View Full Version : 'bullet' dodging effect in SP?
04-20-2002, 12:47 AM
Just kind of noticed that if you get shot at with a disruptor rifle, kyle will sometimes do some sort of Matrix stunt and dodge the fire. Is there anyway you could make it do that more often, and with other weapons?
04-20-2002, 01:47 AM
Yeah. I've noticed that too. It'll activate force speed and auto-dodge the shot. It'd be nice to know exactly how that works.
04-20-2002, 02:54 AM
In MP it happens when you use Seeing. You will dodge Sniper shots.
04-20-2002, 09:28 AM
hey, well, use the console option 'timescale x' (replace x with a number, below 1 slows down time above 1 speeds it up, by whatever multiple u put in)
and if you want a major tripout, in multiplayer, enable cheats, go g_speed 9999, g_gravity 100 and timescale 0.05
its mega funky :)
04-20-2002, 12:13 PM
hehe, i'll have to try that. but still, in Single Player, is there anyway to edit that effect to be more frequent?
04-21-2002, 09:46 PM
Hmmm. I was wonderign the same thing
04-22-2002, 04:03 AM
Does anyone know how to change the gravity in MP?
vBulletin®, Copyright ©2000-2015, Jelsoft Enterprises Ltd.