View Full Version : Building Towns for Scenarios/Campaigns
01-08-2002, 07:26 PM
When I'm building a town/city for a scenario/campaign I get stuck. I don't know what buildings I should use, or I use too many (like ALL). If anyone can help me, or give me tips on town/city making, plz do.
01-08-2002, 08:18 PM
It depends if you want a civilian city or a military base, and what civilization you are working with.
01-08-2002, 10:36 PM
I know the feeling...I'm designing Corscant on mine...insanely long to place everyone of the buildings individually and then set up the units and then set up the triggers and THEN go back through and double check it and THEN triple check it...
as for tips...there really arn't any...just don't put to many of the same building RIGHT next to each other...then it looks really bad...
01-09-2002, 03:37 PM
I'm mostly looking for a military base. I am using both the Royal Naboo and the Trade Federation.
I just want to know the basics, not the whole thing. I know u have to double check everything, I just don't know how to design one.
01-09-2002, 07:57 PM
Well, there really is no rule, except that don't jam all the buildings of the same type into one corner and never have straightlines of any sort. Basically, messier is better than neat.
01-10-2002, 12:23 PM
Coruscant? Just add lots of Bespin buildings, a metal floor, cloud cars and then add lots of structures of the controlling civ.
01-10-2002, 04:08 PM
I guess that helps a little.
vBulletin®, Copyright ©2000-2015, Jelsoft Enterprises Ltd.