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View Full Version : Who will be modding??


CaptainRAVE
03-01-2002, 01:18 PM
Could people who will be modding post in this thread saying that you will be....and if you have an idea could you tell us what projects you will be working on.....Thanks. I just want an idea on the size of the modding community and what kind of mods there will be. Everyone is interested :D

Jolts
03-01-2002, 10:26 PM
I will be making some models for jk2, one or two at least. I just have to play with ghoul2 system sounds like too much fun.

Dorvo
03-02-2002, 12:48 AM
I was thinking of looking into a Tournament system for multiplayer, but that would be AFTER the MP source code was released.

I'll likely ALSO be porting over a program I'm making for Elite Force... but we'll have to see.

Fardreamer
03-02-2002, 05:41 AM
I'll definately be modding. Mostly weapos, especially the lightsaber.

First project, after I have sufficient knowledge of the inner workings and capabilities of the scripting system, will be a lightsaber mod.

lonepadawan
03-02-2002, 12:05 PM
I hope to create a mod that enables you to cut people in half :D
Driveable veichles while some people believe they will be ingame- I have my doubts so I will probably create a team to mod a few simple veichles in and then begin to expand. Hope fully the first mod will be an AT-ST and prehaps a speeder bike (Using models included in game) then more complex things like X-wings and stuff and then newmodels for A T-AT and such.

Lonepadawan( the one with a stickyspace bar)

digl
03-02-2002, 12:23 PM
drivable vehicles are confirmed

MikeC
03-02-2002, 12:28 PM
I wont be making mods per say. I will probably be taking a stab at making some new single player levels for JO though.

Anakin
03-02-2002, 01:58 PM
I will be oh god here we go
Maps
Models
Sounds
Lightsabers
Animations

and also looking after Attack of the Clones TC- See Sig.

Major Clod
03-02-2002, 09:45 PM
I will be modelling and animating for JK2. Initially I plan to be working on character models for multiplayer, which are an excellent way to get used to modelling for JK2. After that who knows!

Maynard
03-03-2002, 11:15 PM
I would like to mod, espescially making things like saber hilts etc.. But i want to develop an ORGINAL SP TC and/or a multiplayer mod, rpg style resembling KOTOR's time etc... i dunno still thinkin of a clan name....

UniKorn
03-04-2002, 03:56 AM
I'll be mapping a single player chapter for WiredLampstudios and will probably be modelling the basic mapobjects. We are currently looking for 1 more modeller and a skinner, and our team will be complete. Only serious applications though. With examples of your previous work. All the people in our team our highly skilled in what they are doing.

TheSnerd
03-04-2002, 12:47 PM
I'll work on a coop-mod for JO, just like I do for Elite Force at the moment. This under the nice hat of Wired Lamp Studios :D

theprofessional
03-04-2002, 04:35 PM
Skins, Textures, and Models of course.

BlackDragon
03-05-2002, 07:59 AM
Levels, skins, models for SP. (Once I've got to grips with all the relevant tools!)

I have in mind to do a lot more (like new weapons etc) for SP but that all depends on whether there's going to be a code SDK for single player.

TheSnerd - you're doing a co-op version of EF - are you changing the MP game or the SP game for that?

TheSnerd
03-05-2002, 11:38 AM
Heavily modifying the MP game as SP source code hasn't been released.... :D

Kx_Dra_Sycdan
03-07-2002, 02:28 AM
I'm working on moding with the q3a engine just now, so i'll only be doing skins and MP models in JO at first(that includes sfx and all the rest)later on depending on how easy/hard it will be to learn the engine and some basic C/C++ i'll try to do some SP stuff.

GonkH8er
03-07-2002, 03:22 AM
Ill be modding with my team (btw, need more gonk hating members) as soon as we get our hands on the editor.

nykel007
03-07-2002, 08:38 AM
I'll try my hand at creating some levels for SP.

Anakin
03-07-2002, 09:21 AM
1. Gonk what you doing for youre mod?
2. nykel007, we are in desperate need of staff that can help us out. Check out my sig for more details :)

Home_Sliced
03-07-2002, 01:31 PM
I'll mostly be doing mapping. Some SP, some MP, whatever tickles my facncy. :) Considering the length of time it takes to finish a good SP level, probably more of the MP.

I have a couple ideas for mods, but I don't think I have the time nor skills in all areas of editing to do them.

theprofessional
03-07-2002, 03:36 PM
Hmmm... now that I am thinking about it.... I think I'll make a mod or small skins/models/weapons pack based on the U.S. Navy SEALs. I've alwaysed admired them. Well, I'll let you all know once the site is up and if I get any modeling/skinning done.

TigZy
03-08-2002, 11:54 PM
The saber forge mod, once I captu-.... erm, acquire some helping hands :)

Note: first post. huzzah!

Kurgan
03-09-2002, 07:47 AM
At the very least, I plan to make some skins/models for MP...

Sine Nomen
03-09-2002, 10:05 PM
I have a story for an SP campaign fleshed out.. *shrug* If it's possible, and I have the time, I'll make a series of SP levels, with some new enemies, weapons, etc..

Singularity
03-11-2002, 05:08 AM
I'll be working on some single player levels...

jipe
03-12-2002, 12:03 AM
I have 10 projects in various stages of planning, although of course I will be working on one at a time. Some are MP, most are SP, and all are promising (to me, at least!).

Mormegil
03-13-2002, 11:28 AM
I'll be making some CTF levels now that we finally have dedicated servers and can support a decent number of players. I'll make a few from scratch, and either port or remake one or 2 of mine from JK.

Darth_Lando
03-18-2002, 09:33 AM
I will make a couple of MP levels. Specifically, a saber duel map and a deatmatch.

I have sketched out an 8 level SP game as well (in story, characters, and level design) but I am not sure if I want to dedicate the time to make it though. :(