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View Full Version : We know about colours, but what about saber handles?


TUS_Tomcat
02-09-2002, 06:27 AM
What do you think? Can you choose different lightsaber handles in multiplayer?

Not necessarly double bladed sabers but just different handles, small detail but i was wondering...

:saberb:

T-Dogg
02-09-2002, 06:30 AM
Personally, I couldn't care less about SO much detail. But hey, if they do it, I guess it's all good.

CaptainRAVE
02-09-2002, 06:41 AM
It would be pretty cool if you could totally customise your lightsaber. Maybe even colours on the handles :).......Like team colours etc. I like this idea. Its been a long time since the handle thread has been brought up.........come on everyone.....



<marquee>POST YOUR IDEAS</marquee>

Darth Lunatic
02-09-2002, 06:42 AM
Yeah different saber handles would be good. They would just add that extra bit of personalisation to your character.

Obi
02-09-2002, 09:50 AM
<font color=cbcbff> That would be kind of cool. Or allow you to make your own handles(like you would make skins) and have everyone else auto-download it(it would be small, it's just a handle) so you could carry around a custom one. Those RolePlayers would love that.

CaptainRAVE
02-09-2002, 09:53 AM
From what I've seen it should also be pretty easy to make a double bladed lightsaber mod :).........if there isnt one already, which I doubt there is

TUS_Tomcat
02-09-2002, 09:55 AM
Was thinking along those same lines.

It would have to be a small file, and thered have to be some limitations set (ie, no 2 meter long handles, and it has to fit int he hand of course), but if that could somehow be checked by the game, wether or not the limits are met, it would be nice... But it's probably too late for custom handles now heh, maybe there are some premade ones int here to choose from and maybe we're all stuck with Kyle's :)

ZeroXcape
02-09-2002, 09:56 AM
If Raven doesn't include a double sided saber, I'm sure people will within the first month ;)

Hopefully they'll code it so that it works properly... and doesn't just look like a normal saber with a side sticking out towards the ground heh.

CaptainRAVE
02-09-2002, 10:21 AM
Yea, those really sucked and looked stupid.......maybe the Spork team will make it??

Lord_FinnSon
02-09-2002, 11:11 AM
Actually, I think SBX 3.0 did lightstaff first time as it should be done, but let's put that aside. I'm all for custom lightsaber handles and AotC brings one new design: Count Dooku's lightsaber.
http://www.eklectia.com/Images/star_wars/episodeii/dooku_saber.jpg
Even though Raven wouldn't include Count Dooku himself as MP model, this handle would stand out from the crowd nicely. :)

Darth Lunatic
02-09-2002, 11:16 AM
Now that is different.

CaptainRAVE
02-09-2002, 11:24 AM
Wow, that is different. That would be amazing to use. Anyway, even if Raven dont include these things they'll still be good in a mod :D

Lord_FinnSon
02-09-2002, 11:28 AM
I couldn't find toy scan that I had seen earlier and this is only drawing that I took from Star Wars Eklectia (http://www.eklectia.com/star_wars_html/lightsabers/lightsabercutaways1.html), but it's very similar. If someone finds one of those scans, please post it here for all us to see, okey?

CaptainRAVE
02-09-2002, 11:40 AM
Those are good :thumbsup:

JPMaximilian
02-09-2002, 04:53 PM
I like RPGing, so I'm all for handles, I'm hoping for maximum customization, like some sort of ranking system, in which you become a Jedi Master as you do more things in Multiplayer, etc.

Kurgan
02-10-2002, 07:01 AM
I liked how in JK you could modify the sabers.dat file to make "custom" saber blades (ie: apply any texture from the game to your saber blade and tip surfaces). You could also substitute any model in the game for your handle model.

It would be nice if you could at least change the blade to whatever you wanted. I'd hate to be limited to just seven (or worse.. THREE) colors...

And I admit, my double-lightsaber was just a hack, but at the time, there wasn't really anything else (so sue me). Later on, people made fully functional ones, and now they look quite good. I'm sure the same will happen with JK2 if Raven doesn't put them in the game (or expansion, or a patch) themselves.

CaptainRAVE
02-10-2002, 07:04 AM
Originally posted by Kurgan
I liked how in JK you could modify the sabers.dat file to make "custom" saber blades (ie: apply any texture from the game to your saber blade and tip surfaces). You could also substitute any model in the game for your handle model.


I remember all those things being brought out in mods.........they seemed king of pointless and looked really stupid.........A lightsaber with the floor panel texture :rolleyes:

Graphicsgod
02-10-2002, 07:47 AM
It would probably be done the same as inserting a new weapon. Very easy to do BTW, since all you have to do is attach tags to the model where the blade is (that is if it's a seperate model, if not it would only be a little more complicated) and where the hands go and so forth. And since theres no animation, making handles will be one of the easiest and most popular thing for people to make and insert into the game as a pak file. So I give the game a week after release before we see about 50 different sabre handles ;).

CaptainRAVE
02-10-2002, 07:52 AM
And all the textures in the game as the lightsaber blade ;)