View Full Version : Seriously, it is a lightsaber

02-24-2002, 01:11 AM
I've been playing that obi wan game for the xbox, and yes it does seem to have 8bit graphix at times, and the voices were done by richard simmons and pee wee herman, but the game play is actually pretty fun (actually the 2 player is really fun if both people know how to play). However it is ten times more fun when you are fighting against trade federation droids. Why? because you can chop them into a zillion pieces. It is intensly satisfing to see a light saber cut through something, not just people, but anything really. I have heard rumors that you will be able to chop off arms amd stuff periodically in jk2 but have seen no evidence of this in pictures or trailers. I am sure it will be an awsome game no matter what, and I am not a violence slut, but it's just not a real light saber if it doesn't cut people in some way.
anyone have any more info about this?


02-24-2002, 01:45 AM
In the November PC Gamer, they have a screen with a stormie arm flying.

Also check out the guy kyle kills at :44 seconds in the E3 movie the 4:49 one, not the 15 second movie).

Kyle throws his saber at a stormtrooper pushing him against the wall and slicing off his arm or leg in the process. If you look close you can see it bounce towards Kyle afterwards.:)

02-24-2002, 02:06 AM
George Lucas introduced battle droids for that pupose exactly: seeing the lightsaber slice through them like butter. Naturally the saber can easily slice through humans as well, but it would've been way too gory that way - unless of course he took the RotJ approach, in which people hit by the saber are knocked around (the skiff scene). That effect is pretty rediculous, considering the lightsaber's nature, and so Lucas rightfully decided to bring in an enemy that could be mutalated without making the movie "R" rated. (I just hope the troopers in AotC aren't knocked about like that, but no spoilers please).

Anyway, my point is that in order to keep with the Star Wars "PG" feel, JO's enemies will probably just die when hit by the saber, except on several random occasions when a limb or two will get chopped off.

02-24-2002, 05:55 AM
Yeah, limbs can be chopped off. JK 2 uses the same GHOUL 2 technology that the infamous Soldier of Fortune 2 does, but it's been toned down so that gore fests aren't possible like they are in SOF 2. That just would't suit the Star Wars enviroment, I think.

02-24-2002, 06:04 AM
They have only stopped the individual body parts being chopped off, apart from arms......the damage system is still there.

simon says
02-24-2002, 07:09 AM
I think you could see stormtrooper arms flying in JK 1, but it wasn't something you could control, it randomly happened when you were using a saber. Anyone remember something like this?

02-24-2002, 07:12 AM
I remember it very well....it seemed kinda stupid just of a random arm flying off though :rolleyes:

The Truthful Liar
02-24-2002, 07:18 AM
Yes, that's completely true - except you couldn't use secondary to chop the limbs off another character in JK1, only using primary it would work.


Aside from that, In the nice 15 or 92 MB trailer/movie all the characters wouldn't be cut down by the saber just merely *boffed* away :( (Yes your right, I can't explain 'how' they are hit exactly, 'boff' is the closes I can get)

So I am now led to believe it's been MUCH MORE toned down than originally planned.

*sigh* - I guess Mod's will come out...

Cheers ;)

02-24-2002, 07:36 AM
Man i seriously hope that GHOUL 2 system is the bomb in MP, i would love to see me opponent get shot with a blaster and see him limp then heado ver to him choke him, while slashing like a mad man at him with your saber aaaaaaaarrrrrrrgggh

"sorry if it seemed my imagination took over"


02-24-2002, 07:37 AM
...oh, im sure many mods will come out. Hopefully the modding community should do quite well considering modding utilities will be downloadable :)

02-24-2002, 10:21 AM
There are blood and gore mods for Medal of Honor Allied Assault, which is rated Teen, so it has no blood. I'm sure there will be lots of mods for JO, I probly wouldn't use any blood mods though.

02-24-2002, 11:11 AM
If I remember correctly, the first mod I was ever sent over at Jediknight.net for JK I ... was the limb removal mod.. which was sent in on the second day after the game was in stores...

You WILL see editors jumping all over this game hours after it's in stores...

02-24-2002, 11:42 AM
What will be mod-able? I've heard of a scripting engine...but will that mean we're stuck with COG all over again where we can't make our own functions and have to learn a new programming language to make mods? Or will we get the C/C++ source (like Half-Life's SDK) and be able to make cooler and less limited mods? I'm a coder, if you didn't notice, so I wanna know what i can play around with once the game comes out :)


02-24-2002, 12:19 PM
If we could just chop enemies in half.... still it's better than the enemies simply falling over in JK...

02-24-2002, 12:27 PM
you can alse chop off leg. well they said therew oudl so there better be. Also i thoguht the Obi-Wan cutting system was pretty weak.i got the chest and it split up at the stomachy bit:rolleyes:

02-24-2002, 04:45 PM
All I'm saying is that I will marry the person that allows me to cut a storm trooper in half. It is not a matter of blood or gore, It's just that is exactly what should happen. If you shoot a person I can see how they could just fall back with a mark on their chest, however if you cut some one, even with a real sword let alone a light saber, it should leave a mark of some kind. Even if you cant cut people in half, you should at least leave scorch marks on them. I mean If you are going to go to the trouble of making a physics system you should address the light saber vs people problem in some way beside just making it a "stun saber" that cruelly knocks your opponents back and makes them sad.
In obi wan it was fun cause you could attack a droid thinking

"hey, this lightsaber is pretty sharp, it should probably cut through this droid"

and boom, you cut him in half just like you should. I just hope they give some control rather than making it totally random.

02-24-2002, 05:00 PM
Most of the time though, when you hit a guy with a lightsabre, he just flies backward. He doesn't get chopped in half like he should, he reacts like he just got hit by a baseball bat. So it's not realistic in that sense.

So, do you guys think this game will get a Mature rating?

simon says
02-24-2002, 05:12 PM
No blood in the game, remember? So it'll be rated Teen at the most, i think. Maybe we'll have an option to toggle blood or something, but i doubt it. George Lucas seems to not like bloody scenes, just look at the movies, almost no blood.

02-24-2002, 06:18 PM
Ever play Die by the Sword? I wish the lightsaber worked like that. The sword was always actively dangerous, meaning that it would do damage whenever it hit something, and not just when you were swinging it. I've had a glitch like this happen in my JK and MotS. The saber would grind and make sparks against the walls and low ceilings even while I was attacking with it. Has this happened to anyone else?

02-24-2002, 06:35 PM
It has happened to me, a very weird glitch. I will still remind you all, to the public's knowledge it's in beta. They could release it so it's not blood, but you can chop arms, legs, bodies in half. We don't know yet. Speculators..

02-24-2002, 06:57 PM
That glitch with the saber happened to me also, it was pretty good fun.

If you remeber at the end of Ep1 there was blood from Qui-Gonn and Darth Maul. Also Maul was cut clean in half so they don't just restrict disections to droids.

I think there will definatly be more control over the dismemberment as the ARE using the Ghoul2 System which is pretty darn accurate


02-24-2002, 06:59 PM
Duz anyone like my Avatar?

I drew/created it myself. (The joy's of Photoshop)

02-24-2002, 08:51 PM
Syko, it should be programed the same as Elite Force (which was done the same way as SOF). So if you can write a program/mod for EF, JO should be a piece of cake then. All you need to know to mod for the Q3 engine is very basic C or even VB knowledge to "mess" around with the code.

02-24-2002, 10:25 PM
Well, there shouldn't be overt amounts of blood and gore if you're cut by a lightsaber. The blade caterizes the would, handily giving LA a factual reason why people aren't smeared on the floor :)

02-24-2002, 11:09 PM
George Lucas seems to not like bloody scenes, just look at the movies, almost no blood.
It depends on are you only talking about Star Wars or do you also include Indiana Jones, which happens to be creation of GL too. In the Raiders of the Lost Ark one guy got shot right in the face and at the end there were melting flesh and exploding heads; don't even let me start talking about ritualistic ripping of victim's heart out in the Temple of Doom. Of course these decisions were also done partially by Spielberg, but LucasFilm produced all these movies and therefore Lucas really has final decision what he wants to show and why. Star Wars just happens to be a modern day myth(a space opera) and Indiana Jones is an adventure story set in the recent history, just before upcoming conflicts, so you see which one really calls for more realistic approach. :rolleyes:

02-25-2002, 01:18 AM
"I mean If you are going to go to the trouble of making a physics system you should address the light saber vs people problem in some way beside just making it a "stun saber" that cruelly knocks your opponents back and makes them sad.
In obi wan it was fun cause you could attack a droid thinking, 'hey, this lightsaber is pretty sharp, it should probably cut through this droid'"