a bit longer!!!

Big Whoop!

QueZTone
01-01-2002, 05:13 PM
Plus this.....

Elaine: "I hope LeChuck didn't put a horrible SPELL on him"

so Guybrush finds Big Whoop, can enjoy being a pirate a little longer (because he likes imagining being a pirate since he ran off into the theme park) So that would be the ultimate thing he could get; to spend some MORE time. And then LeChuck puts a 'spell' on him! Which is that he is brought to his parents (you help your brother back on your feet, and he gets and brings you to your parents, who then take you home"

Big Whoop is the treasure of being in the park longer!

whooooooo i love this =]

Trapezoid
01-01-2002, 05:19 PM
So it was all a dream.

QueZTone
01-01-2002, 05:30 PM
yes, well a fantasy, imaginary fantasy thoughts while he was walking by himself through the rides of the theme park =]


"Come beat the swordmaster! Hey there you kiddo, why don't you try it" ...... "And the kid wins! Here you go son, have this fantastic tshirt!"

that kinda stuff shows it is a real world, mixed with guybrush' fantasy =]

now i kind of like MI2's ending....now its fit with the rest of the whole games =]

big whoop! :D

Schmatz
01-01-2002, 11:31 PM
:thread goes RIGHT over Schmatz's head:

I'm lost :confused:

QueZTone
01-02-2002, 07:05 AM
what is it you can't follow? :) its so clear! :D

Huz
01-02-2002, 12:09 PM
Originally posted by QueZTone
Plus this.....

Elaine: "I hope LeChuck didn't put a horrible SPELL on him"Just to confuse you, Elaine doesn't say this in the Amiga version of MI2. Obviously LucasArts realised that you dumb PC-owners would need spoon-feeding... ;)

Trapezoid
01-02-2002, 01:12 PM
No, I think LucasArts figured Amiga owners deserved a more hopeless feeling ending and shiatty graphics. :P

MrManager
01-02-2002, 01:36 PM
Originally posted by Trapezoid
No, I think LucasArts figured Amiga owners deserved a more hopeless feeling ending and shiatty graphics. :P

... but we got a lot better music...

elTee
01-02-2002, 01:50 PM
The problem with saying that LeChuck put a spell on Guybrush is that it makes no sense. Why place a spell on him when he can just kill him? He's suposed to be the most feared pirate ever, and this wannabe KILLS him, and what does he do? He puts him in some 'Carnival of the Damned' for eternity, but with the slight problem of the fact that its escapable. Right. To me, it makes more sense that Guybrush kinda imagined it all.
That reminds me; a problem with EMI. LeChuck is so pathetic. He would never be anyones right hand man.
I think Tim Schafer is the best at making adventure games, but that has nothing to do with the fact that I like MI1 and 2 more than 3 and 4.

Flirbnic
01-02-2002, 03:35 PM
Perhaps the spell = parents. Guybrush getting pulled out of his fantasy.

I still like the theory with the portals/separate dimensions. When Guybrush fell into the darkness on Dinky Island, he fell through a portal and was transported to this surreal nexus of portals that was the underground tunnels. It explains how the elevator just a few rooms away could take him to Melee Island.
The portals/dimensions aren't a sci-fi wormhole type of thing... they're surreal fantasy stuff. When Guybrush made the potion thing in the big pot on the ship, he caused the ship to cross over to the Monkey Island dimension.

The problem with this theory is that it's too far-fetched. There's not really enough evidence for it.

QueZTone
01-02-2002, 03:40 PM
hehe

LeChuck doesnt really want to kill Guybrush. Chuck's Guybrush older brother and he merely wants to get Guybrush and bring him back to their parents...so the "killing" part what LeChuck wants is really bringing him back to his parents. But Guybrush is enjoying himself so much in his imagination he doesn't want to leave the park.

And Wally is also a lost kid who's imagining. That's why LeChuck 'kidnapped' him too. He captured them so that Guybrush was brought back to their parents and Wally was also brought back to his parents..

that's all my opinion anyway =]




[and yes LeChuck was a wimp in EMI, he'd never be a right hand man, but then again, eventually he wasnt]

QueZTone
01-02-2002, 03:53 PM
Flirb, that's what i meant with my earlier posts. I'll repost..

Guybrush, Chuckie and their parents go to this theme park. Guybrush wanders off. Loves the pirate theme and starts imagining things. He would love to be living in the world that is created in the theme park. He would love to be a pirate! (start of SMI). In the park are several things the children can participate in. "Win the swordmaster and win a nice prize, hey you kiddo, whats your name?" "Guybrush is it? Ahh wanna fight the swordmaster?" "Here you go son, wonderful fight, have this nice tshirt". Vendingmachines etc are there because he's really wandering in a themepark though he's imagining stuff.

Now then his parents notice Guybrush is gone and Chuckie as older brother has to find him and bring him back to his parents. Guybrush doesn't want to leave the park, he wants to stay. So this goose chase between Guybrush and LeChuck starts.

**In MI2 Guybrush meets Wally. Another kid who loves the pirate theme. He also wandered off. Eventually Chuckie finds Guybrush and also Wally. He 'kidnaps' them to the 'Lost Kids' Fortress for their parents to pick them up. Guybrush and Wally manage to escape**

So at some point in MI2 Guybrush hears of this treasure with unimaginable wealth. Of course since Guybrush loves the park; the treasure that would be worth most would be to stay in the park for longer! So he goes treasure hunting and finally finds that treasure named Big Whoop. It turns out to be a chest, which contains an E-Ticket. An E-Ticket? Yes a way to be in the park even after closing time! Wow.

But then Chuckie his older brother comes and finds him. They struggle and finally Guybrush somehow manages to floor Chuckie. Guybrush gets a bit of mercy and helps his brother back on his feet. Chuckie grabs Guybrush and puts a horrible 'spell' on Guybrush. Oh no, Guybrush left his fantasy world. He had to leave. Everything slowly became real again, and then Guybrush was back with his parents...

elTee
01-02-2002, 04:04 PM
That is probably the best explanation that I have heard so far. Its plausable, and doesn't imply that there was a huge 5-game story planned out right from the start. Well done, 5 merit points.

Mr. Teliot
01-02-2002, 04:13 PM
Queztone, I totally agree.

Your theory is pretty much the ideas I have been thinking of. I just didn't get it all together untill someone else wrote it all down.. Thaks, man.

I also remember reading somewhere that Ron Gilbert said that MI2 was the last game, so I really believe that MI was supposed to end with MI2 and there was no other secret or anything like that.

MrManager
01-02-2002, 04:15 PM
Originally posted by Mr. Teliot
Queztone, I totally agree.

Your theory is pretty much the ideas I have been thinking of. I just didn't get it all together untill someone else wrote it all down.. Thaks, man.

I also remember reading somewhere that Ron Gilbert said that MI2 was the last game, so I really believe that MI was supposed to end with MI2 and there was no other secret or anything like that.

It was originally supposed to be one game, but at later dates, he said it was meant as a triology. Make of that what you want.

Trapezoid
01-02-2002, 04:20 PM
There's way too much foreshadowing at the end though... Electric eyes, LeChuck theme, etc... Perhaps Ron intended make it seem like it was all just a kid imagining stuff. Just to trick us. It was still very much a cliffhanger in all respects and obviously Ron had something in mind for a MI3. Maybe the pirate world was just as real as the carnival.

QueZTone
01-02-2002, 04:59 PM
yeah but Ron based it on Pirates of the Caribbean, he had been in the ride and enjoyed imagining being a pirate for a moment...

Prinity
01-02-2002, 06:45 PM
Maybe Ron had no idea what he wanted to do and wanted to leave his options open.

Flirbnic
01-02-2002, 06:55 PM
Originally posted by Trapezoid
There's way too much foreshadowing at the end though... Electric eyes, LeChuck theme, etc... Perhaps Ron intended make it seem like it was all just a kid imagining stuff. Just to trick us. It was still very much a cliffhanger in all respects and obviously Ron had something in mind for a MI3. Maybe the pirate world was just as real as the carnival.

The foreshadowing was just part of the fantasy. It implied that the fantasy isn't over... That there's going to be a sequel. Not that LeChuck is real.

Flirbnic
01-02-2002, 07:09 PM
Originally posted by QueZTone
Flirb, that's what i meant with my earlier posts. I'll repost..

Guybrush, Chuckie and their parents go to this theme park. Guybrush wanders off. Loves the pirate theme and starts imagining things. He would love to be living in the world that is created in the theme park. He would love to be a pirate! (start of SMI). In the park are several things the children can participate in. "Win the swordmaster and win a nice prize, hey you kiddo, whats your name?" "Guybrush is it? Ahh wanna fight the swordmaster?" "Here you go son, wonderful fight, have this nice tshirt". Vendingmachines etc are there because he's really wandering in a themepark though he's imagining stuff.

Now then his parents notice Guybrush is gone and Chuckie as older brother has to find him and bring him back to his parents. Guybrush doesn't want to leave the park, he wants to stay. So this goose chase between Guybrush and LeChuck starts.

**In MI2 Guybrush meets Wally. Another kid who loves the pirate theme. He also wandered off. Eventually Chuckie finds Guybrush and also Wally. He 'kidnaps' them to the 'Lost Kids' Fortress for their parents to pick them up. Guybrush and Wally manage to escape**

So at some point in MI2 Guybrush hears of this treasure with unimaginable wealth. Of course since Guybrush loves the park; the treasure that would be worth most would be to stay in the park for longer! So he goes treasure hunting and finally finds that treasure named Big Whoop. It turns out to be a chest, which contains an E-Ticket. An E-Ticket? Yes a way to be in the park even after closing time! Wow.

But then Chuckie his older brother comes and finds him. They struggle and finally Guybrush somehow manages to floor Chuckie. Guybrush gets a bit of mercy and helps his brother back on his feet. Chuckie grabs Guybrush and puts a horrible 'spell' on Guybrush. Oh no, Guybrush left his fantasy world. He had to leave. Everything slowly became real again, and then Guybrush was back with his parents...


/me claps.
Almost exactly what I've been thinking for some time. Though you did make me think... The Voodoo lady told Guybrush that in order to defeat LeChuck, he had to find Big Whoop. What she meant by that is, having the E-ticket would allow him to stay in the theme park longer... when it closes up, the staff wouldn't make Guybrush leave. Chuckie didn't have an E-ticket, so he would be kicked out of the theme park. Guybrush would be rid of LeChuck! Seems that it didn't quite work, though... He was pulled out of the fantasy, but with his parents, he was safe from LeChuck.

This brings me to why I don't accept CMI and EMI as true Monkey Island games. If we did, we couldn't have this conversation.

Flirbnic
01-02-2002, 07:48 PM
Sumez just reminded me... Dinky Island and Monkey Island are the same thing. I don't know how or even if this relates to the theme park thing, but it's definitely interesting.

Trapezoid
01-02-2002, 10:43 PM
Wasn't the Dinky/Monkey island connection made in CMI though?

Flirbnic
01-02-2002, 11:22 PM
No... CMI said that Dinky Island and Monkey Island are just close to each other.

MrManager
01-02-2002, 11:36 PM
You can look at the full map of Dinky in MI2, and it doesn't look anything like Monkey. Unless the whole connection is spiritual, I can't see how it could be the same island.

Flirbnic
01-03-2002, 06:42 PM
Originally posted by remio
You can look at the full map of Dinky in MI2, and it doesn't look anything like Monkey. Unless the whole connection is spiritual, I can't see how it could be the same island.

There's no evidence that the map is even accurate. It's never even used in the end, and you never see an actual overhead view of the island.

Think... Dinky, monkey. People kept calling Dinky island different things, like Inky, etc.
Herman was on Monkey Island, then on Dinky Island... he never really left Monkey Island.

Huz
01-03-2002, 06:57 PM
Originally posted by Flirbnic
There's no evidence that the map is even accurate.Except for the fact that Wally recognises the island it represents, man.

(Oh I promised myself I wouldn't get involved...) ;)

Flirbnic
01-03-2002, 07:07 PM
Originally posted by Huz
Except for the fact that Wally recognises the island it represents, man.

(Oh I promised myself I wouldn't get involved...) ;)

He's a cartographer... He probably recognises another map that he saw, that was based off that one or vise-versa.

MurrayDude
01-03-2002, 08:20 PM
Uhm... DId any o' you notice Chuckie's evil face? Everybody on thi forum says that Guybrush is really a kid. Well, I have to say that they are thinking too much. The grog machine was a joke from MI1, when Guybrush slammed into it and the root beer came out. Elaine says that LeChuck put a horrible curse on Guybrush. I think that The steamin' weenie thing in the cursed big whoop was a reference to Rapp Scallion's shack, which means it was before Scallion was killed by LeChuck. The whole map pieces thing was the crew. Lindy, H.T Marley, Rapp, and Rum Rogers. All who LeChuck killed. I think it was symbolic of LeChuck about to kill another pirate.

Ya still with me?


__________________________

"Great hat, man. I dig the three-corner idea. It's so piratey, you know. You ever seen the movie 'The Secret of Monkey Island'? Wendell Finkwinkle is awesome as the Guybrush dude." - Hoagie from DOTT

MrManager
01-03-2002, 08:33 PM
Originally posted by Flirbnic


He's a cartographer... He probably recognises another map that he saw, that was based off that one or vise-versa.

Heh... He's a cartographer... Recognizing maps is his job. I'm sure he knows what Dinky Island and/or Monkey Island looks like. Besides, why would Monkey Island have a map saying "Welcome To Dinky Island"?

I'm not necissarely saying you're wrong, but I don't see any evidence of it being Monkey Island.

Huz
01-03-2002, 09:33 PM
Originally posted by remio
Heh... He's a cartographer... Recognizing maps is his job. I'm sure he knows what Dinky Island and/or Monkey Island looks like. Plus (and no guarantees of accuracy here ;)), doesn't Wally say the island is "near here" or something? Why else do they prepare to embark on a journey to the island as soon as the map is assembled?

Not that it's especially important. The whole "Dinky IS Monkey" thing doesn't come into it until CMI. :)

MrManager
01-03-2002, 10:44 PM
I believe he says it while hanging inside LeChuck's fortress, yeah.

QueZTone
01-04-2002, 02:20 AM
We can only hope Ron doesn't take the secret with him if he would come to die. I hope he told at least someone else just to be sure. I mean we deserve to know the real story at some point, don't we?

elTee
01-04-2002, 04:19 PM
Yeah, dammit, where IS Ron? I know he's out there... TELL US IF THERE EVEN WAS A SECRET!!!!
Ok, I think the whole 'Pirates of the Carribean' ride is the missing link here. Who's been on it? Cos I have (and I have the Mickey Mouse pirate boxer shorts to prove it) and its not that similar to Monkey Island really. Ok, there is that scene with the dog and the keys from MI2, thats there. But the rest is a bunch of pirates burning a town and putting this fat guy down a well. There are, obviously, loadsa things you could compare to Monkey Island from that ride, but on the whole, the pirates on it are a lot nastier than the ones in Rons world. This brings me to that same interview we started on: Ron says something like: 'The real pirates were the terrorists of the 17th Century'. It seems that Monkey Island is a very very toned down version of the ride. How do you tone something down? Add humor. Stick in a vending machine so that people will know it aint serious.
On the other hand: another theory is that Guybrush is Ron. Not literally, but look at it like this: Ron sees a ride, loves it, wants to go for a walk around in it. Guybrush is walking around a pirate town with no background and all he knows is that he wants to be a pirate. Well, imagine you were on the ride, thought 'I wish I was here' and then it happened. You wouldn't know what to do would you? It'd be like 'Ok... I guess I'm gonna be a pirate. What else is there to do?'
Another thing: Guybrush is, in a way, like a kid throughout. I mean, only kids can talk to complete strangers like the characters in adventure games, can't they? And about having to take a test to get to be a pirate - whenever a kid asks why he has to go to school his parents say 'so you can do what you want to do when you grow up'. If you wanna be a pirate, you'd think (at a young age) that you'd need to go to school, kinda thing - ie. take the tests.
That ride, its been there a while - since the 50's I think. I know its one of the oldest rides Disney have, but they still haven't changed it. Its very possible that Ron Gilbert went on the Pirates of the Carribean when he was a kid...

Flirbnic
01-04-2002, 04:43 PM
Yeah, dammit, where IS Ron? I know he's out there... TELL US IF THERE EVEN WAS A SECRET!!!!
Yes, there IS a secret... I'm pretty sure he said so.

Ok, I think the whole 'Pirates of the Carribean' ride is the missing link here. Who's been on it?
I went on it a looong time ago... and I was afraid of it I think. It gave me nightmares. It wasn't as scary as the haunted house thing though!

On the other hand: another theory is that Guybrush is Ron.
I used to have a theory that Guybrush was a game designer going through a pirate-themed ride, becoming inspired to make a game about pirates....



I think I can relate to the whole young-boy's-fantasy theory a lot, because when I played Monkey Island 2 many many years ago, I became so immersed in the game that I was always lost in this Monkey Island fantasy (probably because I'm slightly autistic... Asperger syndrome). I was quite obsessed. I'm still obsessed.

dark spirit
01-04-2002, 04:46 PM
Originally posted by Flirbnic


There's no evidence that the map is even accurate. It's never even used in the end, and you never see an actual overhead view of the island.

Think... Dinky, monkey. People kept calling Dinky island different things, like Inky, etc.
Herman was on Monkey Island, then on Dinky Island... he never really left Monkey Island.
Monkey and dinky are close together but an underground tunnel run from monkey island to under dinky island, it's that simple!
and if you remember herman has a boat he just doesn't use it to go home!

elTee
01-04-2002, 04:48 PM
We are all a little obsessed...
HEY! If anyone knows about Red Dwarf, then they have this thing where they rent out a hotel for a weekend and the cast and crew stay there, and you can stay too, and they just all have a laugh together - parties n stuff. The Mixnmojo should do that!
I haven't thought this through... Nah, bad idea.

Flirbnic
01-04-2002, 05:00 PM
Originally posted by dark spirit

Monkey and dinky are close together but an underground tunnel run from monkey island to under dinky island, it's that simple!


Isn't that from CMI, though? It's a good theory, I guess.

QueZTone
01-04-2002, 05:33 PM
hmm well if we're going with the fantasy theory that a lot of people have written about and of which i earlier put all the bits together, then i think we can accept that all of the islands are of course merely 'decors'. And all close together, though as if its in the middle of the Caribbean...I mean I wouldn't know how to explain the elevator upto Melee otherwise..

Flirbnic
01-04-2002, 06:05 PM
Perhaps Monkey Island and Dinky Island are the same place in the theme park, but in the fantasy they are two different places.

QueZTone
01-04-2002, 06:37 PM
hmmm

i just made this comparison page (i heard trapezoid made a page like this once too? credit go to him for being the first :P)

www.queztone.com/bigwhoop.html

ok now I just got more proof that guybrush was pulled OUT of his dream and he is NOT still in some pirate world! You see the ending screen? Where there is WATER/SEA in the Booty screen there is LAND in the Ending screen! This means its just an amusement park!

Some people may say; yeah but his parents are still walking in old styled clothing; that could be explained because its an OLD amusement park...not a very new one..

Okay so earlier i spoke of the E-Ticket being bigwhoop; the ultimate treasure because he can be in the park for longer. Now he goes to a park with his parents and chuckie, a park named Big Whoop. Logical his imagination names the E-Ticket the Treasure OF Big Whoop! (there's always spoken of the Treasure OF Big Whoop)

Thanks everyone, i think we put all puzzles together now..

I'll be creating a page for this all soon, stay tuned :)

Tomas
01-04-2002, 06:50 PM
Err, you never noticed those backgrounds are similar until now? :)

QueZTone
01-04-2002, 06:56 PM
yes i did, but never noticed the difference of SEA/LAND

plus my theory had a hole, people said, if the E-Ticket (what was in the treasure chest) is Big Whoop (the all mighty treasure among all pirates) then why is the theme park named Big Whoop? I now came to the conclusion the real name of the themepark is Big Whoop. There's always spoken of the treasure OF Big Whoop. So that's the E-Ticket..

working on a site that explains all..

Flirbnic
01-04-2002, 07:42 PM
This gives me an idea for some interesting fanfiction. Both Monkey Island 1 and 2, written from the perspective of reality... It would start with Guybrush and his family going to this pirate-themed amusement park. It would describe all of the things happening as being things in the park, and also describe Guybrush's descent into a fantasy that somehow becomes more and more real.

QueZTone
01-05-2002, 07:19 AM
hehe yeah :))

hey i just created this website:

www.queztone.com/smi/index.html

scummbar maybe wanna host it? (its fine where it is now, but of course at the scummbar it would feel at home) :P


url change

Trapezoid
01-05-2002, 02:41 PM
Guybrush has a big vocabulary for a little kid. "Slipshod interment" and all.

elTee
01-05-2002, 04:33 PM
QueZtone - nice site. Can't say that I entirely agree, but for the most part that was what I was trying to get at. There is of course only one problem. LeChuck at the end of MI2, and also the music (incidently, whilst on holiday in Florida I went on the Popeye and Bluto 'Bilge Rat Barges' ride at Islands of Adventure - the theme music to the ride was identical to the theme in Rum Rogers hut...) - the music is kinda stereotypical carnival music, but it sounds kinda creepy too.
However, the picture comparison was helpful. You'll notice that Stans is still there, but to the side of the picture. That means that we have shifted our view towards the left, where previously we could not see. This is where the door is that leads to the room where Guybrush and LeChuck are. Another thing - the entrance to Big Whoop is in the same place where Dreads boat is. This means that it is still the same place Guybrush would have to use to enter/exit the park/booty island.
Now I think of it, the names sound kinda theme-parky too - booty, plunder, melee - type of thing you'd find in a typical disney style themepark.
Not wanting to take this too far, but as you may have noticed, Dreads boat goes to other islands as well. If this is really the entrance, how can this be? Well, in Disney's magic kingdom theme park (the one with the Pirates of the Carribean ride in it) there is a steam train that travels to all the themed zones (ie. islands). Its first station? Right above the entrance to the park.

Flirbnic
01-05-2002, 06:55 PM
Real carnival music IS creepy.


QueZTone, you forgot to mention that the Voodoo lady told Guybrush that he needed to find Big Whoop to defeat LeChuck. I think that's important... I wonder if the Voodoo lady is entirely a product of Guybrush's imagination.

I think I have a reason for why the grog machine ended up in Guybrush's fantasy. He's a child... he wants a sweet soft drink! It's one of his desires.

Metallus
01-05-2002, 07:01 PM
The Voodoo lady is Guybrush's Tyler Durden?

Darnn
01-06-2002, 08:52 AM
That is the single most PibLuff-worthy comparison I've ever heard.