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View Full Version : Stealth, how much?


Virtuoso
02-14-2002, 12:08 AM
Stealth......................Do you think there will be a good amount of it in the game............. I love that sneaking around and accomplishing tasks in a sneaky way along with the usual action.:)

digl
02-14-2002, 12:10 AM
according to some of the previews, in some places you can choose between violence or stealth, so probably the game has a lot of stealth if you want

UniKorn
02-14-2002, 02:01 AM
I think stealth will be available at all times, only the jedi knights will be harder to pass since they can actually sense your force.

Krandell
02-14-2002, 07:49 AM
I loved sneaking around in the Thief games.

Graphicsgod
02-14-2002, 01:14 PM
I prefer stealth over just shoot everything anyway. I just hope they GIVE us a lot of options to be stealthy (ie. hanging from walls/railings, costumes, multiple alt. paths, and etc...).

CaptainRAVE
02-14-2002, 01:20 PM
Originally posted by Virtuoso
Stealth......................Do you think there will be a good amount of it in the game............. I love that sneaking around and accomplishing tasks in a sneaky way along with the usual action.:)

I also like this and im sure there will be alot. Raven said some missions would only be completable with stealth. Also, they gave the lightsaber a stand-by option to increase the stealth ability. There will also be stealth to avoid alarms etc....:D......im looking forward to sneaking around :D

Silent Wolf
02-14-2002, 01:20 PM
If I want stealth ill play metal gear solid 2.This however is how i will play jedi knight 2 :

*I casually enters the command base, lightsaber in hand awaiting its masters becon for its power. To my right 5 storm troopers to my left a fleet of imperial gaurds. At the top of my lungs i yell "your all a bit short for STORM TROOPERS!!". Slowly and manicaclly stunned the horde of empire scum face me and raise there guns. In an instant my blade is on, my addrenaline is surging and i think to myself....easy money.

:D

Justus
02-14-2002, 01:24 PM
Yeah, I prefer a straight fight to all that sneakin around ;)

Graphicsgod
02-14-2002, 01:44 PM
Hey maybe hiding in the shadows is for the weak, but you live longer ;).

Silent_Thunder
02-14-2002, 01:55 PM
:ewok:

I hope there is lot's of stealth, or atleast the option to use stealth instead of direct combat. Also, I hope there is alot of puzzle solving in JKII aswell. JK didn't really have either at all, but I think it's possible JKII might be even worse in that respect, since "the game is designed so that you won't need to look at your map".

:ewok:

Virtuoso
02-14-2002, 05:38 PM
Hack and slash, shoot, shoot, shoot, gets boring.......I love it for 40% of the game or so, but I want the whole package, puzzles, you know real brain teasers, missions with thought of how will I take this mission on, open ended paths, not just one path options. stealth is a great addition for me, I love to sneak and time events as I approach my goals, and of course exploration, finding items or clues that are not essential in finishing the game but add flavor and an accomplished feel to your gaming experience. And of course we all love the action with all this, experimenting with all the weapons and power, tricks,etc,etc.... I cannot wait for this game because the funny thing is that this game will have all this........;) :) :D

Saient
02-14-2002, 06:16 PM
Personally I want little to NO Stealth I don't see the point of playing a game where the developers provide you as a player Weapons for you to use and they provide Targets for you to shoot at and better yet these targets shoot back.. I see no point in stealth games cause you have nothing to loose I never find myself thinking " What if I get spotted and they find me" I think more on the lines of "How can I alert as many enemies to my position as possible so I can destroy each and everyone of them" I do believe however there should be some calmer point in the game but what ever happened to the good old percentage metre at the end of games letting you know how many enemies you killed???

I just played some zDoom.. and its always sad when you find out you missed someone... gives me the urge to play the whole level over just to make sure I find them. That way I can be sure that I see the whole level.

Brick
02-14-2002, 06:17 PM
I like a bit of sneaking every now and then, but I don't like REQUIRED sneaking. Don't get me wrong, the Thief games were a couple of my favorites. I liked sneaking around there, but admit it, there were quite a few times in that game where you just wanted to spring from the shadows and beat the hell out of that one guard that got in your way, despite the fact that doing so would reveal yourself and sound an alarm. My brother laughed histarically while watching me chase some poor servant through the house, screaming while I tried to club him with my blackjack.

My point is that I like to have the option of sneaking, but usually only to get into a good attack position. What's the point of that lightsaber if you're only using it to shave, cut ropes, and solve puzzles? I want to engage hordes of stormtroopers...

Pogwaffle
02-14-2002, 06:21 PM
I like the idea of choosing to be sneaky if you want to, depending what mood your in.

Saient
02-14-2002, 06:26 PM
these games are just wolf3d with a facelift the main point of this one is new weapons, Starwars universe and Starwars things to kill

every FPS game ever made is about one thing

KILLING

Even Theif was about Killing and in the definition of a good FPS it doesn't do it well

MercenaryI{aos
02-14-2002, 06:32 PM
Sneaking acts as a compliment to action. Most games have a heavy dose of action and a few stealth areas. If someone asks me "What's your favourite part of the game?" I'd probably respond to the question 'the part with stealth' or something like that.
I like maybe one or two levels where stealth is necassary, I like to test my brain 'what is the best path?' However, I'd prefer for the majority of levels to be able to have a choice.

StormHammer
02-14-2002, 08:35 PM
Neither the original Dark Forces or Jedi Knight were about body counts, and to my mind that was a refreshing break from the FPS norm. It made you focus more on the storyline, exploration, and achieving your objective, rather than simply massacring everything in sight. Personally, I'd like to see that trend continue in JKII. In that context, stealth does have a part to play...but mostly it is about choice and preference. If someone prefers to sneak around and avoid confrontations when achieving their objective, then let them do it. If someone wants to go through every level blasting everything in sight...well that's fine too.

JK was always about choice. Choice of perspective, choice of weapons, choice of Force powers and ultimately a choice of Dark or Light side. I'm glad to see that JKII is retaining a lot of those choices, because it makes the game all the more enjoyable, and replayable.

I'm going to enjoy trying out all kinds of tactics, from stealth to all-guns-blazing...and I'm just grateful that choice is there. So many FPS games these days are lacking these fundamental choices...and they are part of what defines a great game, IMHO.

So perhaps the question should not be 'How much stealth?', but 'How much stealth will I be allowed to use?', in tandem with 'How far can I get without sneaking around?' It should be our decision...not a design limitation. ;)

Zodiac
02-14-2002, 09:15 PM
Me no like stealth!
Me like RAMBO action style!!:evil6:
DIEEEE DIEEEEEEEEEEEEEEE STORMTROOPER!!


:laughing:

*heh.. guess which path I chose at DF2:JK :nut:**

Virtuoso
02-15-2002, 01:24 AM
Originally posted by StormHammer
Neither the original Dark Forces or Jedi Knight were about body counts, and to my mind that was a refreshing break from the FPS norm. It made you focus more on the storyline, exploration, and achieving your objective, rather than simply massacring everything in sight. Personally, I'd like to see that trend continue in JKII. In that context, stealth does have a part to play...but mostly it is about choice and preference. If someone prefers to sneak around and avoid confrontations when achieving their objective, then let them do it. If someone wants to go through every level blasting everything in sight...well that's fine too.

JK was always about choice. Choice of perspective, choice of weapons, choice of Force powers and ultimately a choice of Dark or Light side. I'm glad to see that JKII is retaining a lot of those choices, because it makes the game all the more enjoyable, and replayable.

I'm going to enjoy trying out all kinds of tactics, from stealth to all-guns-blazing...and I'm just grateful that choice is there. So many FPS games these days are lacking these fundamental choices...and they are part of what defines a great game, IMHO.

So perhaps the question should not be 'How much stealth?', but 'How much stealth will I be allowed to use?', in tandem with 'How far can I get without sneaking around?' It should be our decision...not a design limitation. ;)


Ditto that, I soooooooooo agree, action, stealth, open ended gameplay, puzzles, choices. But come to think of it that's Just what this game is going to give . I cannot wait. Remember choices is where it's at as StormHammer put it so perfectly. :D

Wacky_Baccy
02-15-2002, 09:40 AM
What he said :)

I prefer the sneaky, stealthy approach myself - it's far more taxing on my problem-solving abilities than just runnin'-and-gunnin' :)

Naphtali
02-15-2002, 11:33 PM
Metal gear didn't restrict you to play stealthly, it was just wise to do so. Same with JO it will be that you can face of the enemy straight, but likely the noise will draw more enemies. then youll be in trouble before you know it.
Its not cowardly, did Obiwan do it, yes, Luke at bespin shortly yes, sometimes it can be suicide but its better to sneak, especially on mission 5 where your in the imperial stronghold, and mission only only requires you to make it to the hangar to escape. You see thats what makes a game great, and not just another shooter for you to use invinciable to kill everyone.
To be able to play the way you want.

YOUR THE JEDI, you control it and have to play the way you see fit.
Brawns or brains, a good mix of both will give the player the best chance to beat the game without using cheats

JPMaximilian
02-16-2002, 12:03 AM
I'm thinking of Obi-Wan Kenobi in A New Hope and Young Obi and Qui Gon in Episode I. Obi-Wan sneaks around the death star to deactivate the tractor beam, then he finds Vader and attacks. In Ep I Obi and Qui attack for a while, then when they are outmatched by the Destroyer Droids they retreat and resort to stealth. I think a good blend adds flavor, especially when you have an option.

Chanke4252
02-16-2002, 12:44 AM
I think some people missed the point of the developers adding a stealth element. The point of adding it was to allow, the people who choose to, the option to not kill everyone in sight along with the age old "kill anything and everything" approach.

Alot of the people who are going to play this game are probably going to try to roleplay the jedi type character. It seems to me that the jedi, in the movies and the 3 or 4 books ive read, dont strive to kill everyone in an area. As for me, ill make sure i kill all of the dark jedi type characters (since they probably wont run away) but i wont strive to kill everyone else unless i have to for some reason.

[Edit - Stormy - sorry, but that kind of remark is not really appropriate for these forums, so it's been deleted. :tsk: ]

Darth Lunatic
02-16-2002, 09:46 AM
The 2 videos we (some of us) have show absolutely no use of stealth. It is always Kyle blasting the crap out of everything. So maybe it won't be a big part of the game?

Graphicsgod
02-16-2002, 09:55 AM
So sad, so very sad....:(.

Justus
02-16-2002, 09:58 AM
I tend to be a pretty agressive player usually, unless stealth is absolutely necessary. I like to go in guns blazing and sort it out later, of course this probably means I lean more towards the dark side than the light, then so be it. Deus Ex had a few spots where I had to use stealth, because I was either low on ammo, health, or didn't feel like dealing with the enemies at that time. Theif had some GREAT stealth elements. I'll use stealth when necessary, but only if I have to.

gamebooger
02-16-2002, 10:04 AM
Remember that Kyle isn't a stealthy kinda guy. In an NRI report this dude said that Kyle is a "run and gun" kinda guy and he "asks questions with his blaster".

Virtuoso
02-16-2002, 03:02 PM
The reason stealth is not shown in a movie is due to the fact that in the little time of a movie they must show the heart and soul of the game...........light sabers,etc,etc...

But it does appear you will be given the choice of stealth, action, puzzles, a real open-ended freedom of choice type game. I love to time guards tracks and then make my way to the next vantage point, or to sneak behind them and silently take them out, not alerting the entire enemy camp.

Puzzles or mind benders, stealth and action along with exploration facing highly intelligent characters/creatures with high levels of A.I. and great scripting is what I want, the complete package. 3RD and 1st person view options, all have advantages.Not just a hack and slash game that is just the same from beginning to end. Versatile game full of options and open ended with all kinds of alternative routes and gameplay options.....stealth or action it's your choice at every given turn within the game is what I want.

It seems they are going to give us this with this up-coming gem..........I cannot wait. :) :D

MercenaryI{aos
02-16-2002, 06:09 PM
I don't about you people but I'd like to see one mission or part of one mission where you're undercover as an officer or stormtrooper and you have to choose your actions carefully or else they'll suspect you...

Darth Lunatic
02-17-2002, 08:10 AM
That could be good. Like in Mysteries of the Sith you have to put on a disguise to get into Karpa the Hutts palace, also in Medal Of Honor you gotta put on a German uniform to infiltrate certain parts of the game. You show ID to German officers and so fourth to proceed.

Virtuoso
02-17-2002, 03:58 PM
Those would be nice additions. How about a shape changer mode or trick that works for alimited time. So the pressure is on you to get by certain situations in a certain given time. But without doing anything out of the ordinary which would draw un wanted attention to you. All that would be nice extra depth to go along with all the action I think.;) :)

JPMaximilian
02-17-2002, 04:03 PM
Its been said that some levels are easier to beat using stealth while some play more towards gunning. I'm going to try to use stealth most of the time though.

CaptainRAVE
02-17-2002, 04:19 PM
Originally posted by JPMaximilian
Its been said that some levels are easier to beat using stealth while some play more towards gunning. I'm going to try to use stealth most of the time though.

And theres even a level where you get to control some kind of vehicle......I sooooooo hope its an AT-ST :D

Outlaw_Torn
02-17-2002, 05:30 PM
Sneaking around is what I do most of the time...mainly to conserve health if I don't know what's around the next corner. But I do have a tendancy to kill everything in my path once I know what's around the next corner :D

simon says
02-17-2002, 05:37 PM
I hope that stealth will be a much bigger thing in jkII, it just dosen't seem right that u would decide to take on whole imp bases by urself when ur looking for information or whatever. I still think, though, that we'll be leaving lotsa bodies lying around after a mission....i'd like a body count of all the stormies killed in JK...300-500 by the end of the game?

Naphtali
02-19-2002, 05:20 AM
*Peak around the corner, sees one trooper
Jumps out slahes him with the lightsaber, just to expose himself to a full army of storm troopers who blast you into oblivion.
Or you can make a diversionary tatic draw him out without revealing your posittion

The fact is like i stated optional, if you have the guns, and dont mind ruining what could be important control panels, friendly NPC's, and sounding off alarms then be my guess.

By the way I have an early preview of PC gamer that made the game look extremely promising