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View Full Version : LOADING TIMES: if you have slow loads, read this


ChangKhan[RAVEN]
03-27-2002, 09:59 PM
Our loading times are actually very good, and our reloads are extremely fast. If you find this is not the case, I have bad news for you: your system does not have enough RAM. If you lower the texture detail settings from VERY HIGH to HIGH, you will see your loading times get much, much better.

You may say "but I have a 64MB card and 256MB system RAM!", that should be fine for a lot of the levels, but when you're using the HIGHEST level of texture detail, you're going to need more than that on some levels. If you have 512MB of system RAM, you should be fine with full-on cranked-up detail levels.

Sleestak
03-28-2002, 05:27 PM
I have 512 DDR ram and a 64 DDR GeForce 2 and I still have slow load times.

metatron
03-28-2002, 05:59 PM
mee too, I have 512 DDR, Geforce 3 TI 500, and my loading times are horrible.
What a bull****, this thread.

Chiles4
03-28-2002, 06:15 PM
my loading times are horrible The biggest boost I ever got in loading levels in any game was to get an IBM 60GXP 7200rpm hard drive - one of the fastest IDE hard drives available today. It had a MAJOR effect on level load time. Much greater, I feel, then adding more RAM would ever bring. Heck, even when I play Force Commander, levels load fast!!!

If your drive is 5400rpm or doesn't come close to the performance specs of say, the IBM 60GXP, your hard drive may be the one to blame.

I run with 256MB of DDR. I have an extra stick of 256MB DDR lying around but never used it as I thought it wouldn't have any effect on gaming at all. Chang, I'll take your advice and give that second stick a shot!

I also run with a very large fixed swap file - not sure if that adds any improvement to level loading.

wxcopy
03-28-2002, 09:49 PM
I have Windows 2000 Professional, 1GB of ram with 1.5GB swap file, with slow loads. Reloads are fast yes, but I can go get a cup of coffee waiting for my save to load.

I was hoping for a fix. Would tweaking the *Megs settings in the cfg help? This was where I messed with RTCW.

Jedi Legend
03-28-2002, 11:52 PM
My loads are fast and I have 128 megabytes of RAM. Of course, I'm running at medium texture detail.

T-Minus10
03-29-2002, 03:35 AM
system specs:

Athlon 1.4ghz
1024 PC2100 Ram
100gig Western Digital 7200RPM 8mb cache
ATi Radeon 8500 Retail (ie 275/275 mem/core stock)
Windows XP Professional

Loading times w/ highest detail = horrendous. Minutes upon minutes.

Loading times w/ lowest detail = about 45 seconds, still not *fast*.

Any solutions? I'm gonna try disabling my swap file.
*update: that didn't do anything. now changing swapfile to 1024meg file. let's see the results.
*update: changing the swap file size does jack. no soup as of yet.
peace

Pugnate
03-29-2002, 05:08 AM
768 MB RAM.. 64MB Radeon8500.. 1.4 T-Bird..

Bad loading times.

Doppler
03-29-2002, 09:20 AM
:atat: I will time it at next start, but I see no serious crawl during loading. Roughly, maybe 20-25 seconds? Again, I will time it next chance I get to play.

Reloading flies by and is done. The little blue bar goes from nothing to half to done in roughly 5 seconds. Will time this too next time I die (which seems often so far LOL).

AMD 1.333 @ 1.5
768mb Crucial PC133
IBM Deskstar 60GXP

dragon2k
03-29-2002, 10:25 AM
I have 1536 mb of ram and 64mb G Force 3 Graphics card with a P4 2ghz system, I still get slow loading times and when I enable all features the game gets unbearably slow & stutters. I can run any other game on the market at full resolution with all features and get no slowdown. I think a patch needs to be developed, it cannot be co-incidence that so many people around the world have the same problem.:fett:

Spuds_88
03-29-2002, 02:12 PM
I'm noticing a trend here:

AMD 1.3Ghz Athlon
256 DDR
ATI Radeon 8500 <---****

This game is brutal on my system. I'm currently plodding along in 800x600, with all textures on Medium. The game isn't even smooth when I'm on my own. When stormtroopers start showing, the game is choppy like you wouldn't believe!! It is almost unplayable at these settings, but I refuse to reduce from here. I actually had a dream last night about playing Quake 2 on my old DX4-100....no coincidence I think.

How can a game humble a system like this? My system isn't state of the art, but it is in the upper 20% of home systems.

I noticed a couple people mention the Radeon 8500 in their "problem" posts. Might this be a unique problem? I've run the game with both the latest ATI "official" driver and the current "unofficial" .6052 driver....

MoopMeep
03-29-2002, 06:31 PM
I have bad loading times (like 2-3minutes). The game itself runs just fine with everything turned on for me. I have the older version of the Radeon, ATI AIW Radeon.

I_Am_RogueOne
03-29-2002, 07:43 PM
Interesting topic, as I'd been noticing the same issue with saves and loads.

Quick saves were taking 5 to 10 seconds for me.

I'm running an Athlon 1.4 266, 512MB ram, Gf4 Ti4400 128, and playing at 1280x1024 with full options on. I was also running with 2x AA turned on.

Last night, I wanted to see the difference of having the Quincux (sic) AA on, and it seemed to be running slower than with 2xAA, so I exited and tried no AA for comparison.

With AA off, Quick saves became Instant!

Not sure how this ties in with the other issues you all have mentioned, but it's another version of what was changed to improve load/save times.

redfoxtx
03-29-2002, 10:30 PM
I'm running
Ahtlon 1200
512mb RAM
Radeon 8500 Bulit-by-ATI (64mb)(275/275)
Seagate Barracude 80Gb 7200rpm HDD
Windows XP
Official ATI 6037 Drivers (No AA)


I'm having really longload times on highest texture setting, we're talking 3-4 minutes, which is just un-usable
On high settings it cuts it down to 1 minute, but still this seems unacceptale, i mean who on earth is this game deisgned for, only people with Geforce 4's and 2 gigs of ram?!?!?!?!

(btw once its loaded, it looks beuatiful and at 1280/1024, it runs really smooth)

RedArmy
03-30-2002, 04:49 AM
Well, when I started getting slow loads, I checked the console, and it says its missing to texture icons for shaders, and says something about a turret.

RedArmy
03-30-2002, 05:52 AM
Full Description

Specs
AMD 1ghz Athlon
ASUS v7100 Geforce2mx400 27.42 Drivers 32mb
SBlive!
256 mb Sd133 Ram


on every map so far, my system has loaded and saved in about 10-15 seconds, on a BAD day :D Now that I must find the "Doomgiver" I get 8:15 loads with all setting @ high or near high@ 640 res. While with all setting so low they make my eyes bleed, with 640 res, I get load times of 7:15. In the console, I get these errors.

Couldn't exec autoexec.cfg
(In red) item_shield doesn't have spawn function.

(In yellow, displayed twice) Couldn't find image for shader[no material]

(in yellow) couldn't find image for shader gfx/2d/crosshairj


com_spritef: overflow 128 in 128

(in yellow) Couldn't find image for shader icons/w_icon__turret

(in yellow) Couldn't find image for shader icons/w_icon_turret_na

(in yellow) Warning, reused image gfx/hud/w_icon_atst with mixed glwrapclampmode parm

CL_initCGame: 47.16 seconds.

com_touch memory : 77047742 bytes, 4msec

(is that 77 GB!!!)

anyway, taht long with my sys specs in BOTH high and low and ONLY in this mission makes me think that the mission has some problems.


SPOILERS!




PS: after the 2 jedi and the ATST in the Find the doomgiver mission, and the next room with assorted Stormies, I go under the stairs and find a hole with a floor, and looks like I should jump in, but when I do, the game locks. Hard booted after 10 minutes. Could this be part of the same problem?

RedArmy
03-30-2002, 05:55 AM
Specs
AMD 1ghz Athlon
ASUS v7100 Geforce2mx400 27.42 Drivers 32mb
SBlive!
256 mb Sd133 Ram


on every map so far, my system has loaded and saved in about 10-15 seconds, on a BAD day :D Now that I must find the "Doomgiver" I get 8:15 loads with all setting @ high or near high@ 640 res. While with all setting so low they make my eyes bleed, with 640 res, I get load times of 7:15. In the console, I get these errors.

Couldn't exec autoexec.cfg
(In red) item_shield doesn't have spawn function.

(In yellow, displayed twice) Couldn't find image for shader[no material]

(in yellow) couldn't find image for shader gfx/2d/crosshairj


com_spritef: overflow 128 in 128

(in yellow) Couldn't find image for shader icons/w_icon__turret

(in yellow) Couldn't find image for shader icons/w_icon_turret_na

(in yellow) Warning, reused image gfx/hud/w_icon_atst with mixed glwrapclampmode parm

CL_initCGame: 47.16 seconds.

com_touch memory : 77047742 bytes, 4msec

(is that 77 GB!!!)

ha I am a moron, tahts 77mb, right?

anyway, taht long with my sys specs in BOTH high and low and ONLY in this mission makes me think that the mission has some problems.


SPOILERS!




PS: after the 2 jedi and the ATST in the Find the doomgiver mission, and the next room with assorted Stormies, I go under the stairs and find a hole with a floor, and looks like I should jump in, but when I do, the game locks. Hard booted after 10 minutes. Could this be part of the same problem?

------------------------------------------------
I am now promoting myself to village idiot. Instead of editting, i quoted. Now, I fixed my load times. The moral is, DON'T CHEAT to get past anything. I used the no clip to get past the part where they were building one of those transports, got to the next part, and load times increased 50 fold. Went back and did it right, no prob. Anyone else with load probs noclip past stuff?

with all those errors, and years of being suspicious of any dev that says "Its your System" I jumped to too many conclusions.

Doppler
03-30-2002, 08:42 AM
Wow...you guys are talking minutes. That's hard to believe. My times are recorded, as mentioned above I would time my load times.

All HIGH video options, shadows simple, GL extensions off, 1024x768x32

Initial cold level load: 33.2 sec
Warm level load: 19.4 sec
Quicksave: .5 sec

"Cold" refers to first load of the entire game. "Warm" refers to subsequent level reloads, ie. after death or screw-up.

I have absolutely no problems at all. I did not realize people were now talking load times in the realm of minutes.

AMD 1.333@1.5, 3x256mb Crucial PC133, IBM 60GXP hd, SBLive 5.1, WinXP Home

Cypher
03-30-2002, 09:45 AM
lol my comp is been good for once-i got:

Athlon 1.14 Ghz
256 DDR @ measly 114Mhz FSB
Win XP Pro
40Gb Maxtor 7200 RPm
GF2 GTS 32MB

running @ 1024 x 768 @ 32 Bit @ highest detail and 2 x AA

runs fine, and load times r quite good

Iron Grenadier
03-30-2002, 04:27 PM
Ok Mr. Raven,


Where are the compressed files, that are uncompressed when I load a game?

Is it possible to take them and decompress them into the game Dir? Then, the decompressing will already be done, and load times should decrease, I hope. :/


I have P-3 850, 512 MB ram, 7200 RPM Maxtor Driver, and Radeon 8500, and My load times suck balls, to put it nicely.

EyeRoniK
03-30-2002, 08:40 PM
i have an althon 700, 320mb, g2, 40gb 7200, and i get slow loading times, its pretty obvious from all the posts that its not a ram issue, this game loads far slower compared to medal of honor and return to wolfenstein which both use the q3 ta engine, i dont know why this game takes longer, it feels about 20% slower,

ps these are the slowest forums i ve ever been on in 2 years!!

Doppler
03-31-2002, 09:03 AM
Slows forums, very... much ... so... must ... type ... faster

Picked up an AMD XP 1900+ yesterday, installed, and played JO. MY recorded times for loading:

Cold initial level load: 27.3 seconds (previous 33.2 sec)
Warm load: avg 15 seconds (previous 19.4 sec)

So changing my processor from AMD 1.333 to AMD XP 1900+ helped in changing the times. Again this is still with everything set to high, shadows to simple, 1024x768x16, and GL Extensions off.

Warm load was an average of all my death re-loads, for I never got the same time twice. They were roughly the same but not quite.

Whipped
03-31-2002, 09:39 AM
OK. I have put my slow load times dow to the fact that I run a voodoo 3 3000 and the game documentation actually states slow loading times as a problem.

Seeing this thread though, I have to wonder. Initial loads are fine (around 25 secs) and the first 3 or 4 quick loads after death are also fine. After that the load times increase to around 5 minutes.

I cannot believe that this is a system problem. It must be a game problem, if the same save game can load in 25 secs and 3 times later it takes 4 mins :(

Is the game not releasing some of these textures from memory and thus filling it up?

Please find a fix for this, someone. I have a Radeaon 8500 64MB DDR on the way, as I needed a new graphics card anyway. However, looking at this thread I wonder if my load times may get worse.

System :
Athlon 1 GHz
768 MB RAM
Plenty of free HDD space
Soundblaster Live 5.1!
Voodoo 3 3000 AGP

Ambience
04-01-2002, 04:51 AM
Tyan Tunder K7 (ung)
2x Athlon 1900+ mp processors
1 gig of PC 2100 RAM
SCSI Ultra 160 drives
GeForce 4 ti4600
OS XP Pro

Load times are Nill in multi-player but that's cause the game won't start for us SMP users and that's another story.

As for single player, this is the slowest loading game that I've played thus far on my computer. My game saves instantly, but load times are also in the minute range, and you'd figure they would be faster for a system of this caliber. Once I'm in the game, the FPS is excellent usually around 200+ in all places with FSAA turned off.

Is there a way to decompress the textures in order to get the game to load faster?

ph_ln
04-01-2002, 11:02 AM
I have a voodoo 3 and noticed the performance problem straight away

You can actually get the games to load quicker by changing ANYTHING on the graphics option page. I usually change the texture quality between High and Very high. Click Apply, the screen refreshes and games load normally.

HTH
Phil

Redvan
04-01-2002, 02:36 PM
Dunno what you guys are doing wrong, but on my Athalon 950mhz 32mb rage fury pro, 256mb ram, loads in no time, about 30 sec. what do you call slow?

Max Override
04-01-2002, 05:35 PM
I had/have problems with slow load times.

I disabled my Anti-Virus and the increased dramaticly. (Not as fast as I would like, but MUCH better.)

(Still can't get MP to load though.)

Time for a patch, eh Raven Man?

Scorpiuscat
04-01-2002, 05:41 PM
I have a 1.4gig Athlon, 512megs PC2100 DDR ram, ATi Radeon 8500, WD 10.2gig 7200rpm hard drive.

Load times are horrible, but game play on high resolution with all settings maxed is smooth as glass.

Initial load up is the longest, after that loads times are half of what they are on start up(which is still long)

This is a minor inconvenience, but one that I would like to see go away.

Spectre[S&D]
04-02-2002, 03:00 AM
hmmm I get 1 minute at most load times at highest detail at 1024x768 with my computer: P4 1.4 w/ 384 PC800 RDRAM w/ GeForce2 Ultra. The only problem I experienced on single player was the Yavin Swamp mission in which my fps slowed down a tremendous amount compared to the other missions (fog, and all those brushes kills fps).

Multiplayer = bad on high detail LOL and worst on highest detail. Sometimes my game stalls for about 3 seconds or I get sound lockups grrrrrrrrrrrrrrrrrrrrrr...

But, all in all, single player was played smoothly on my comp

Merkor
04-02-2002, 06:19 PM
Hi there,

could this stuttering and the long loading have something to do with a RAID setup in Windows XP?

I know that C&C Renegade has these RAID issues: long loading times (4min for me) and in-game-stuttering. I get long loading times in Max Payne also, but the Win98 compatibility mode solved that for me. Now it runs fine.

I do not have JD2, but I ordered it today. Wonder how it will run on my P41.8A (Nortwood), 512 MB RAMBUS, ATI 7500, SB Live and Windows XP Pro...

Keep u informed....

Merkor

Doppler
04-02-2002, 08:31 PM
Once again I'd like to post my times as I have updated my motherboard and memory. This was a planned purchase several weeks ago and have been awaiting the motherboard for 3 weeks. This purchase had nothing to do with attempting better scores with JO... just good timing. It finally arrived Friday and Sunday I installed it.

Motherboard: MSI KT-3 Ultra ARU (333)
Memory: OCZ 512mb PC2700 DDR
CPU: AMD XP 1900+
Harddrive: IBM 60GXP 40gb
Video: Geforce 2 Ultra
Sound: Onboard 6 channel

Initial load time: 24.6 seconds (previous 27.3 sec)
Reloads and new level loads: 13.2 sec (previous 15 sec)

All settings are HIGH. GL Extensions are OFF. 1024x768x32.

I begin my timing as soon as I hit the load button and see the graphic. I end the timing, well, when the level has loaded and I am live. I use a digital timer on my Palm Pilot for the seconds readout.

:atat: :atat: :atat:

HC - Exar Kun
04-04-2002, 05:25 AM
Well for better loading times some of you have it right....

your hard drive is the number one thing in your system that determines your speed !

not your cpu....not your RAM....all that extra crap is usless if your HD cant output it that fast....

:fett:

kirisute
04-04-2002, 07:32 PM
Yep, definitely slow.

Dual P3 1 ghz, abit mother board, windows 2000 professional, hardware EIDE raid, 1 gig Ram and GeForce 3. It loads pretty slow. I can go and get a cup of coffee while it loads the saved game. RTCW runs great. It loads fast as well. I don't know what's the difference. I don't know what to configure to make it better.

Tried this on AMD 750, 256 MB, w2k professional, ATI radeon. It runs like a dog. It takes forever to load the game.

dragon2k
04-05-2002, 11:37 AM
Firstly my PC Spec as everyone else seems to post it
P4 1500mhz 1536 mb ram 60gb 7200rpm hdd sb live platinum
creative g force 3 running under windows 2000.

I have never experinced any problems running any game at maximum resolution with all features enabled until I purchased JO.

On initial loads horribly long loading times with painfullys slow fps.
Having tired all the different nvidia drivers with my card nothing seemed to work. However I seemed to have stumbled across a solution the problem on my machine. I uninstalled my g force 3 and physically removed it from my system replacing it with a standard vga card. I then removed all registry entries and any software or files relating to my g force 3. I then reinstalled my geforce 3 and used the latest 28.32 nvidia drivers.

On restarting the game I set everything to default and switch on everything up to maximum gradually. I am now able to run the game seemlesely with everything on max exept for graphic detail which must remain at high not very high. I am now getting intial level load at 12 seconds and quicksave reloads at 7 seconds!!!!!

I can only assume that the previous drivers were interfering somehow with my card and by doing a fresh install set everything straight. It worked for me why not give it a try???

apache-vampire
04-05-2002, 06:58 PM
hmmm, well no reply as yet from the guys @ raven soft- sounds like a lot of bullcrap anyway-
best quote off this thread-made me grin anyway-
Iron GrenadierMy " My load times suck balls, to put it nicely" :p

bigmo24
04-05-2002, 07:54 PM
After I die, I can not load up a new game through quick load. If i go into the main screen, and then into the load menu, the cursor becomes very slow and jumpy. If I get out of the load menu, the cursor returns to normal. The only way I can load a game is if I change the settings to something else, anything else!! Yet, I have to do this EVERY SINGLE time I want to reload after I die. Does anyone know to solve this problem?

Thrawn05
04-06-2002, 12:37 AM
I have 256MB of 100MHz SDRAM. And I can't reload from a quick save.


Are you telling me, that I have get a system with 4GB of ram for this to work? If that's the case I have two words for this program.... BETA MATERIAL.


BTW: I'm using Very Fast display settings.

ctechinit
04-06-2002, 02:55 PM
last night allw as well, loads ok, then i go to get on a duel server, ok like 3 min later, i hear the begin sound, lvl changes then it starts loading all over again, 3 min later i said F it and crashed the game to get out of it...as the game is unloading i see a thing on my taskbar, "windows is resizing your swap file" seems the game is leaving some loose ends about, this is probably what is up, this is wigh a 1Ghz 256SDRAM GF4 TI4600, probably leaving crap all over the swap file, then has to resize it cause it didn't clean up well, xtra time comes from windows resizing its virtual memory...game could use a lil optimization is all, make it clean up after itself a lil better....

deassanchez
04-06-2002, 05:15 PM
I am also experiencing studdering and i am on a P4 2.0 @ 2.2 with a radeon 8500 (275/275) with 768mb of 800mhz rdram.

i managed to check the task manager and it said it was using 412mb of system memory

Brunis
04-07-2002, 09:32 AM
Turn Shadows to Simple or Off.. and if you only have 256MB system memory keep your textures at HIGH, VERY HIGH is BAD mkay?

RayNbow
04-07-2002, 10:25 AM
I'm running JK2 on a P3-750, 384 MB RAM, S3 Savage MX (with less than 16 MB mem) and the game itself works fine on low settings. However, when I try loading saved games, it takes 5 minutes to load it. Loading a level is no problem at all (less than a minute).

(And there is one other problem, I can't play JK2 MP: page fault in MXICD.DLL which is a DLL for my GFX card)

-RayNbow

wjb_2180
04-07-2002, 01:26 PM
I have a Geforce 3 Ti 500 and 1024megs of ram and I still get long load times on either high or very high settings

[*TK*]Mr.Kill
04-07-2002, 05:26 PM
System specs:

Operating System:Windows ME
Prossecor:AMD Athlon 1.2Ghz
Graphics card:32Mb Voodoo 4 4500 AGP
Memory:128Mb SDRAM
Internet connection speed:56k modem

I am running the single-player game on the defeault graphics settings and the game takes about 1 minuite to load. When I increase the detail and turn up the resolution to any higher than 640x480 the levels load up to about half-way across the bar and then it just freezes and I cant be bothered to wait any longer so I just press escape.

In multi-player though I do have a 56k but I only join servers with a ping of 270 or less(to prevent lag!). The levels dont take long to load, about 15 secs probably because I have turned down everything in multi-player(the res,detail and all graphical ****!).

My 1.2Ghz Athlon is...well you may not think so...but its slower that my old 800Mhz AMD Duron! And that has Win ME 128Mb SDRAM!

Please help me coz its spoiling such a great game:)

P.S:What am I supposed to do on mission 2? I know, I hate solving puzzles(and there are so much of them!)but i have completed the 1st obj. what am i supposed to do next?

krebsy
04-08-2002, 07:26 AM
I'm just about to apply the wickedGL fixes etc to test...

Spec:
256mb pIII 800
Voodoo 5500 with latest X-3dfx drivers
Win ME.

My issue is not so much the long load time (which is about a minute) but the fact that the music goes intensly choppy on the save game screen, and even though it lets me save the game as often as I like, it will only load one game. If I want to re-load a second time, I have to completely restart the game from cold.

Also, the intro (advert) movies in SP don't play (I get sound but no pictures) but they work fine in MP. MP gives no problems at all.

K.

[*TK*]Mr.Kill
04-08-2002, 07:53 AM
krebsy at last i have found some1 with the same probs as me!

scoobz
04-08-2002, 08:42 AM
You know it never ceases to amaze me how many people complain about bad perfomance of games and apps when they have a powerful machine.

It very nice having a powerful machine, but if you don't look after it, it's useless.

Don't always blame the games for having bad loading times. Look at your machine.

For instance, when was the last time you defragged your HD. In many cases this will improve things dramatically.

Also clean out all your temp folders etc etc....

And there are plenty of memory tweaks in the registry to improve file swapping and memory allocation to programs.

Don't always blame the game, Look at your PC first !

krebsy
04-08-2002, 08:51 AM
I keep my machine clean...;) q3 and EF, UT etc. all work fine with no problems. Load times on all other games are fine. There are several 100mb's free on each drive.

Like I said, I'm gonna try the wickedGL stuff and see what happens with it. If It's all ok, then I'll let you know.

K.

Kev Boy
04-08-2002, 10:56 AM
Why the HELL put all that RAM in your computer?!

I heard and read a couple of times that too much RAM even slows your computer down , believe it or not , the people i see here at the forums haveing slow loadings HAVE more then a Giga of RAM , and the 512Mb RAM users have a normal amount of loading , good thing i'm 1 of them.

I will post again tonight when i got the game , i will see if i got the problem , but the source of the "too much ram stuff" is pretty..good ;)

krebsy
04-08-2002, 11:35 AM
You can never have too much ram... :).

I used to have 380 ish MB in the box. The only problems I have had is where I have mismatched Ram types and the OS has had a fit.

Anyway, If any1 has any kind of problem with a voodoo card and JK2, install the WickedGL drivers.


My load times were about 1.5 mins. Now, 15 seconds.
I had no animated intros, now got them all. No stuttering anymore in cutscenes. No stuttering music anymore on the savegame screen. :) :) :) .

It all seems a hell of a lot better. Just copy your jk2sp.exe file and rename that copy to quake3.exe. Run the setup, tellit to install the driver and select Q3 from the list of games. Point it to your game directory, install the 32-bit driver and away it goes. Radically better. :)

K.

Kev Boy
04-08-2002, 06:48 PM
Weaker then some games but still beats AvP2's loading :p

T-Minus10
04-09-2002, 10:55 AM
the point of a tech help forum is to provide tech help.

Where's the official raven support?

HUGE LOADING TIMES
Win XP Prof

1.4GHZ Athlon
1024 PC2100
ATi Radeon 8500


please!

RS Antilles
04-09-2002, 09:13 PM
I too have a GeForce 4 Ti 4600 with 512 DDR ram and it still takes about 20 secs to load, but considering in the old days of Speccies and cassette decks I had to wait about 20 minutes for a game to load ( and half the times it failed) so todays waiting times are nothing, oh how fickle we humans can be! :p

murkish
04-10-2002, 12:32 AM
I am suffering load time problems also. It started when I entered Cairn-Assembly. I took a look at the size of my save games files. Prior to Cairn_Assembly they were around 1 MB, after they are around 10 MB.

I don't think this is a hardware problem.

murkish
04-10-2002, 04:51 AM
As I said earlier my save files were bloated(around 10 MB). I took the advice of someone's prior post and made a few changes to my graphics and then changed them back. This did not fix it immediately, but when it saved at the next checkpoint, I was back to 7 second loads. Also, the save file was back to about 1MB.

Llyarra
04-10-2002, 06:26 PM
This can't be the case here.

My Specs:

Athlon 900 mhz
512 RAM
7200 RPM HD
ATI Radeon DDR 64 meg

I run the game at 1024x768 with Very High Textures.

The game runs fine, the only slowdown I noticed at all (during gameplay) was in the swamps. Loading times for reloads and deaths is only seconds...no biggie.

Loading times for new levels is a minute or two maybe.

Loading times for my first saved game when I turn the game on is greater than 10 minutes or more!!!

Here is the strange thing:
When I am loading the first game if I let it get to 1/4 (which it does pretty quickly and stops) I hit escape and load the game again, then it will quickly go to half, hit escape again and load again and then it goes to 3/4 and repeat once more and it finishes loading in a matter of a minute or two...

so it's not RAM, it's something with the game.

Also, I am running XP Pro.

Chiles4
04-10-2002, 06:32 PM
Don't always blame the games for having bad loading times. Look at your machine. For alot of people I'm sure this is very true.

JK2 runs best with at least 256MB of RAM and a 64MB video card. I don't think people are catching on that newer games are leaving their older machines behind. Don't bother looking at the game's minimum requirements - it's just a marketing ploy to sell more games.

If you already have at least 256MB of RAM, for your next upgrade, think about a state-of-the-art, top-performing 7200rpm hard drive. Think about IBM or do some research into the top-performing ones. My IBM 60GXP doubled my disk throughput and made a huge speed difference in my box - much more so than cpu upgrades.

With just a 1.2G Tbird, 512MB DDR, an IBM 60GXP HDD and a Kyro 2, at HIGH detail my box eats JK2 up! I'm playing at 12x10x32 with very good frame rates.

And BTW, you can have too much memory if you're running Win98, like I am. Stick to 512MB with Win98 unless you know the tweaks.

By chance, has anyone with poor performance or load times tried using a large fixed swap file? You might want to give it a shot.

greves
04-10-2002, 10:00 PM
1.4 PIV running 256 ram (soon to be 512, damn rdram wiped me out another 80 bux :( ) with 64 mb geforce 2 and medium load times on very high detail all over, maybe 10 seconds or less, reloads almost instant.

jfan55
04-10-2002, 10:13 PM
My game is running on XP Home, 384mb ram, 3D Prophet 4500, and on everything all the way up, it loads in like 30 seconds, and quick loads in like 10 seconds...

Wulla
04-10-2002, 10:31 PM
I won't bother you with my comp specs (you'd laugh way too hard) but when I hit the Assembly level, my load time went way up as well, around 4 minutes to load a saved game! Then I passed to the next level and was back down to 15 seconds as stated a couple posts above mine. Is everyone else having problems on just that level? Or does it happen all the time? Just curious.

Triger Hapie
04-11-2002, 12:00 AM
Originally posted by ChangKhan[RAVEN]
Our loading times are actually very good, and our reloads are extremely fast. If you find this is not the case, I have bad news for you: your system does not have enough RAM. If you lower the texture detail settings from VERY HIGH to HIGH, you will see your loading times get much, much better.

You may say "but I have a 64MB card and 256MB system RAM!", that should be fine for a lot of the levels, but when you're using the HIGHEST level of texture detail, you're going to need more than that on some levels. If you have 512MB of system RAM, you should be fine with full-on cranked-up detail levels.

That doesn't solve anything, now does it? :mad:

T-Minus10
04-11-2002, 05:06 AM
not only does it not solve anything, raven's not provided any further feedback!

Given that this game is using a very similar engine to that in Soldier of Fortune 2, unless this bug is fixed, I'm sure Soldier of Fortune 2 won't be part of my collection.

Triger Hapie
04-11-2002, 06:10 AM
I think Jedi Knight: Dark Forces 2 was a bit better... :rolleyes:

SouLmaN
04-11-2002, 10:06 PM
well I managed to get my load time when I was starting the game from about 2 and a half mins down to about 20 seconds by merely changing the detail level from very high to high. Quick loads now also only take a few seconds to load up. My system isnt the most powerful one either
Specs:
Athlon 1600xp
GF2ti 64mb
256mb Ram
SBLive 5.1

Triger Hapie
04-11-2002, 10:11 PM
Well, I have the game set to fastest, everything looks like poo. The framerate is fine, but the loads are still over 4 minutes. Explain to me why it's called "quick-load" again? :rolleyes: I do have 128mb RAM and P3 900, but still, DETAILS AT LOWEST POSSIBLE EVERYTHING!:mad:

Chiles4
04-12-2002, 06:06 PM
There have been some posts about the QuickLoad option screwing up load times. I've been playing since it came out and have never used QuickSave or QuickLoad. From what I've heard in other threads, I'm not about to chance it either.

Of course, I have to deal with all the wackiness of the load/save menu: highlighting an entry and getting the wrong thumbnail, etc.

adzzz
04-13-2002, 09:47 PM
i get the slow loading but not at all times, only on certain levels & only at random times, its a bit weird tbh but i find that once it starts with the slow loading it always does it even if i try to reload it.. until i quit the game and reload it. but if i ever pressed esc during the slow loading and goto either the save/load menu, the mouse cursor always stutters and the background music/sound efects also get choppy. i dunno if thats cos im usin a v3 or wat as ive got enuff probs to worry about as is :> but thats normally the case with the loading on mine! :) btw all that happens with quiksaves and normal saves as i sed it depends on if it stutters in the save screens :confused:

digl
04-13-2002, 11:20 PM
I had regular loading times, with an Athlon TB 800, 128mb ram, geforce256 ddr and winXP
Today I installed a 256mb ram dimm and have a total of 384
It was great for loading times, now it loads pretty fast, I don't know why people with better machines than mine have slow loading times.

danskmacabre
04-15-2002, 08:11 AM
Well, I also have slow startups..
If it's a cold start (first time from the most recent reboot), it can take a couple of minutes...

A warm start ( played the game before a reboot) it takes maybe 30 seconds.

System specs.

Win2Kpro.
P3 750E
512 mb SDram
Geoforce 2 MX400
20gb 5400 rpm HDD.

Yeah, OK, it's not the fastest system in the world, but the Game itself runs very smoothly.

Just the start up and loading saved games takes ages.

I find it hard to believe that it's my System specs causing the problem.

I have plenty of other games on my system and they donot have this problem.

*Shrug*

Whatever, not the end of the world really, I can still play the game. I think there ought to be a patch to the game at some stage soon tho.

mib
04-15-2002, 09:26 PM
Originally posted by krebsy
I'm just about to apply the wickedGL fixes etc to test...


<SNIP>

and even though it lets me save the game as often as I like, it will only load one game. If I want to re-load a second time, I have to completely restart the game from cold.

<SNIP>
K.



I get the same thing on my system:

Win98se
256mb Athlon 1.4
Voodoo 5500 (official 1.04 drivers, tried 1.08 too)


At 1st I thought the game was crashing when reloading checkpoints and save games, (not level restarts), the bar would "hang" at the 1/4 mark. So I left it for 5 mins and it actually finished loading.

It's quicker for me to quite back to windows and reload the whole thing!

Initial loads take 20 seconds or so, but reloads take several minutes, but this only applies to checkpoint saves and quick saves. Reloading the beginning of the level takes only seconds.

Def. some strange bug.

Disrespect
04-15-2002, 11:28 PM
some people trip me out , i mean is 1 minute all that long ?.
i do understand the 4 minutes , i had that myself when i first installed the game . i was telling my buddy who also has the game that if i cant find a tweak to make it start up faster im not going to bother playing it . it was like 4 to 5 minutes . way to long for any game IMO .

I posted some of the changes i made in another thread that i started . i made changes to my config file that made the game not only playable but also increased my load time . the biggest thing was changing the detail to high instead of very high .
but some of the stuff i did in my config file increased prefromance alot . at least for me . now it takes about a minute maybe less to start the game up . about 20 seconds to load my saved games . i dont use quick save or quick load . but like ut i think that making the hunkmeg (cachesize in ut) or whatever it is called to half my memory, sped up the loading times . anyways just look for a post by me (some tweaks for jk2 blah blah blah ).
im not saying this will help every1 . but it did help me and i love this game now .

good luck to every1 else that is having problems . also for radeon people . go to www.rage3d.com in the forums look under pc gaming . there is alot of stuff there for tweaking the game to make it run better for your cards . i have the 7500 and it runs pretty damn good .

specs
win98se for gaming
winxp pro for sheets and giggles
1.2 athlon
256 ddr ram
radeon 7500 290/229 @ 310/245
sb live! 5.1
maxtor 7200rpm 2meg cache ide hd

peace peeps .
:bdroid2:

Grim_35
04-18-2002, 01:39 AM
I see that everyone is having a slow load up time or something. I heard there is way for the game to load up faster but i'm not sure how. A friend of mine said that you can change amount of use ram. I was told that the system is set on 70 - 80 something, but change the system so that it can use more ram. My friend saw it once. you have put the file into notepaid and rewrite the number and then replace the file. I'm not so sure. But you can also do this on RTCW. So if anyone knows what the hell i'm talking about. Please tell us what to do....... peace

Triger Hapie
04-18-2002, 03:33 AM
That's the misconception here. RAM DOES NOT MATTER! Maybe a little, but not like Raven is saying. My machine has 128MB RAM and it's loading in like 9 seconds for quick-loads. Other people have over 512 and the load times are like 3 minutes for them. It's not the RAM, it's sloppy coding.:o

Marshal
04-18-2002, 01:58 PM
I have an 1.4Ghz, 256mb ram ang Dell GeForce3.

The first loading of any save game is long, but, if I fu**up, and hav to load agin its fine.

Spykke
04-18-2002, 09:37 PM
My system:

T-bird 1.2 @ 1.2
ECS mobo
384mb cl2 Crucial pc133
Hercules GeForce3 (27.42 drivers)
Win98SE
SB Live! 5.1 Digital Player


I have everything on max but have vsync disabled, and run in 1024 x 768. Loading time is just over one minute, and Framerates vary between 35 and 90 depending on action. The only time the FPS has dropped to the 20s is the approach to the mine on level 2!

Quite playable, I thought...!?

:fett:

Iblis
04-21-2002, 12:01 AM
Ppl with slow loading times.Try adding this line to your config files.It helped my loading times.

seta r_preloadtextures "1"

good luck!:D

phantom_matt
04-23-2002, 07:47 AM
system specks

2ghz p4
512 mg sdram
win xp
geforce 2 64 mg

all options r on the highest setting and it takes about 15-20 seconds to make a lag game filled with bots. and about 20 seconds to join a online game cos i only have a 56k modem.


if any1 could start a ping reducing post that would be great.

killas
04-23-2002, 10:08 AM
HI,

I've noticed that Jedi Knight II only breaks up with AMD's...

Anyone feels the same ?

- Killas -
----------------------------------------------------------
" If you can't convince them, confuse them..."
----------------------------------------------------------

Harlock
04-25-2002, 07:11 AM
athlon 600
768 megs pc 100 ecc ram
gforce 256 32 meg 23.11 det's (fastest ive found for me)
soundblaster live x-gamer (original)
26 gig quantum fireball ata 66 5400rpm
cendyne 24x10x40 cdrw
linksys 10/100 ethernet
toshiba pcx1100 cable modem
win2k sp2

single player settings:
1024x768@85hz 16bit
high details

multiplayer settings:
1024x768@85hz 16bit
meduim details

no stutters,no lag,no long loading times. but as some have mentioned i keep a very clean system, i defrag once a week,empty temp folders every day etc. etc..
i was getting some random lockups when i first got the game but nothing now,the problem was heat so i added an extra fan and all was well.

T-Minus10
04-30-2002, 02:19 AM
Omega is a great man. He's released new drivers which FIX loading time problems w/ Radeons. I was skeptical but when I downloaded the drivers myself, my problem dissapeared.

Check out the site here:

http://www.omegacorner.com/

peace

Dark Sith Gold
05-01-2002, 04:31 AM
All Right! Thats Very Good News Good Work Omega And Thanks For The Link T-Minus10 :D

Xytrix
05-02-2002, 01:23 AM
Originally posted by ph_ln
I have a voodoo 3 and noticed the performance problem straight away

You can actually get the games to load quicker by changing ANYTHING on the graphics option page. I usually change the texture quality between High and Very high. Click Apply, the screen refreshes and games load normally.

HTH
Phil

Yeah, i have that same problem. I'm using a Voodoo 3 3000 AGP under Win98 with 256megs of ram on a 1.3GHz Celeron. The game is on Normal settings almost always, but High Quality ain't bad either :)

If i die in the game, I can restart at the beginning of the level in under 10seconds... but if i try at anytime during gameplay to hit F9 (for a Quick Load) the game will get about 1/4 of the loading bar, then stop, the hard drive activity light stops blinking too.

Whenever this happens, I just go to the main menu (because the load would've ended the current game anyway) and I goto the video options.

From the video options i can change just about anything that requires me to click Apply to reset the video. I can go from Normal settings to High Quality or simply click the button til it goes from Normal back to Normal and hit Apply (it will apply faster that way).

Once I load the game then, it works just fine, load time isn't as fast as it would be if i started the level over, but it's under 20-30seconds.

Xytrix
05-04-2002, 01:45 AM
Originally posted by Xytrix


Yeah, i have that same problem. I'm using a Voodoo 3 3000 AGP under Win98 with 256megs of ram on a 1.3GHz Celeron. The game is on Normal settings almost always, but High Quality ain't bad either :)

If i die in the game, I can restart at the beginning of the level in under 10seconds... but if i try at anytime during gameplay to hit F9 (for a Quick Load) the game will get about 1/4 of the loading bar, then stop, the hard drive activity light stops blinking too.

Whenever this happens, I just go to the main menu (because the load would've ended the current game anyway) and I goto the video options.

From the video options i can change just about anything that requires me to click Apply to reset the video. I can go from Normal settings to High Quality or simply click the button til it goes from Normal back to Normal and hit Apply (it will apply faster that way).

Once I load the game then, it works just fine, load time isn't as fast as it would be if i started the level over, but it's under 20-30seconds.


OK, my loading problems have been solved entirely. I was originally having not only loading problems, but problem reading the multiplayer menus in-game. Someone on the other board suggested a fix to the menus problem.

To fix the menu problem, I copied a Quake3 optimized WickedGL driver to my Jedi Knight II\GAMEDATA folder. It fixed the problem and I didn't have to overwrite any files, just simply added the opengl32.dll to the folder.

Later I began playing Single Player and I dont know why, but it began to use WickedGL's driver instead of the original OpenAL32.dll that came with Jedi Knight II. When I got in-game, I died to some sniper guys. I hit F9 forgetting that I recently had problems with Quickload.

TO MY SURPRISE THE QUICKLOAD WORKED!!!! I mean with the WickedGL driver, I know longer have any super long load times and it doesn't stop loading at 25% like before. I dont know if WickedGL works for those without Voodoo cards, but give it a shot, or just try other opengl32.dll files that might be for your card.

Shadow359
05-04-2002, 05:59 AM
Dell P IV 1.5GHZ 256 MB ram, 40 GB hard drive....

My save files got progressivley bigger and bigger. And it would take me 5 minutes to load up a level in the Asteroid Base.

Here was my process:

1) Uninstall JKII
2) DEFRAG the hard drive
3) Reinstall

~Helped marginally~

4) uninstalled AIM (YES I SAID AOL INSTANT MESSENGER)
5) Reinstalled AIM

Works like a charm...though now AIM sometimes crashes on me

Just how I fixed my problem...

Also...any reason why AIM and JK II would conflict to the point of freezing up my machine???

claudejulier
05-04-2002, 01:01 PM
Playing the other SciFi Game, which name I don't want to put in a Star Wars forum I noticed the same problem. And changing the graphic details or installing it on different pc's didn't solve the problem.
My Mhz 1000 with "SCSI 10'000 RPM-HD" and 384 MB RAM on Win98 PC and this old "other" game had an awful loading/saving time and sometimes unstable manners like lockdown's and so on and on and on...

Now with all the people loving this game I wonder why Lucas Arts didn't cross-check with other work they delivered.

It's sad because I don't like playing Jedi Knight II anymore. It's boring (every level looks somehow the same with the same baddies and with all these slow and unstable situations I should send it right back to George Lucas to give me my money back!
I will never buy a Lucas Arts so fast again (at least before getting experience from people who bought a future L-A-Product).

with your episode II you managed to get me to like the movies again, but with the games like the marketing-release of the latest monkey island you simply pushed me away...

asx
05-05-2002, 03:20 PM
it has occured to me that almost everyone has an AMD and several have radeons and <GF3ti500

the rest probably have a shoddy hdd

P41.6A@2.24
256mb SAMSUNG DDR333
Geforce 4 ti 4600 (of the VT flavour)
a year old 40GB IBM (not sure of model)

cold load: 22.48
warm load: 1.12

have a nice day:D

ZakTheEvil
05-05-2002, 10:47 PM
I have a dedicated gaming machine that has nothing but games on it. No antivirus, no startup items, etc. It's an Athlon XP 1800 box with 512MB of DDR RAM, GF4 Ti 440 (128MB) and a nicely fast WD 7200 ATA100 drive and the OS is WinXP Pro. Well, the first time I load a game it takes like very, very long. Next loads/reloads are faster but still longer that the worst offender so far: UT and most other games I had played so far. I mean I can live with that, I'm not really complaining but I bet the slow load times have little to do with machine configuration.

Zak

disenter
05-05-2002, 11:51 PM
hi guys, i also have a voodoo 3 3000 agp, on xp pro, the game runs ok, load times are ok.. BUT...
i have this problem that once i am playing the game, if i go to save it, it gets very jumpy, DOES allow me to save. BUT, if i die, an either 'click to restart', or attempt to load a savegame from the menu, it dies.. crashes back to windows, and the gamma in windows is then about 10x higher than it should be... going to the 3dfx color settings manages to clear that back to normal, but it seems that the only way i can load a previously saved game, is to completely exit the game, and then reload it, an then load the savegame, else it either dies, or becomes stuck, at which point im forced to escape back to the main menu and quit the game....

Any idea's on how to fix this ?

I should mention also, that i am using the 3dfx Underground 1.06 alpha drivers from voodoofiles.com in XP also, as the 'real' drivers do not allow for opengl / glide in XP properly.

I read about the wickedgl fix, but the thing is, wickedgl dont support WinXP last i looked... will try getting hold of that version of opengl32.dll an sticking it in the directory though.... anythings worth a shot at this point... it pisses me off!! i hate having to reload the entire game just to load a level.. thats bull**** *shakes head*
let ya's know if it improves... and yeah any other idea's for voodoo 3 3000's on this game would be appreciated (apart from the rubbish dump!) :)

sys specs are:-

Athlon Thunderbird 800mhz
Asus A7V Via Apollo KT133 M/B
512meg SD-Ram
Voodoo 3 3000 AGP
Soundblaster Live!
C-Net 10/100 NIC
Flyvideo 2000 Tv Capture Card
Ricoh 32x12x10 Burner
Sony 40x/52x CD
2 x Western Digital 20gig 7200 rpm drives.

warlock7890
05-06-2002, 05:12 AM
My Probs are all Multi Player, the single game runs awesome. MP gives me endless crashes ( or they are very long load times and i cant tell the difference Oo)

I disabled virus stuff, shut down my ram manager, and everything else but mouse proggie and Zone alarm. I cant get out of the score screen usually, total freeze. I have 81% resourses when i start JK2.

1 gig athlon
192 RAM
sb live value
GF2 MX 400

Im gonna try disableing some options........... This blows.

Nocturn
05-07-2002, 06:47 AM
p4 1.5
512mb ram
gf3

On anything above medium detail accross the board i get really nasty jitters. Only this and MOHAA do this to me. All other games I have, I can crank the detail. A 'No-CD' patch would probably help a lot. Who do we have to bug the hell out of for that?

Ishmael00
05-10-2002, 02:05 AM
I just started suffering very long load times on saves as well.
You guys might wanna confrim the following is the same for you:

All saved games were about 1-2M a piece. After I ran the 1.3 patch my saved games jumped right up to 11-16M a piece! That's insane because it takes several minutes before the blue loading line even shows up! Plus there seems to be cursor stalling in the load/save menus as well.

This also started happening on the 'Doomgiver' level.

Anyone else have the same symptoms?

(PS-my system's been running this game great up until the patch was installed)

NASA Tiger
05-12-2002, 02:05 PM
Just throwing my times out. I returned JK2 a week after I bought it due to the absolutely abysmal load times. I decided to give it another try.

My system:

AMD 800
448 megs RAM
Voodoo5 64 megs
3 7200 rpm HDs
1 gig swap file
Windows 2000 Pro
+ latest drivers, patches, etc.

My load times when I first got it were 5+ minutes. At the time I had 192 megs RAM. I bought another 256 megs the other day and gave it another try. Load times now run about 4 minutes. Still absolutely unacceptable. Every other game I have (UT, RTCW, etc) doesn't take nearly as long to load, 20 seconds max. I've just been running thru the early levels on God mode so I won't die and have to sit around waiting for the game to reload.

The only times I've gotten somewhat quick loads (about a minute) were times when I died or reloaded at the beginning of a level. I'm not sure what my graphics settings are, but I'll take a look. I know I'm not running it any higher than 800x600, and I'd wager I'm not running it at very high texture detail.

Chris

Claatu
05-13-2002, 04:34 PM
No load problems here; "Cold" load 20-25 seconds, "Warm" load 5 seconds. All details maxed on 1024*768 resolution.

Athlon XP1800+, WD 60GB 7200 rpm hard drive (ATA100), ASUS A7V266-E mobo, 512 MB DDR Crucial memory. 52 speed cd player, Win 98 SE.

TheDesertFox07
05-18-2002, 02:32 PM
I have 512 RDRAM. My loads are very fast. Firt loads are prolly 5-7 seconds, reloads are practically instantaneous.

OneDrop
05-21-2002, 04:32 PM
lol.....this thread is just about who has a better putter.....and almost none of you have supplied information about ur hdd which just shows how low your computer knowledge is...
I have:
WindowsME(lol)
celeronA 533 (1st gen, non coppermine), 128 mb PC133 sdram, geforce 2mx 32mb, and IBM 7200 UDMA100 40GB HDD....
my loading times are....intiial load is about 50 sec, every warm load is in about 25-30 sec.....so what *&#^(*&$# is wrong with some of you... i wish my game ran as nice as my loading times are (relatively)....cause whenever i get in one of those open levels with tons of opponents...my fps drops to like......5fps :D maybe even less...had some troubles finishing this game (without cheats too). So as someone told you....as for loading times....hard disk is the most important issue..doesn't that actually make sense to you guys???

Go brag about your bull**** computers somewhere else...this post was why the loading time sux.....not....what kind of computer do you have!!!!!!!!

Darth Caedes
05-21-2002, 06:07 PM
I have a 16mb Voodoo3 and 250mb ram.. I run JK2 CRANKED up.. And it runs really ,really well! Surprisingly. Sure, it stumbles with FPS.. But ffs, I don't even beat the min requirements.

No other game has looked so good on my old crappy computer. Ravensoft are Gods.

-Darth Caedes-

zweistein
05-21-2002, 08:05 PM
You guys are crazy.

I have an 1.2 Ghz Athlon (C), 256 Mb PC133 RAM, and, yes believe it or not, a good ole' Voodoo 3 Card (16 Mb). The game runs just fine with all settings on high and a 1024x768 resolution. My loading times are around 25s (timed) and subjectively this does not seem too long.

Maybe, the secret's in my 2x40 MB (5400 rpm) RAID system (stripe).

Enjoy the game!

:horn:

-=BoJ=- TYsON
05-22-2002, 05:53 AM
some of you guys have better systems then me, but I get better load times, usually around 20-30 seconds!

*AMD ATHLON 1800XP

*WESTERN DIGITAL 120 GB HD @ 7200rpm

*512 MB DDR RAM

*nVidiA GeForce 3 64MB Ti500

MadCowRunner
05-25-2002, 11:02 PM
My load times are fine on my PIII 800/ 256meg RAM/ 64meg GeForce 2/ 7200rpm 60gig HD. The problem I have is that mainly MP and occasionally in SP, occasionally (read as: way too damned often) the framerate will drop from ~50fps to ~2fps; the music and sound stutters, and the game hangs for about 2 seconds.

Anyone else have a similar problem? I wonder if my soundcard has anything to do with it (it's a POS soundblaster ripoff...). Q3:A, UT, and RTCW all work fine, but JK2 and MOHAA both do this crap to me (MOHAA does it mainly in singleplayer).

x^n
05-27-2002, 04:20 AM
I was having some dog @$$ slow loading times for a while until I reinstalled windows and defragged my drive after EVERY software installation. It took a while but now my system is ready for disk imaging and load times for JKII are lickety split!

King_Baboobab
05-28-2002, 07:21 PM
I run a p3 500
128MB ram
16MB graphics card

and the entire game runs appallingly, even set on the very lowest graphics setting

I pity anyone who thought that they could run it on the minimum spec, because I have enough trouble running it with an extra 150MHz over the minimum.

there just seems to be so much hard drive activity, its almost constant. If anyone knows how to fix this, could they please reply

x^n
05-28-2002, 11:23 PM
If your hard disk is thrashing like a shark in a feeding frenzy then you really need to visit crucial.com. And a 16MB video card just isn't gonna cut it these days. Sorry dude.

illimiter
06-01-2002, 04:45 PM
Turning of Anisotropic Filtering and Detailed Shaders significantly reduced load times on my machine. I keep them on though since even with them on I get an initial load of about 30sec and subsequent loads of about 10sec (subjectively guessing the times).

Sinister_Evil
06-02-2002, 09:50 PM
My pc is crap compared to some listed in the thread but i get a nice 40 sec cold load and an even better warm....the only prob is that quik save takes more time that it would to access the menu and save from there...and just to give credit to some in the thread i have a 7200 western digital HD

Jed Dye
06-05-2002, 08:44 PM
System:

Tandy 1000TX
768KB Ram
Tandy 16 color EGA card
20Mb HDD


my loading times are 52 hours. In fact, I haven't played the first level yet.

Protuber
06-06-2002, 04:48 AM
My system:

AMD XP1800+
Samsung DDR2700 512Mb
Leadtek 250 Ultra (Ti4600) o/c 315/702
IBM 60Gb AVVA07
SB Audigy
WinXP

Load time about 5 min. Quickload time is fine. Game perfomance very slow about 20 fps (on my system :confused: ). Where is the patch???
May be try to re-install WinXp :)
BTW Soldier of Fortune 2 has same problems on my system.

bookgrub
06-17-2002, 12:46 AM
So many people are recommending large swap files as a way to boost performance.

Well, depending on the system, maybe - but check your UNUSED PHSYICAL MEMORY and SWAPFILE IN USE counters first.

my system:

duron 1ghz
256 ddr pc2100
8gb dma33 ide
epox 8kha mobo
84mb swap file (yes, that's right, not 384)

After 3 days solid of lan gaming on ghost recon, cs and ut (didn't have jk2 then) with NO RESTARTS on win98 orig, I had used only 47.4mb of my swap file. A large swap file is no good unless you know you'll need it - otherwise it's just taking up space. For win98 use sysmon.exe to monitor these usage stats - not sure what the 2k or xp equiv. is.

The "need large swap file" fix is _mostly_ a hold over from the bad old days of Unreal or quake 1/2 with 32mb ram etc. When you're talking _at least_ 8 times that much ram nowadays, it doesn't often apply.

Bookgrub

hiawathaboy
06-18-2002, 01:49 AM
My load times were multiple minutes when running in XP Pro. I dual booted to Win98 and the load times are always fast (20-40 seconds for long loads).

Before dual boot:
1X100 GB partition (NTFS) running WinXP

After dual boot:
2X20GB partitions (FAT32) running Win98 and WinXP
1X60 GB partition (FAT32)

AthlonXP 1600+
Shuttle AK31 rev3
WD 100GB 7200 rpm
256MB pc2100 DDR
Geforce 2 MX (32 MB)
SB Live! 5.1

chopp3r
06-18-2002, 06:43 AM
win 98 se
p4 1.7 512 ddr333 ram
Gigabyte mb Sis 645 chipset (latest agp patch applied)
IBM Deskstar 60GXP 40GB hard drive
Geforce4 ti 4200 128 mb ddr (new dets 4.13.01.2942)

fresh defrag, 1 gig swap file, have experimented with agp aperture size, texture detail, com_hunkmegs, reinstallation nothing helps...same approx load times no matter the graphics setting
PLEASE wtf is the deal? Also I have nothing else running besides JKII!
My load times are 5 minutes approx!!! I just got this game and only played a few times before applying the 1.03 patch....seems like the load times started getting bad around that time...but I am also just about 1/4 through the game...I die so much that most of my time is wasted waiting for the game to load...like the snapshot will be there and the saber progress meter takes forever(5 minutes or so) to come up...when it does it loads fast if that means anything?
Also when I die then ESC and load again the sound stutters for a while...sound also stutters when I quit the program.
please help I am goin inSANE
thanks

****UPDATE
Well 1 thing noone has been mentioning- at what point in the game is this long load time hell happening?

I experienced the worst of my load time woes on the level..Nar Shaddaa Streets....It has cleared up for the time being and I am back to very reasonable load times...30 secs maybe cold..5 secs warm-
hopefully it is just a problem with ns_streets??????

cya

Chiles4
06-21-2002, 05:57 AM
I haven't read thru this whole thread and it's been a long while since I last posted in it but here's some food for thought...

I just upgraded my motherboard from an older KT266-based board with FSB at 133 to a KT266A board with FSB set to 150. Also upgraded from a Kyro 2 with 64MB to a highly overclocked GF3 Ti 200 with 64MB.

Result? Level load times were exactly as they were before!
Cold: ~45 seconds
Warm: ~10 seconds.

I'm using Win98SE. First system had a large fixed swap file and second system had no fixed swap file. And still no difference in load times.

This led me to the conclusion that (at least for me) load times were completely dependent on hard drive speed. My IBM 60GXP 7200rpm drive benchmarks identically on the old and new systems with HDTach (free download - see google). This makes sense considering it is the slowest component on my PC.

With HDTach my IBM 60GXP comes in at an average read speed of ~39MB/sec. You might want to try this utility and compare your avg. read speed as well as your load times to mine. When I upgraded from a 2yr-old 7200rpm drive to a 1yr-old IBM 7200rpm drive, the speed of my machine increased dramatically.

No offence intended but if you're getting several minute load times, make sure that DMA is enabled on that drive. HDTach is a good way to confirm this as well as tell you how fast your drive is. If don't have DMA enabled on a hard drive, HDTach will come back with pitiful 5MB/s average read speeds.

One note about HDTach: you have to turn off auto-insert on all CD-type drives before running it or it will puke.

FalloutGod
07-22-2002, 05:48 AM
USELESSS...............

Simmy241
07-23-2002, 11:01 AM
I have an Athlon 1.6
512 Mb Ram (non-DDR :mad:)
Windows XP Pro
Created a second partition for running games ONLY on with a fixed swap file (2 1/2 x your total RAM is the size you want) created on both partitions.

GeForce 2 MX 64Mb DDR :mad:

Sound Blaster LIVE! 5.1 Sound card

Running 1024x768 32bit

Load times are awesome even for saves.

Not choppy at all.

I did notice a difference at one point though. I tried running in Window mode and had my shadows to max and it was HORRIBLE!!

I changed back to FULL screen and I got my performance back WITH shadows set to max.

SamuelDravis
08-07-2002, 10:03 AM
i have a 866mhz system with a 40gb 7200rpm HD, radeon 7200 and the game runs fine maxed out exept for the volumetric shadows.
the load times for me are about 1-2 mins.
the increase performance for me might be because i am using VirtualDrive. it is a utility that copies the cd onto your HD, so that it acts like a regular CD-ROM drive in windows explorer. so it runs the cd at about 200x.
you can order it here (http://www.farstone.com)

mich2112
08-18-2002, 03:31 AM
Originally posted by murkish
As I said earlier my save files were bloated(around 10 MB). I took the advice of someone's prior post and made a few changes to my graphics and then changed them back. This did not fix it immediately, but when it saved at the next checkpoint, I was back to 7 second loads. Also, the save file was back to about 1MB.

I have the exact same problem as you. The files got large and the quick loads have become 75-80 seconds. I have a p4-1.7 GHZ with 256 MB RAM and a Geforce 2, 256 MB card. I'm running at 800x600 resolution.

My started at the Cairn_assembly area as well.

oodbnar
09-02-2002, 09:33 PM
my loading times are very fast
i have 512DRR and a GeForce 4 Ti4600 and its fine 4 me

darrenhudson
09-09-2002, 10:34 AM
again i am experiencing the same delays in loading and saving games. again i have a windows 2000, voodoo 3000 card, 256 ram fairly ok pc, the game plays fine once loaded regardless of the resolution, graphics details etc.

Yes tweaking the settings from medium, to high or very high, does speed up the loading times, but eventually affects the color settings of the pc once I have exited from the game. My fix has involves restarting the game if i want to load a saved game. plenty of saves etc.

there is mention that windows maybe better suited to the game which i will try shortly.

darrenhudson
09-09-2002, 10:36 AM
again i am experiencing the same delays in loading and saving games. again i have a windows 2000, voodoo 3000 card, 256 ram fairly ok pc, the game plays fine once loaded regardless of the resolution, graphics details etc.

Yes tweaking the settings from medium, to high or very high, does speed up the loading times, but eventually affects the color settings of the pc once I have exited from the game. My fix has involves restarting the game if i want to load a saved game. plenty of saves etc.

there is mention that windows 98 maybe better suited to the game with the voodoo card which i will try shortly.

.Templar.
12-09-2002, 05:30 AM
Well I dont understand why you all are loading so slow on such fast computers, i havent tried single player with this athlon 1.1ghz, but when i played sp my comp was an Intel Celeron 800mhz, windows ME, 512mb SDR RAM gf2 mx400 on 800x600 res with all settings turned up and the longest load time was probably 30 seconds, and thats from when i first boot the game up, and yes, ALL SETTINGS UP, i rarely had any fps issues, the lowest it got was probably 15-20 which is very easy to deal with

NuclearDoDo
12-21-2002, 12:31 AM
I have gone all over this forum looking for the answer to my problems and all i find is ppl having mass problems of their own which are at least in some way a variance of mine.

I'm beginning to think its the stupid line of sound cards that Creative put out years ago, the Soundblaster live series. Nearly Everyone who has a somesort of lag/load problem has a Soundblaster card. I think its about time that someone at either Microsoft or Creative or Lucasarts or even Raven Software put their fu**ing heads together and put out a patch. A program that has this many complaints around the world definitely should not have been released without an optional patch yet. To all the pansy-a$$ corporations I am officially giving you the finger to shove up your capitalistic a$$holes.
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Alesh
01-08-2003, 12:43 PM
I have and Athlon XP 2000+ (1666 Mhz) Geforce 4 mx 440 sound blaster 5.1 and 256 Mb of ram (ddr 333 mhz), and it loads slowly, comparing this pc with the one i had the time i bought JO (Athlon 900, 256 Mb of ram (133 mhz), geforce 2 mx 400 and sound blaster live! value), the loading times are almost the same, and i think i had the settings at max with that one too.

One thing i notices is setting "com_hunkmegs" to a little les than your ram mbs might help a little (don't expect much).

AAstaroth0
06-03-2003, 07:43 PM
I actually have the opposite problem, at least opposite to what everyone else is stating. My initial loads are fine, but on certain levels (IE First Cloud City level) the Reloads lock up. The initial load takes maybe 15 seconds, but I've left it reloading for over half and hour (just to see if it would load) and it never gets beyond about 1/4 of the way across. I have a VooDoo 3000 (Yes, I know its old, but I don't play alot of games, so it works for me) with 512 MB of PC 133 RAM, with an AMD 1ghz processor on Win 2k Pro. Just thought I'd throw that out there if anyone knew of anything that could cause that.

AngryCookieman
07-14-2003, 02:02 AM
This problem is not an amd or voodo problem. I was having it with a pentium 4 and nvida gf2. I fixed it by going back to the 44.03 drivers from last year. Now I cold load in about 20sec and warm load in maybe 5. I think that the newer drivers are not really optimized for the geforce cards, just the fx series. This also fixed the extreme lag in the menus and in-game video problems I was having. I suspect a similar problem with the other cards drivers. :D And to the person who said it was creative's problem, i'm using the audigy2 with no problems at all, and the sound is great.;) Hope this helps someone

Zubaz
07-29-2003, 07:32 AM
i have windows xp service pack 1, 128 mb ram AMD athlon 1600+ with a geforce 2 mx with latest drivers and i get awesome load times on 1024x768x32 on very high. Introduction 23 seconds, death 5 seconds, quick save/load almost instant!

big-cross
10-12-2003, 09:13 PM
specs
p4 3.0 h.t.
64 meg nivida card
512 mg ddr 3200 ram
5400 rpm hard drive

as of right now i am building that computer part by part (on avery pay check i put some thing better in it) back to what was saying,
had slow load time but only after i did a lot of downloading (stuped kazaa) but i got this program from kazaa it's cald pc booster. i really dident think to much of it tell i tryed it. it did good really good. my pc now run so much better with faster load time.
give it a try you might like it.:compcry:

p.s wacht what you get from kazaa it may be a virus. keep bull dog(your kazaa anti-virus) or your anti-virus up to date.

over and out

eniaC
10-27-2003, 07:34 PM
System:
Dell Dim. 4300
1.4 P4
two 256 sdrRAM sticks (cant add any more)
GeForce 2 MX/MX 400
Virtual Mem. set to 1676 (don't let windows manage)

I have perfectly fine load times and FPS rate's with this lemon, surely you can do better.

1)delete cookies and temp. files regularly.
2)crank up that VM
3)set details to high not very high
4)turn detailed shaders off.
5)set shadows to simple
6)wallmarks and llightflares off

With these setting you can still enjoy the beautiful graphics along with good performance, but tweaking and adjusting to your own system's needs and running different settings is the best way to find the settings your sustem runs best.


:r2d2:eniaC

*edited* Oh yeah, my Cable conn. plays a imp. part in my load times (downloads are about 176kbps on average, don't really know my rate and all that jazz)