View Full Version : SP Campaign

04-16-2002, 10:37 PM
I am currently in the process of developing a concept for a new SP campaign for JKII. Eventually, I want to bring that concept to life. Of course, having hardly any level design and/or modelling and skinning experience this would seem a daunting task, but I have high self-confidence. :rolleyes:

My goal is to create a series of missions strung together by a storyline with the occasional "cutscene". You are to play a Reborn that survived the destruction of the Doombringer who eventually is converted to the Light Side of the force.

My question is, should this be in theory possible, after the SDK has been released? Basically it is just taking existing material and reforming it into something else, right? I've heard that doing cutscenes in Quake3 is mighty complex, but it is evidently possible, from what we've seen in the main SP campaign.