View Full Version : controls mapping(best configuration?)
04-22-2002, 01:59 AM
How do you all configure your controls? I'm looking for a way to get all the key things close together so i dont have to reach across the keyboard to f1,f2,f3...etc for force powers and such. How have you all done your mapping? As of now the only thing i have done is made ctrl=jump, and straffing to be just left and right. I'm still thinking about how to do everything else. any advice is appreciated, thanks
04-22-2002, 02:10 AM
I personally use the following controls:
z,x=change force powers
f=use selected force power
q=use current inventory item
],[= change inventroy items
shift=change saber stance
I'm a light side jedi, so i've bound the following keys to some light force powers that i use alot
Well, that's what i use
movement is the default, but:
in SP I mainly just use push, speed, and pull
04-22-2002, 06:41 AM
stay away from your arrow keys as movement. they don't always work together. Instead try to used wasd or esdf and bound force powers to keys around them
04-22-2002, 09:31 AM
like every1 else i reckon i have the BEST config for FPS, its so easy to use, and you can activate FORCE POWERS without a seconds fuss...
been using the same BASIC setup since DUKE NUKEM 3D, trust me this is best
games played using setup: DUKE NUKEM, TERMINATOR2, JK1, HL, CS,TFC, MOH and now JK2
its very flexable, A=FORWARD Z=BACK S=JUMP X=CROUCH
then the CRTL and ALt to sidestep
i use Q and W to throw grenades in CS and TFC, but have FOUND IT GRRREAT to use Q =F PUSH W=F PULL
finally i use the WHEEL MOUSE to select FORCE POWERS!
04-22-2002, 09:41 AM
good god,.... that has got to be the absolute worst conceivable layout possible, (lions)
it's illogical, and contorted,
E = forward
D = backward
S = strafe left
F = strafe Right
A = crouch
SpaceBar = Jump,
Shift = Use
Y = Chat
U = Team Chat
W & R weapon scrolling
Z&X force scrolling(that could be better, probably)
mouse wheel force push and pull,
one side button to activate force power(s) and the other to select the saber.
04-22-2002, 09:51 AM
its your layout that makes no sense :-))
E= forwards is okay, but A= crouch? wtf mate
mine is greeeeeeeeat, i KEEP middle finger on A,Z to move WHILSt always being able to USE FORCE POWERS, JUMP, USE ITEMS without lifting hand away from the key board!!!
i also use my 5 button mouse to the MAX! using the mouse to WALK, SCROLL FORCE POWERS ETC :p
04-23-2002, 10:01 PM
Here are the essentials for my config (which is constantly evolving):
bind e "+forward"
bind d "+back"
bind s "+moveleft"
bind f "+moveright"
bind SHIFT "+movedown"
bind SPACE "+moveup"
bind MOUSE1 "+attack"
bind MOUSE5 "+altattack"
bind h "weapon 13" //Thrown weapons
bind c "weapon 6" //Heavy repeator
bind v "weapon 8" //Flechette
bind 1 "weapon 2" //Blaster pistol
bind 2 "weapon 3" //Balster rifle
bind 3 "weapon 5" //Bowcaster
bind 4 "weapon 4" //Disruptor rifle
bind 5 "weapon 9" //Merr-sonn
bind 6 "weapon 7" //Demp-2
bind z "forceprev"
bind x "forcenext"
bind MWHEELUP "force_throw"
bind MWHEELDOWN "force_pull"
bind MOUSE2 "+force_grip" //Activates selected force power (lightning/grip/drain)
bind MOUSE4 "vstr forcecycle1" //Cycles btwn 3 force powers with each button press
bind r "force_rage"
bind t "force_speed"
bind g "weapon 1"
bind ALT "saberAttackCycle"
bind CTRL "engage_duel"
//COMMON FORCE1 CYCLER - GRIP --> LIGHTNING --> DRAIN
set forcecycle1 "vstr grip1"
set lightning1 "echo ^1LIGHTNING ^4DRAIN ^4GRIP; bind MOUSE2 +force_lightning; set forcecycle1 vstr drain1"
set drain1 "echo ^4LIGHTNING ^1DRAIN ^4GRIP; bind MOUSE2 +force_drain; set forcecycle1 vstr grip1"
set grip1 "echo ^4LIGHTNING ^4DRAIN ^1GRIP; bind MOUSE2 +force_grip; set forcecycle1 vstr lightning1"
The thing I don't like about your setup 3-Lions is that you need to use one of your movement key fingers to jump! Makes more sense to have all 4 (or 3) movement fingers free and jump with either your thumb or pinky.
By mapping forces that require a button hold (lightning, drain, grip) to the mouse, I again, free up my movement hand so my movement isn't inhibited while using these powers.
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