View Full Version : slipperyness
04-27-2002, 01:08 PM
does anyone know how to make a slope slippery in radiant?
is it a flag that has to be set or does it just depend on the steepness of the slope?
04-27-2002, 01:12 PM
Like Q3 games, it would depend and the angle of the slope, but once you start sliding you slide.
To make anything slippery, use the 'system/slick' texture. Just create a thin brush above the one you want to be slippery and assign that texture to it. But it has no options for how slippery.
04-27-2002, 01:26 PM
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