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View Full Version : how many shots will it take to kill a bad guy


Jeedii_zaarinn
02-16-2002, 07:14 AM
how many shots will it take to kill a bad guy?? hopefully one, because i found it annoying to kill a stormtrooper 4 times and a gamorrean guard ten shots to kill him

Sturmgewehr
02-16-2002, 07:21 AM
One... tahoo..... threee.....

http://tsuba.codevault.org/masa/howmany.gif

TUS_Tomcat
02-16-2002, 08:23 AM
depends on where you hit em :)

one shot in the foot wont kill him!!!


Personally i also hope that deflected shots kill more... In JK youd have to like deflect 3 shots intothem and then they might not even die... Looking at the movies that is nonsense!

one shot deflected to the chest or head = finito or should be

ps2maddenman
02-16-2002, 08:25 AM
1 in the head, 2 in the torso, 3 in the nads.

TUS_Tomcat
02-16-2002, 08:27 AM
nads should be 1 shot! lol


but 1 shot in torso imho should kill or at least half disable them

StormHammer
02-16-2002, 08:29 AM
Well, it depends on the locational damage. I would assume head-shots to some of the bad guys would be one-hit-kills. If you shoot them in the leg, however...well, that's your problem. :D

TUS_Tomcat
02-16-2002, 08:32 AM
what about chopping them in the leg?

Bet a lightsaber going through a leg horizontally should do more damage than a blaster hit in it? wonder if thats modelled

Agen
02-16-2002, 08:39 AM
what if you duck down and start swiping at his legs? will they come off and he'll start crawling and plead for mercy?

TUS_Tomcat
02-16-2002, 08:43 AM
he'll say:


no! I am your father!!!

Graphicsgod
02-16-2002, 08:47 AM
Hehe, Monty Python..... ;)


http://www.stone-dead.asn.au/movies/holy-grail/pictures/04-one-leg.jpg

lonepadawan
02-16-2002, 10:59 AM
Come on then!

Moses
02-16-2002, 12:14 PM
hehe, slice off a stormie's arms and legs and he starts shouting "Come back here! I'll bite you! I'll bite you!"

Jeedii_zaarinn
02-16-2002, 07:46 PM
well i do realize that shooting the person in the legs and arms won't kill him-just disable him a little bit, but if it's in the torso and in the head then one shot should kill him

StarScrap
02-18-2002, 12:01 PM
In JK they had a lot of shots to kill some enemies because they wanted to make some units tougher than others. In other words, the STs armor protects better than the officer's cloth. Makes sense to me. So, since their smallest unit of damage was....probably a repeater shot, they had to make STs take at least two repeater shots.

Of course, now with the damage system a head shot will probably be a one hit kill. Except maybe with Gammoreans, who take the saying about 10 lbs. of ugly fat literally. :D

(For those of you who don't know: "Want to lose 10 lbs. of ugly fat? Cut off your head!")

Kurgan
02-18-2002, 12:55 PM
As far as SP is concerned, I really don't care if they go with 1 or 2 shot kills and try to be more "movie-like" or go with 3-4 shots like JK/MotS did (you could just explain it by saying that the armor standards have just improved in the post-ROTJ era) or else the movies only showed high powered shooting.

For purposes of game balance and overall "fun" I think it's okay to "tamper" with the precious minutae of the star wars universe.

As far as MP is concerned, I think that the current system will have to suffice. It appears they will be sticking with the shields system that Dark Forces, JK, and MotS had (unlike Obi-Wan, who was going off in a different direction). This means that you can always just have unshielded enemies die relatively quickly, but "shielded" ones will take more to kill.

You've got to consider the battles.. if they make everyone super weak and die in one hit, then that means your save/reload rate may be a lot higher, plus they'll have to make the AI blocking/dodging much better to compensate for the ease of kills. Then again, they could just put in a "realistic damage" mode and leave it as an option (all the modders out there can do this after the game is released too, if it's not in there already).

txa1265
02-18-2002, 02:10 PM
I would like to see it like in Quake 2 where you had someone just about dead but if you ran over them they'd get off one last blast before they died ... that would be good *especially* if you can hack off their legs - they'd be on the ground, but could squeeze off a couple of shots at you ... especially officers or other higher-ranking enemies.

Mike

Redwing
02-18-2002, 07:16 PM
Originally posted by Kurgan
You've got to consider the battles.. if they make everyone super weak and die in one hit, then that means your save/reload rate may be a lot higher, plus they'll have to make the AI blocking/dodging much better to compensate for the ease of kills.

One scene from the video: You firing a flechettte down at a Rodian, who does a very astonishing set of dodges and rolls to avoid the bullets.

(Of course, this could have been an MP shot, and if it is, that's excellent too, because it would show all those fancy moves to be useful :D :D :D)

Kurgan
02-18-2002, 07:34 PM
A good point was made earlier.. in JK as we recall, there were the infamous "crotch shots" (against saber users).

The PC Gamer UK reviewer says it's just a matter of getting behind the jedi to hit him in the back. But what about the crotch?

I remember getting many a kill against people who forgot to protect their nether-regions.

Hopefully this will still be in the game...