View Full Version : Graple Hook!
04-17-2002, 03:57 AM
When the SDK comes out i think i will start working on a graple hook Mod...anybody thing this sounds good? and anybody remember how the JK Graple mod was made?
aslo we need these Charecters!
:speeder: :boushh: :wookiee: :snow: :guard:
04-17-2002, 03:59 AM
omg plz no.....
04-17-2002, 04:06 AM
I've actually suggested a barrel mounted grapnel alt fire for the Bryar that uses 40 ammo to use with some positive responses.
This was, of course, a facet of a suggestion I had made to run a class system which restricts gun players from having force powers, and jedi's from using guns.
When you think about it, a grapnel in JK:O is no more ridiculous than a storm trooper with a PLX-1 missile launcher having force jump 3. In fact....its a little less ridiculous.
04-17-2002, 04:08 AM
i was just thinking for a Mandalor Mod...No force but different weapons and a grapple hook and a jet pack....even if no Mandalor mod i will still make a graple hook and if people want ti they can have it!
04-17-2002, 04:09 AM
I dunno about them graplling hooks or grapnels or whatever... but those class systems look pretty darn interesting.... in fact.. Classes are a MUST.
04-17-2002, 04:15 AM
i like the classes idea.... grapple could balance it out.... but just throwing a grapple into jo is pretty lame but to each his own... make ur mod just make it great =)
04-17-2002, 04:16 AM
What Ive been thinking of is instead of a class system a character system.
You play Luke, you get light stance, mind trick, level 3 jump, and absorb. Also you can use light weapons (pistol, blaster)
You play Lando you get no saber stances, no force, but acess to all weapons including some youd have to add.
You play Palpatine you get no saber but insane force powers.
I think you guys get the idea...
I kinda got this idea while thinking of this matrix mod for half life... it was pretty cool, you couldnt have more than one of one type of character and you could buy stuff.
04-17-2002, 04:19 AM
Characters are ok but they remove the possibility for customization.... what if I want to play with Luke but instead of having absorb I prefer something else?
I think Classes are much better.
Each class would have their own traits and you would use the normal point buy method.
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