View Full Version : I have converted a few 3ds files to xsi format

04-24-2002, 07:29 PM
I have found a tool to at least temporarily use to put models into xsi format, since as I understand some people are having problems with the Max plug-in. It's trial software that needs to be registered after 30 days:

Right Hemisphere (http://www.righthemisphere.com)

I converted some 3ds files I found on that modelling for star wars site (I don't recall the name of it right now.) After I talk to the authors of these various files, I'll try to post them to use as either reference or completed models.

The ones I converted are the battledroid, Darth Vader (though it doesn't look as good as the one being worked on in the forums), Darth Maul, Tusken Raider, Jar Jar Binks (sorry, couldn't resist), and Jabba the Hutt.

I hope this helps some people out :)

04-24-2002, 07:51 PM
Did you get them ingame?

Can we see some pics pleas?

04-25-2002, 03:25 AM
I still have to put those complex skeleton systems in. I'll keep you updated...

04-25-2002, 04:47 AM
So do you have a pretty good grasp on how it works?

04-25-2002, 04:49 AM
I'm going to post a list of the skeletal structure, without the facial stuff (since most modders aren't planning on using it yet.)

Let me know if it's helpful :)