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View Full Version : Help Needed Please!!! Urgent!!


royal_crusader
01-11-2002, 02:34 AM
:confused: How do you change a units name, make him have very little health, and make his weapons do a small amount of damage?
If anyone helps me I will be very grateful.:confused:

Natopo
01-11-2002, 02:53 AM
Try using the trigger: Change unit hp" or change unit name. Stan might be able to give you further details on this.

royal_crusader
01-11-2002, 03:37 AM
I tried that but all I got was a bunch of stuff I didn't know what to do with

Heavyarms
01-11-2002, 06:27 AM
you also need to set the object and type in some values.

DaRk_EwoK
01-11-2002, 06:03 PM
When you use the change object hp or attack trigger normaly it adds the amount you enter in the box, but there is a way to make it negative, just enter in the box the amount you want substracted from 65536.
ex:

If you want the unit to have -30 hp you enter "65506" in the box.
because 65536 - 30 = 65506

same with attack

royal_crusader
01-22-2002, 04:18 AM
Thank you for the useful information. I am working on a scenario where you play as Han Solo. You walk around Tatooine helping people out, for example when you first start out you have to bring this guy some food. After you earn a lot of money (nova) you can upgrade yourself.

Heavyarms
01-22-2002, 11:22 AM
I suggest you use luke as a kid, not han beacause Han isn't the kind of guy that walks around and helps people, IMO.

Vampire Slayer
01-22-2002, 10:17 PM
Stan's been busy playing Diablo lately. ;)

Natopo
01-23-2002, 03:44 AM
Originally posted by royal_crusader
Thank you for the useful information. I am working on a scenario where you play as Han Solo. You walk around Tatooine helping people out, for example when you first start out you have to bring this guy some food. After you earn a lot of money (nova) you can upgrade yourself.
Excuse Me! That was my idea!:swear:

Adm Nuker
01-24-2002, 08:52 PM
I just used to change name:
A Trigger on Looping and set on, not an objective
No Condition, and then the Change name effect.