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Indy4
02-24-2002, 11:06 AM
Will there be pedestrians in the game and how will they interact with the game or confilct???

SEYA

CaptainRAVE
02-24-2002, 11:07 AM
From what we know I think there will be pedestrians who will intereact with the environment. The more you help them the more other people will help you. If you dont help them then certain people may not give you helpful information.

Darth Ewok
02-24-2002, 11:10 AM
I'm sure there will be. It was said in one of the previews that people you meet in the game won't help you if you make a habit of killing them.

In JK you'd turn to the dark side if you slaughtered innocent bystanders, but since that isn't an issue (can't turn to the dark side in JKO), they simply won't help you in the future.

Indy4
02-24-2002, 11:11 AM
if you kill them do you get health and can they give you stuff when there alive???

SEYA

MuRaSaMuNe
02-24-2002, 11:11 AM
And if you kill them they run away so no more civilian kill fest :evil6:

CaptainRAVE
02-24-2002, 11:17 AM
Well if you kill them some NPCs wont help you...which could make your life much more difficult in some places :(......I'll save all the killing for you lot ;)

Thrawn
02-24-2002, 12:44 PM
I'll have to play through the game once without killing them, and once with killing them, just to see how much more difficult it makes the game.

CaptainRAVE
02-24-2002, 12:50 PM
Me to. Im also going to play once just with saber, once just with weapons and once with both....gradually increasing the difficulty up from Jedi :D

Agen
02-24-2002, 01:01 PM
HAHA!!!!! i'll cut them into little pieces when they're dead!!! muhwuahahaha!!!!

Ham Yoyo
02-25-2002, 03:01 AM
I wonder if the women pedestrians are going to say "Leave Me alone!" :D Reminds me of kids fighting with each other.

Naphtali
02-25-2002, 06:24 AM
Its probably been tooken up a level like in TPM if you kill innocents in the open, then you will be attacked as well

Bar_Tender
02-25-2002, 11:59 AM
But will they act like Jawas and start packing bigger and bigger weapons as they gang up on you? :D

As for them running away, ending the slaughterfest, nonsense! If they run, just switch to a ranged weapon, or throw your saber :D :D :D

Lord_FinnSon
02-25-2002, 12:41 PM
Pedestrians talking with each other on the alley.
Pedestrian 1: "I heard that there is a new Jedi in town."
Pedestrian 2: "We are saved! He will surely wipe out all those imperial scums who wander our streets!"
Pedestrian 1: "No! If he finds us, he will crush us, grind us into little pieces and blast us into oblivion!"
Pedestrian 2: "But I thought Jedi were the guardians of peace and freedom!"
Pedestrian 1: "You are living in a dream world, my friend! What do you think happens, when there are no troopers left and every officer have been killed?"
Pedestrian 2: "We are free from the grip of evil Empire?"
Pedestrian 1: "No man! Then that Jedi will run through our streets and strike down everyone who happens to be on his way! And he probably goes through market place as well."
Pedestrian 2: "That's not true! That's impossible!"
Pedestrian 1: "Can't you see after all these years?! Those troopers are only trying to protect us!"
Pedestrian 2: "We're doomed!"

Sturmgewehr
02-25-2002, 12:49 PM
lol

Nice Lord_FinnSon

Pedro The Hutt
02-25-2002, 12:50 PM
ROTFLOL ^^" good one. That would indeed be it if there was a dark jedi running around like mad.

db6
02-25-2002, 01:09 PM
There is even the possibility of NPC's who are armed attacking you head on/joining the stormtroopers if you kill bystanders, you may even run into Jedi NPC's who will fight along the sith if you kill bystanders. It is probably not a good idea to kill bystanders on extra hard difficulty since that would double the enemies against you: You'd truely be an "Outcast"!

Rogue15
02-25-2002, 01:17 PM
ehehehe i love killing innocents!! They're not innocent anyway, they are evil spies!!!!! KILL TEHM ALL!!!!!!!!!!!!!!!!!!!!!


ehehehehehehehehehehehehehehehehehehehhehe

StormHammer
02-26-2002, 08:32 AM
FinnSon...that would make a great scripted conversation. I just hope this sort of thing is littered throughout the game, because it adds so much to the atmosphere. That was one of the things I liked about RTCW...where you could listen in on conversations if you wanted.

As for interaction with NPCs, according to everything I've read it should be ramped up quite a bit, especially getting them to help you and what-have-you.

I also hope that they don't just wander around aimlessly, but are engaged in different activities - like those in Half-Life and Elite Force. It really helps to bring the environments alive when you see the local population interacting with things and talking to each other, instead of just standing around. :)

GAT
02-26-2002, 10:10 AM
Originally posted by Thrawn
I'll have to play through the game once without killing them, and once with killing them, just to see how much more difficult it makes the game.

But if you kill them all first, then you wouldn't know what to do next thereby making the game more difficult the first time because you haven't already beaten the game and know where to go from one place to another ..... I just thought I'd bring it up.

GAT

Thrawn
02-26-2002, 12:52 PM
That's why I said I'd play through the first time without killing them, as in keeping them alive:)

Rogue15
02-26-2002, 01:37 PM
Originally posted by StormHammer
FinnSon...that would make a great scripted conversation. I just hope this sort of thing is littered throughout the game, because it adds so much to the atmosphere. That was one of the things I liked about RTCW...where you could listen in on conversations if you wanted.


heheheh kinda like in Elite Force, when the Klingons and those other alien were arguing about the pressure in their ship or some crap, and I thought I'd stir the pot, and before i heard them out, i vaped their leader, and everyone saw me and started firing, and I nearly died. I reloaded the thing, and i heard them out, and was able to sneak silently past them. :D I still prefer the blow them to hell way tho, especially when I'm not in a happy mood. :)

[SWS]Strider
02-26-2002, 01:42 PM
LOL there was this one instance in EF, where they were arguing. I shot one of them, and they rest thought it was teh other group. So they started shooting each other. Then I just walked in and killed the last guy.

JediArs
02-26-2002, 02:56 PM
MOTS NPCs were horrible especially the NRP. Those guys could never killl a stormtrooper no matter how many time they shot them. And the troopers would always come tooward you. Half-life NPCs were ok. In the first level, I shot the guard (good guy) and he killed me. In MOTS, they just stood there like dummies! I hope that problem is fixed. Raven's NPCS whould be really nice, hopefully. As for the NPCs saying "Leave me alone!" well, couldn't there be a better line? :confused:

Uber_Saber
02-26-2002, 03:07 PM
"What's happening?"

"Hey!"

"Get out of my bar, you always cause trouble."

More lines! Better dialogue! More interactivity! *Death scream*
Allow me to show off the New Model Pedestrian! The ZX-32!

Ulic Quel Droma
02-26-2002, 04:22 PM
the NPC im looking foward to the most would be Luke, i wonder if he trains you to use your light saber?, maybe teaches you to use the force better? :D

But all the NPC's will be good, wouldnt it be funny if a civilian was fighting along side a sith? :p well i know one thing if i play im gonna be a good jedi :rolleyes: at least for a while

Fruitloop
02-26-2002, 10:21 PM
Does anyone know if there's going to be a Barons Hed type level in JKO? I personally think that was one of the most adventerous of the JK, and the same applies to the Katrassii Spaceport missions of MotS. Instead of the FPS-typical shoot-em-up romp you'd actually get a taste of what the Star Wars universe was like when things weren't getting nukified. Nah, I'm not askin' for an RPG, just a more "intellectual" FPS. :D :D :D

P.S. Intellectual. FPS. Oxymoron?

Rogue15
02-26-2002, 10:27 PM
ya i LOVE katrassi space port....I remember my first time through it, was kinda lost in it, just wondering around, oops killed a stormtrooper, oh no they're ticked!!! all the stormtroopers come after me...lol that was so funny (especially when u get to abron mar's ship and close the hatch and all those stormies come and u get to dice 'em!!!!!!!!) hehehe

StarScrap
02-26-2002, 10:45 PM
Originally posted by [SWS]Strider
LOL there was this one instance in EF, where they were arguing. I shot one of them, and they rest thought it was teh other group. So they started shooting each other. Then I just walked in and killed the last guy.

Lol. I remember pitting enemies against each other in Doom by getting one imp to stand between you and another, and then just watching them duke it out. :D

Mmmmmmm....oxymorons.
Government organization.
Military intelligence.
Civil war.
.
.
.
I thought I had more than that stored away in the infinite recesses of my mind. Oh, ya. That's the problem. Hard to search an infinite number of recesses. :rolleyes:

Lord_FinnSon
02-26-2002, 11:04 PM
Does anyone know if there's going to be a Barons Hed type level in JKO? I personally think that was one of the most adventerous of the JK, and the same applies to the Katrassii Spaceport missions of MotS. Instead of the FPS-typical shoot-em-up romp you'd actually get a taste of what the Star Wars universe was like when things weren't getting nukified.
Perhaps Nar Shaddaa(if there really is any honest living peoples amongts criminals, bounty hunters and smugglers) and Bespin will let us see ordinary people trying to live their lives as I recollect Brett Tosti saying in XGR interview that "there are some NPCs who are friendly towards you", but overally you won't find too many pedestrians helping you in the game. Might be because of hazardous locations that you visit...

Naphtali
02-27-2002, 06:27 AM
Like i said it will likely be like phantom menace, if you kill someone people will react call you a murderur and you will be wanted for death, not to mention it can draw unwannted atenntion if its more of a the enemy doesn't know im here mission

Uber_Saber
02-27-2002, 11:08 AM
Pedestrian 1: hey! A guy with a lightsaber! let's run away and cower in our houses!

Pedestrian 2: No! Let's help him! Herk! *Body hits floor*

This is the sort of situation to avoid, right? :p