View Full Version : Curved Surface Compile Problem
04-23-2002, 11:48 AM
I got a map that i made in GTKRadiant for quake 3 and it compiles fine there. When i compile it in JKRadiant the curved surfaces are all tangled and screwed up. Anyone else having this problem or know how to fix it without redoing the surfaces?
04-23-2002, 02:13 PM
Screenshot would be helpful, and I sure hope jkradiant doesn't mess up my curves, I got one map which is 95% curves.
04-25-2002, 11:28 PM
First pic is render in quake 3
Second pic is render in jk 2
04-26-2002, 11:59 AM
04-26-2002, 10:57 PM
no one else having this problem?
04-27-2002, 04:45 AM
ok im going to cry myself to sleep
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