DNACowboy
04-26-2002, 04:00 PM
Ok a couple questions
1. Can you control the light output of sky shaders?
i made a level and put a sky shader and it was waaaaaay too bright ( bleached out the color of the ground texture)
2. On the light entities can you get rid of the inner corona?
when you make a light value higher it just seems that the inner carona gets 100x's brighter and you end up just having a really bring SPOT near where the light is located.
3. Can't seem to get ambient light to work on the worldspawn entity.. any tricks of the trade?
Thanks
1. Can you control the light output of sky shaders?
i made a level and put a sky shader and it was waaaaaay too bright ( bleached out the color of the ground texture)
2. On the light entities can you get rid of the inner corona?
when you make a light value higher it just seems that the inner carona gets 100x's brighter and you end up just having a really bring SPOT near where the light is located.
3. Can't seem to get ambient light to work on the worldspawn entity.. any tricks of the trade?
Thanks