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General Nilaar
08-14-2001, 05:31 AM
Anyone out thinking of creating a League for GB? More than just ladder play, I was thinking more of a planetary league where your battles would actually count for something. If you were part of a unit that served the Empire and you won a league battle, then the planet you were fighting on would fall to the Empire.

The main site could have role-playing forums where you could take the part of your character and alliances and deals could be made.

I'm not sure how you could mix all the civs together in the story, but if it took place after ROTJ with the Empire struggling to maintain control and eveyone else trying to break free into seperate independant nations, with the Rebels trying to form the New Rebpublic, it might work. You might have to bend things a little, because I can't imagine the Gungans as a major power in the real Star Wars universe, but I don't think it would be a big deal. I'm sure we're imaginative enough to think of something:D

Anyone already working on something like this? If not, maybe we could create something like this together? It would add a lot to online play if we were actually fighting for SOMETHING.
And it would give us plenty to talk about on this forum while we wait for the game to come out;)

So what do you guys think?

Paragon_Leon
08-14-2001, 06:56 AM
hey Nilaar,

great idea !
there was talk about a battle-surveying forum with the Senate (see the thread).. i can imagine we could have a huge galaxy-like map, with players being able to expand to other territories by challenging the ones who occupy those area's.

i like it.. so much so that i would like to incorporate it in the first Senate draft...
anybody else got any ideas on this ?

Young David
08-14-2001, 07:28 AM
The problem with that galaxy map might be how you handle newcomers when you do it Risk Like ...

In the beginning (God created the h... oh wait) each player could be given ... say 3 planets with a given landscape (one Ice, one forest, one desert or something tottally different).

Unlike Risk you don't have to fight alligned planets only ... But you can't cross enemy areas either (an area consists of the space between the planets that are of one owner ... unless an other players planet is between them). You can cross allied or neutral planets tough ...

darthfergie
08-14-2001, 09:11 AM
Originally posted by Paragon_Leon
i like it.. so much so that i would like to incorporate it in the first Senate draft...
anybody else got any ideas on this ?

Have say...the Rebellion Galaxy Map and use it for this. If possible with the pop up interface. But this stuff would take alot of disigning so I'm not holding my breathe. And you would have say four Imps. attack a Gungan planet and 4 stars show how many open slots for the Gungans. Once people occupy them then its on to battle!!! Now if there were 3 imps that want to attack but nobody takes the 4th slot there they can make it 3 on 3. Or you could make it 2 on 2. But never 1 on 1 because one side could chase its counterpart out of existance in one day and most people want more than one person desiding their races existance:D But those 1 on 1 battle could take place in the Wargames Arena . While the 2 on 2- 4on 4 could take place in the Galactic Battlground

General Nilaar
08-14-2001, 09:16 AM
Well instead of every player having their own mini-empire you could just split it into the six civs with all players fighting for one of the six factions. I'd imagine player units for the factions would spring up, each one working together as a team but following general orders from that civs high command. Each civ could have a website dedicated to it with the latest news and general orders for all allied player units. These sites could be linked by the main league site.

There would have to be leadership for the factions, people who would enjoy role-playing on the forums while making deals, alliances, and of course declaring war on neighbors;)

When the Senate gets formed, it'll give us a good core group of dedicated players to work with. They could be used to fill out the high command for each civ....

I think we've got a good idea here, I'll just leave it there till later and see what some more of you guys have to say.

Would GalacticBattles.com be able to host the website needed for this project?

darthfergie
08-14-2001, 09:24 AM
If we are going to follow this idea we need at least 6 senators to start with. But we are only planing on 5... Maybe we can Cange it to 7. It would still be an odd numer so no tie votes. 6 lower senator have power over the high commands. And the Chan. has power over the Senate...wait we may need even more than 7 though because you have to have an unbised Judge and Jury...

Young David
08-14-2001, 09:35 AM
That would be just clans ... With a clan leader in the senate.

I'd think that no clan-leader should be in the senate ... The senators must be neutral I think ...

crazy_dog
08-14-2001, 09:47 AM
Hey that's bassically what I was going to suggest for my Ultimate Scenario!!!!! Maybe we could join the two ideas together. :rolleyes: (See my Ultimate Star Wars Scenario post in Scenario Design for details)

darthfergie
08-14-2001, 09:47 AM
Fine with me. The clan Leaders can just change their rank at 1000 or they can change their name. Hey YD have you finished the Dark trooper?:D
Also are they going to add your others that you are using??

Mitth'raw'nuruodo
08-14-2001, 10:35 AM
Sounds like a great idea! :D But what if someone got tired of being the same old civ? Would players be allowed to shift alliances? Also, what would happen if they decided they really didn't want to be that other civ, and wanted to come back to their original civ? Would the be allowed and if so would they still have their rank? :D

darthfergie
08-14-2001, 10:38 AM
This a debate for the Senate!!!!:) Unfortunatly there is no Senate right now...:(

Mitth'raw'nuruodo
08-14-2001, 10:45 AM
Yeah! Vote NOW! Vote NOW! Vote NOW! (oops!) :( There's no Senate yet. Too bad, what a great debate this would be! Someone definately remember this for when the Senate is up!

darthfergie
08-14-2001, 10:47 AM
VOTE NOW, VOTE NOW, VOTE NOW!!!!!!

http://www.decipher.com/starwars/cardlists/coruscant/light/large/votenowL.html

Clefo
08-14-2001, 10:56 AM
Thats a Spiffy idea. As for the Senate, how about each side has a certain amount based on territory? How about 2 Senetors for each planet they own?

Mitth'raw'nuruodo
08-14-2001, 10:59 AM
Yeah, and Senators could argue for the protection of their planets, after all if there is no planet for them to govern than they no longer are needed as senator of that planet! And then if your alliance takes a planet you would elect two new senators to watch over THAT planet! :D

Am I filled with great ideas or what?! :D

Tie Guy
08-14-2001, 11:31 AM
This sounds like a good idea.....i think, i'm not sure i fully follow but....

You wouldn't need 2 senators for every planet, just one. Two might lead to arguing between them. It would be much easier have one senator represent each of the 6 civs/clans.

Kvan
08-14-2001, 11:46 AM
Originally posted by Young David
That would be just clans ... With a clan leader in the senate.

I'd think that no clan-leader should be in the senate ... The senators must be neutral I think ...
And thats what I came up with! And we wouldn't want to steal my idea! Would we? :mad: ;)

Clefo
08-14-2001, 01:01 PM
Here's a way to do this: Have any of you played Strategic X-Wing Alliance? Someone could make something like that but with multiplayer support and stuff

Darth_Rommel
08-14-2001, 02:13 PM
What do you do in that? :confused:

DarthTenor
08-14-2001, 02:25 PM
Hey doesn't RA2 have that feature? Global domination? Also Rember the ill fated total annihilation kingdoms? The had something called "darian Crusades" where each area is in conflict one goes to a side one for good one for evil. That area can be challenged again. There was a time span after a certain amount of days it was reset. There were specially mad maps for this kind of feature. The only thing is there are 2 evil (Trade, empire) and 4 good sides (Naboo, Rebels, Wookies, Gungan) I would defeinatley unbalnance the conflict.


It would be anice feature to add, but I don't want them to delay the game any further. I hope we can implement somthing like that that we can keep track of.

Clefo
08-14-2001, 03:27 PM
Here's an idea:
Each side has the following:
General, makes battle plans
Commanders, they carry out those plans
Diplomats, they negotiate alliances with other guys
A Senetor in the Galactic 6(Lame Name, I don't care)

Basicly each side has a senetor and there is one that is the Chief among them. If you've played Alpha Centarui then you can follow me better. Basicly of the 6 the 2 with the most territory would be candidates for a chief position. The Chief can veto anything that comes to him (Whatever that may be)

You could make a map for every planet and every time a planet is attempted to be conquered you pop up that map in Multiplayer and fight for that planet.

This is very doable with some help and work

Paragon_Leon
08-14-2001, 03:42 PM
a lot of ideas...and i like several of them.

i think the Rebellion map as your terrain is great..
why not stick with that ?

and why not have all six civs present on EVERY system ??
that way you can win back systems by forging alliances with other civs while you were chased away, and those allies could win it back for you.

A battle for a planet could play out like a mini-tournament...
We could call it the Galactic Civil War Tourney and have it go for about a year..

aaaaaa..... the horror of managing it !

Clefo
08-14-2001, 03:45 PM
Could just do it using a forum. Maybe the Mods could create one for this purpose :smirk2:

DarthMaulUK
08-14-2001, 05:11 PM
Hey all!

I have mentioned before about a huge league/ladder for GB.
I currently run a very successful SW Rebellion Ladder and I admin it.

I was planning to set up a Ladder for GB with different options for team play and clan stuff etc.

My website http://www.galacticbattlegrounds.co.uk will have full details when it is launched August 30th.

If you need more info, e-mail me
contact@galacticbattlegrounds.co.uk

DMUK

Clefo
08-14-2001, 05:46 PM
I don't mean to be rude but the original idea was something more than a ladder or a league with WINS LOSSES DRAWS. Sort of a story like thing kapeesh?

Kvan
08-14-2001, 05:56 PM
Originally posted by DarthMaulUK
Hey all!

I have mentioned before about a huge league/ladder for GB.
I currently run a very successful SW Rebellion Ladder and I admin it.

I was planning to set up a Ladder for GB with different options for team play and clan stuff etc.

My website http://www.galacticbattlegrounds.co.uk will have full details when it is launched August 30th.

If you need more info, e-mail me
contact@galacticbattlegrounds.co.uk

DMUK
Wow! You run a rebellion ladder....and it's successfull?! I didn't think there is enough people to play rebellion to even have ladder matches. :D

darthfergie
08-14-2001, 06:05 PM
Originally posted by Kvan

Wow! You run a rebellion ladder....and it's successfull?! I didn't think there is enough people to play rebellion to even have ladder matches. :D

Have you seen the site that is petitioning for Lucasarts to make Rebellion 2??? Very Strange site...

General Nilaar
08-14-2001, 09:42 PM
The key would be to keep things simple so that people would actually want to run the thing;)

I think 7 senators would work well. One for each civ, plus one for whoever ends up being the head "league guy". One for every planet would require too many dedicated people.

I don't think it would be the 4 good civs vs the 2 evil ones, instead I think it would be everyone for themselves, making whatever temporary alliances were in their best interests. Our Star Wars universe wouldn't be able to be exactly like the real thing, it would be similar but different to suit the needs of the league. Think of it as an alternate univere where things really broke apart after the Emperor's death.

1. The Empire: Struggling to rebuild after the Emperor's death.

2. The Rebels: Trying to form the New Republic.

3. The Wookies: Decide never to serve anyone else ever again, they declare themselves independant and offer their "protection" to nearby worlds.

4. The Naboo: After being conquered by the Trade Federation and then later the Empire, they decide they must be able to protect themselves and build a large military, expanding their influence throughout nearby space.

5. The Gungans: As the Naboo expand, the Gungans are their close allies, expanding right along with them.

6. Trade Federation: With the Empire gone, the Trade Federation slowly begins a return to power.

That would explain how some of the less powerful civs have become a galactic power;)

Each Civ could have an "arch" enemy that they wouldn't be able to ally with (Rebels/Empire, Gungans/Trade Federation, ect) but otherwise the faction leaders could do whatever backroom dealings they want.

Booya2020
08-14-2001, 10:49 PM
This is a great idea! An idea for it is to have each player be assigned an area of space and must defend it against attackers and conquer new areas all while being part of their civs senate. The player with the most area would be the ruler of that civ. The ruler would be able to direct the attacks of his minions. If a players total area is taken over completely than they could join their conquerers side or leave.:deathstar anyone? ;)

Tie Guy
08-14-2001, 10:49 PM
Originally posted by General Nilaar
Each Civ could have an "arch" enemy that they wouldn't be able to ally with (Rebels/Empire, Gungans/Trade Federation, ect) but otherwise the faction leaders could do whatever backroom dealings they want.

Why not, you should be able to ally with anyone. Didn't you ever read "The Truce at Bakura" or the NJO series?

General Nilaar
08-15-2001, 12:23 AM
Nope, I avoid the aliens from beyond storylines;)

Those were both unusual circumstances, not something that would happen often, right? I think the arch enemy for each civ would add some flavor to the league... what's everyone else's thoughts on this?

Clefo
08-15-2001, 10:05 AM
We need to write these things down.

First off I place a vote for Alliances with anyone, makes it more interesting.

Second off We'll probably need to make a website for this, I volunteer to make one if thats ok with y'all

DarthMaulUK
08-15-2001, 03:46 PM
I would happily do the website

check out my work
http://www.cyclex.co.uk

http://www.mlakeside.fsnet.co.uk

http://www.szone.fsnet.co.uk

DMUK

General Nilaar
08-19-2001, 08:00 AM
Well whoever ends up designing the site will pretty much be volunteering to run the league as well I would think. So make sure you know what you're volunteering for;)

The tough part is the galactic map and putting something up for players to submit battle results....

General Nilaar
08-19-2001, 08:25 AM
Ok let's sum up what we've got so far:

The Galactic Civil War League (or whatever it's called) will be a planetary league where there will be a galactic map that is split between the six civs. Winning battles will help gain your faction control over the planet you are fighting over. Win enough battles and the planet falls under your factions control.

Each civ will have an over-all commander, who will also serve in the senate. The senate will be made up of 7 people, 6 civ leaders and one neutral person (the Supreme Chancellor?).

Civ leaders will be able to arrange alliances, declare war, establish non-aggression pacts, ect. with other civs. There will be a forum put up for the league, including role-playing forums where everyone can have fun and act in character. In many ways I'm sure the role-playing forums will become the heart of the league;)

Each civ will be made up of many different clans most likely (though perhaps for this league we could call them units or armies or something). The leaders of the different armies would make up the high command for each civ with the over-all commander/senator having his own unit as well. Each civ leader would be responsible for making sure their civ had it's own website which could act as a "HQ" for that faction. Whether they designed it themselves or got another member to do it wouldn't matter, as long as it got done.

The basic background to how the factions got to where they are at this point in history are as follows:

1. The Empire: Struggling to rebuild after the Emperor's death.

2. The Rebels: Trying to form the New Republic.

3. The Wookies: Decide never to serve anyone else ever again, they declare themselves independant and offer their "protection" to nearby worlds.

4. The Naboo: After being conquered by the Trade Federation and then later the Empire, they decide they must be able to protect themselves and build a large military, expanding their influence throughout nearby space.

5. The Gungans: As the Naboo expand, the Gungans are their close allies, expanding right along with them.

6. Trade Federation: With the Empire gone, the Trade Federation slowly begins a return to power.

That about sums up where we are I think.

General Nilaar
08-19-2001, 08:38 AM
Now that we know where we are let's start moving forward again.

1. What happens if you want to change civs? I'd guess starting over with a whole new group of people, most likely without any significant rank, would be more than enough to make it both possible to change but still making you think about it a little before doing it.

2. How will the galactic map be handled?

3. How will battle result submissions be handled?

4. Who's going to make the website and then run the league?

After we decide on all that, we can start deciding on the make-up of the in-game senate/civ leadership. I'd just like to nominate myself right now for the Imperial leadership position :atat:

Hey, why do you think I suggested all this in the first place;)

Clefo
08-19-2001, 09:45 AM
To answer...

1. A different session is a good idea but wanna know what else is? Defection :evil2:

2. One could take the galactic map from Rebellion and use it. There are like 200 something planets in that game.

3. Through a reporting system ala battlestats.com. Or through E-Mail

4. I would do it if it wern't for the fact I don't know much html, and I start school monday.

Admiral Thrawn
08-20-2001, 04:08 PM
How about this, 1 person each controls a system, containing, maybe 10 planets. they have members, or shall we say repersentatives of these planets in the system that play 1 civ.
THe games for these planets would play with owner of the planet, and the owner of the system vs the owner of the the enemy system with one of his teal mates. If they win they have another system that they control, in other words there would be 100's of systems, if the clan or gaming group expands. Then you can form things like the New Republic, ect...

JEDI_MASTA
08-25-2001, 09:52 AM
ok lets just use a forum for score reporting i mean wasting time through email and other ways is just stupid looooots of hastle


ok to change civs u would lose all rank with ur other civ and be considered a newbie once again u would have to fight within ur civ to regain ur lost rank and if u go to another civ and come back to ur old civ u should have to start at the bottom because there would already be someone in ur position:rolleyes:


who wants to make a map or something man it would take a long time but this would be huge fun and it needs to be done ......at least it is better than a ladder system i mean if u lose all ur work is lost and u have to start from the bottom again if u wanna rule a civ put urself up for like an election by members of your civ or maybe just a different position ....not leader ..... once we have positions for all to start in i think then u can battle between ur civ to move up in ranking ....... incentive to stay sharp on ur game skills huh??????? anybody have anymore ideas???????:evanpiel:




ps and there should be no civ that cannot ally with other civs i mean we cant be true to the movies all the time :rolleyes:

God
08-26-2001, 09:53 AM
how about this, the players are generals and the leaders of the civs order these gen. into battle. the better you are the more ofen you get ordered into battle. there could be generals that specify in one area of combate. the map from rebbelion will do, but may be hard to pull off. we will need our own forem with threads for each civ and a stats thread. maybe a senate thread for the debates. a thread for each debate even. the players will be ordered to make maps for planets possibly using the descriptions from essential guide to planets and moons. it is possible that there could be battles for the posetion of astroid feilds. the factions would start off with one to 5 systems and the rest could be neutral. the battles for neutral planets will be made into recorded games for all to see on this site. these aggresstions would be autorissed by the senate.

sorry if this has already been said!?:o

reporting to gen. Nilaar. "i'm in for the imps, sir!!"

god's sibbling
08-26-2001, 10:33 AM
If you go with my brothers idea then each civ leader should have a name

trade fed=viceroy
royal naboo= king or queen
galactic empire= emporer
new republic= cheif of state?
wookiees= wookie concail leader?
gugans= boss?

:bdroid2: :amidala: :emperor: :biggs: :chewie: :yoda:

should it be turn based?
it'd be cool not to ,but hard to make

God
08-26-2001, 10:40 AM
yes brother!!

to Emporer Nilaar, "What is your bidding, my master?"

:guard: :vadar: :emperor: :guard:

god's sibbling
08-26-2001, 10:46 AM
who is with the trade fed! we need leaders
we might have trouble with people being th gungans and the naboo. i suggest that we start after christmas because thats when many will be getting the game.:bdroid2:

JEDI_MASTA
08-26-2001, 11:03 AM
lets get something strait this is a good idea but its going to take somebody who is not only good on the web but must have the systam to do it can u immagine how long this would take on phone line;) i have fag phone line so i cant do it but ill help whoever decides to take this project on it sounds like a great idea man!!!!!:)

God
08-26-2001, 11:07 AM
me too. i can't take control but will try to help as much as i can.

what civ are you in for, masta

god's sibbling
08-26-2001, 11:19 AM
yah i can help too:bdroid2:

JEDI_MASTA
08-26-2001, 11:30 AM
wish somebody with some knowledge and power in there computer skills would post i mean this neeeeeds done

AoErat
08-26-2001, 12:13 PM
I am tentatively working on a sort of league. From what I've read it is something like the one described in this thread. As I said, it's still all just the framework, and can be easily altered with different rules, etc.

I am capable of programming it.

Maybe I'll post a little "preview" for comments and suggestions when I've written up the rules and general idea.

Clefo
08-26-2001, 01:42 PM
I'll be the Naboo, I just think they deserve a chance and with an expert RTS player like me hehe. :D

For battle things just use a reporting form with who faught where who won and stuff...

God
08-26-2001, 04:18 PM
Like many I have no time to admin a GB league. Although the game is a long way off and, I think we should start now I have made a list of positions and jobs for people to fill. You may sign up for a planet or nominate a leader. PM me to do this. It is possible that some of the plants will be represented in the game in “real world” mode. It is on a first come first serve business. This list is unofficial and probably won’t be used. I have no experience in this and have never played rebellion. I suggest that the leaders are not newbies because they might not be accepted. Gen. Nilaar has signed up for the imps leadership.

I have not the slightest on how the senate is going to work. The leaders will tell the members of a team when they are battling. They will decide which planets to target for invasion.

God
08-26-2001, 04:23 PM
Civ ........... leader ............ senate rep.
Imps ..........Gen. Milaar.
Trade fed.
Gungans
Royal Naboo .......Clefo
Wookiees
New Republic

Planet......... designer
Hoth ...............god
Corrilia
Coruscant
Bespin
Endor
Yavin 4
Yavin
Tatooine
Naboo
Bakura
Byss
Yavin 8
Neimoidia
Ryloth
Kessel
Mon Calamari
Dagobah
Bothanwui
Sullust
Kuat

General Nilaar
08-27-2001, 01:02 AM
That's a timely post AOErat;) We were just starting to get to the point of needing someone to volunteer for the job of league admin....

2marshall8
08-27-2001, 02:12 AM
Yes TA used to have that as well as TAK. They had something called Battlegrounds. where you would choose a side either the ARM or the CORE and fight over planets. It was through cavedogs. But that went out of buisness. There may be a way to get the idea though.

Drakeon
08-27-2001, 02:59 AM
wow sound slike a lot of fun if you could get this thing actually working :) it sounds like a LOT of work, I just hope you guys follow through with the idea.

I couldnt pick a race that i like before the game comes out..., So i suggest waiting on whos leader and what-not until maybe the game comes out? people opinions might change and they may like some civ better then the one they signed up for.

God
08-27-2001, 07:37 AM
it's just a list! yet there are some people like me that know what civ they want to be. the leaders could be selected now but the members will most likly be open after christmas

JEDI_MASTA
08-27-2001, 08:18 AM
ok first off its no fair to pick leaders now we should eithere sign up for civs and have a tourney so the best player is the general and could train others and decide who is second in command and so forth if we have no tourney then we should make the highest poster in each civ the leader becouse they have been here the longest or have the most interest in the game and would work harder for it as for a league admin i dunno but maybe its a job for two or more people sounds like too much work for one person:D :D :D

trade fed fred
08-29-2001, 08:19 AM
I'm in with the trade fed, but i don't want to be their leader

General Nilaar
08-31-2001, 12:47 AM
Well I don't see any reason why civ leadership should go to the best players. Just because you're the best at playing the game doesn't mean you have what it takes to be a faction leader in a league. Running a faction involves recruiting, website development, an ability to role-play your civs leader, and things like that.

And besides it'll take a little while before there's any experts anyway. Even the players from AOK's will have to take a little time to learn the game;)