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View Full Version : Simon 3D to be released after all


MrManager
01-17-2002, 04:18 PM
I'm surprised... http://www.justadventure.com/articles/Simon3D.shtm

telarium
01-17-2002, 04:30 PM
Good to see that Randy's sources were wrong after all. Now I just hope they "update" the game before publishing it so it doesn't look like an unreleased game from 1997.

MrManager
01-17-2002, 04:36 PM
I have a bad feeling they won't...

Metallus
01-17-2002, 04:37 PM
Too bad about that "Sam and Max" game Infinite Machine was making, though.

The Adventurer
01-17-2002, 05:18 PM
did they cancel sam and max?! Crap in a hat! Please say it ain;t so!:eek:

elTee
01-17-2002, 05:49 PM
Its about bloody time. I got a sodding leaflet advertising this game when I bought Simon the Sorcerer II NEW, when it was first released. Whats that I've been waiting, now? 7 years?

MrManager
01-17-2002, 05:57 PM
Originally posted by The Adventurer
did they cancel sam and max?! Crap in a hat! Please say it ain;t so!:eek:

Nah, to make a long story short, it's just JA+ being mis-informed. Don't worry about it.

Lemon Head
01-18-2002, 04:45 AM
If its going to be anything like it was when it was first inteded for release then they can keep it.

Metallus
01-18-2002, 04:48 AM
Sorry Adventurer, I was referring to something Remi, tel and I were discussing on IRC at that moment. Guess you had to be there. Didn't mean to freak anyone out.

Lemon Head
01-18-2002, 04:53 AM
You're such a gossip-monger

elTee
01-18-2002, 05:08 AM
It did look bad, but the point is that this game is like a relic - a forgotten game from the period when the adventure ruled PC gaming. Graphics can go to hell, if I played games for graphics then I'd never have got past 'Don't be a tuna head, Bernard.'

Lemon Head
01-18-2002, 10:32 AM
graphics are very important on a scale of comfortability. Monkey Island doesn't look as good technologicaly as Grim Fandango, but both are easy to play because the look is just nice.

Simon3D was in retina-bursting colour and looked so asthetically displeasing that being violently sick on your monitor would actually reduce the number of clashes and lumpy things.

Navhead
01-18-2002, 10:37 AM
Tee. :)

Though a year or two ago I saw a preview of it in a mag.
They really put it down, and tbh, the pics didn't look that promising either. Though that was still some early version.
I hope they've improved.

I loved StS2, I guess I'll buy Simon3D too.

Lemon Head
01-18-2002, 02:44 PM
I played the review code when it was first intended to come out, i dont know how it will be now, but back then it really was god awful.

Unless they've changed it completely i wouldn't reccommend it as it will more likely ruin your previous Simon experiences than complement them.

Gabez
01-19-2002, 07:42 AM
I'm actually glad they're releasing it. Now they can get it out and get some money from it, before forgetting that they ever made it. Unless, ofcourse, they've changed it... I think they said they were going to. Bah.

Lemon Head
01-21-2002, 10:53 AM
I hope they'll change it for the better

elTee
01-21-2002, 12:14 PM
I always thought the website (simon3d.com) had crap pics on. I just thought that they thought they were gonna revolutionise adventure gaming, then Grim was released and they became worried that their 3d game was sh*te in comparison. Then some developer pulled the plug when they found out. Maybe that happened, I dunno.

Lemon Head
01-21-2002, 01:22 PM
Originally posted by LucasTones
they became worried that their 3d game was sh*te in comparisonThey should have, and it was. The publisher shut down on the project as a result of reviews and comparisons.