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Zek
04-28-2002, 05:50 PM
For those of you who haven't downloaded this, it's in the file database now and it's absolutely fantastic. Easily my favorite of the usermade ones, and it's a lot like JK1 Canyon Oasis but with updates that make it look like it could have come with the game. There are some changes, but none of them hurt the map at all. Kudos to the maker of it. Give it a try.

TheMadDoofer
04-28-2002, 06:44 PM
'Tis a great map. Trust me. I just wish that it was bigger.

:fett:

TrUeFoRcE
04-28-2002, 06:57 PM
its a decent map...but i dont like it that much...it hardly reminds me of canyon oasis except for the catwalk.....if it was like to original just a little more detailed it would be great...also the water is really weird...couldnt it be set to use swim like it is in sp?

[D12]SirBanshee
04-28-2002, 07:51 PM
This is by far horrible. This Canyon Oasis isn't right at all. The way you created the water was wrong. As was the winding walkway around the lower part of the level. Not to mention the item placement is off. And the corner where the Rail was in the first game. Look at the orginal CO before you attempt to creat CO next time. Wheres Malorkus when you need em.

Simplex
04-28-2002, 08:06 PM
SirBanshee.....STFU you critical bastard.

Constructive is certainly NOT what you were.

It is a good attempt, but I concur; the map is three times too small. Everything else is detailed and good. Not exactly the same, but great detail for a general map.

Darthtoast
04-28-2002, 08:19 PM
It's nice, and the trip mines are a lot of fun. But it's too slow, I think some of the little extra boxes should be taken out. It's a little small and it's an FPS raper on my comp :P

It's fun :)

Eternity
04-28-2002, 10:22 PM
SirBanshee.....STFU you critical bastard.

Good stuff. *grins* Sometimes you see gems in surprising places...

Bar_Tender
04-28-2002, 10:45 PM
Personally, I think the problem with the water is NOT the level author's fault, but a flaw in the MP engine.

Think about it. We did not see a lot of water in even the SP game, and what we did see was only deep enough to completely submerge Kyle. We did NOT have the deep water we got used to in JK1 and MotS. We did not get ANY water in the MP levels, except that bit in BGJ that doesn't really count (not even splash sounds!)

The water effect problems are not the fault of the author, but are the fault of the people who adapted the engine. Sorry Raven guys; otherwise you did a great job. But even Quake 3 handled the water better.

SPY_jmr1
04-28-2002, 11:09 PM
quick question: does it come with the lightning trap?

Con. Snake
04-28-2002, 11:12 PM
I think a better respones to SirBanshee is "Please - Do better, or just sit down and shut the f**k up".

We did not see a lot of water in even the SP game, and what we did see was only deep enough to completely submerge Kyle.Did you even finish the second half of the swamp? After exiting the V Shaped tunnel, the water is very deep.

[D12]SirBanshee
04-29-2002, 12:28 AM
Simplex, your a nobody, sit down, boy. Con. Snake, same for you, do the world a favor and hang yourselves.

I'll be critical if I want. If your gonna remake an orginal level, then do it right. JOradiant just came out, this isn't about who can put out the levels in the fastest amount of time.

Darthtoast
04-29-2002, 12:47 AM
Telling people that they're nobody and they should hang themselves is pretty sad. But anyway...

[edited by digl - if you post something like that again you will be banned]

It has a SORT of lightning thing, it's these red panels in the ground and if you go over them (even jump over) they take some of your life away

digl
04-29-2002, 12:49 AM
Originally posted by [D12]SirBanshee
I'll be critical if I want. If your gonna remake an orginal level, then do it right. JOradiant just came out, this isn't about who can put out the levels in the fastest amount of time. I agree.
It was a good effort by the author, but that simply is not a canyon oasis remake. I'm sure in some time there will be almost perfect remakes of most JK levels.

SPY_jmr1
04-29-2002, 12:51 AM
lol that pic is great.

but you might wanta make with the yankyyanky before the mods see it...

cos if they do.... its toast:D

digl
04-29-2002, 12:52 AM
I saw it already.
It was worse than most of the pics people use to post here

SPY_jmr1
04-29-2002, 12:54 AM
ah ic.

i was still typeing my reply when you came in.

NewBJedi
04-29-2002, 12:59 AM
Nice map.

Isn't there a way to make the models swim?

Kurgan
04-29-2002, 01:00 AM
I'm just glad somebody got this map out of the way, so there will be no need for more or for people begging for it!

Now let's see some of the other (JK, MotS) levels converted, now that my two least favorite JK1 maps are done (Canyon Oasis and Battleground Jedi)! ; )

Darthtoast
04-29-2002, 01:01 AM
Wouldn't that depend on the game engine?

Darthtoast
04-29-2002, 01:02 AM
I've seen some people ask for some big, open maps. I think a remake of the MoTS Treetop level would suit them well :)

NewBJedi
04-29-2002, 01:28 AM
Originally posted by Darthtoast
Wouldn't that depend on the game engine?

Swimming?

It's in Q3 and RTCW. Same engine as JK2.

Darthtoast
04-29-2002, 01:40 AM
Didn't play Q3 or RTCW, the swimming is just different than it was in JK I. Guess it's more realistic, but it wouldn't let me sit at the top of the water like before =P

Dark Cloak
04-29-2002, 02:33 AM
What is it with internet forum posters, that they decide to be so mean? I think it's due to the fact that because they're not right up in the face of whoever they decide to insult, they figure they can get away with it. That shows true and extreme cowardice. Telling someone to hang themselves my dear, sweet, rotten, immature SirBanchee, is inappropriate. It makes people think less of you (obviously, however, you don't care or you wouldn't have said it). Being critical is all right, just as long as you're nice about it, and are constructive. If you want to act like a child, then you might want to do it elsewhere, because I'm sure there are people who would appriciate it.
As for the map, I thought it was done well. It has its good and its not so good quirks. I would have liked the water to resemble the first construction of the level, for example. I also think that the size of the map could do with an increase. But, over all, I think it was a good attempt to re-create one of everybody's favourite maps. :)

ChrisTheS
04-29-2002, 04:27 AM
Just played it... Not too bad. The trap is a bit overpowered compared to the JK one, though, and the level as a whole is a bit off on scale. But I liked the new touches to it... would have liked it better if it weren't for this blasted problem with bots in 3rd-party maps.

-- ChrisTheS

M@nd@lori@n
04-29-2002, 12:19 PM
next time someone make a level map from the jk game please try to get the same scope of size I DL canyon oasis for JO and it reminded me of Q3 arena maps which does not fit the JK game play.Nice try, but bigger :fett:

scubactor
04-29-2002, 03:45 PM
SirBanshee
Simplex, your a nobody, sit down, boy. Con. Snake, same for you, do the world a favor and hang yourselves.

I'll be critical if I want. If your gonna remake an orginal level, then do it right. JOradiant just came out, this isn't about who can put out the levels in the fastest amount of time.


Hey bitch, since you know so much about belittling people, go make a better version of the level. Since you obviously can't do it, you oughta shut the **** up and make one yourself. Instead of calling him a nobody (you're missing an apostrophe in that sentence, ****) why don't you whine like a little bitch ass somewhere else. We've got plenty of crazy around here already.

Lucky
04-29-2002, 04:15 PM
The level is alright if you look at it as an original work, sans the lack of swimming animations. I personally, wouldn't have released a level that hinged on animations that weren't present.

As for it being a remake of CO, its not really close. The scale is off, the item placement isn't similar, and any flow it might have is a lil screwed up by those lil rock protrusions.

So if yer going to view it as an original work, i'd say its decent except for the fact that there are 0 swimming anims. Should'v just taken the pool out for that fact alone.

As a *remake* of canyon oasis, its terrible. It doesn't capture any of the original flow, mostly because of the dimensions and the fact that the item placement is off. I'd say its a very poor attempt at a remake of CO, because it doesn't capture the essence of the level. There's a reason so many of us played it for so long, and that reason isn't represented in this level.

Its kind of frustrating. I took the time to dl and install it, on the premise that it *was* a canyon oasis remake and instead I just found a decent level that had very lil to do with the original.

A direct illegal port of the level would be better.

The only reason I want canyon oasis in the first place is to contrast the dynamics of the new game with those of the old so that I can see a few differences I might miss else where. I don't really want to play it, i don't expect it to be fun, but i want an accurate remake for those reasons alone.

I might have to just port it myself.


Lucky

PS: instead of 'canyon oasis remake' it should be referred to as 'based loosely on canyon oasis' .

[D12]SirBanshee
04-29-2002, 04:40 PM
Dark Cloak, try not to hit on me with your "Sweet, dear" crap. This isn't your pr0n chat room. Your right I don't care what people think about my posts here.

scubactor, I don't pretend that I'm a level editor and I really don't care what little girls think about my posts. Oh and if your gonna diss me, diss me, don't cop out and use **** cuz your afraid to say something. Or you could spend your time spelling check my posts haha.

"PS: instead of 'canyon oasis remake' it should be referred to as 'based loosely on canyon oasis' ."

Truth.

SPY_jmr1
04-29-2002, 04:50 PM
alright boys! let 'um have it!!! :violin:

LiquidSheep
04-29-2002, 06:26 PM
I got this off a server the other day... someone is already working on a more accurate version.

http://www.planethalflife.com/roleplayhl/ls/co1.jpg

http://www.planethalflife.com/roleplayhl/ls/co2.jpg

http://www.planethalflife.com/roleplayhl/ls/co3.jpg

:r2d23:

Zodiac
04-29-2002, 06:33 PM
I think the scale is the hardest part of making the level... bgj 2.0 and "that canyon-remake" in jk2 are both smaller than the originals. Maybe it's real hard to create such big spaces with the Q3 engine? :confused:

[D12]SirBanshee
04-29-2002, 10:18 PM
JK2's strafe run is a lot slower than the JK1's strafe run so levels shouldn't be as big as the regular JK1 levels of they lose the flow the orginals had.


/Model Kyle/fpls2 (Kyle hands)

Dr. Phibes
04-29-2002, 10:39 PM
i though the lvl was an ok remake, but to me the graphics could have been a little less choppy. (or that just might be my computer). but any way it was a very good atempt by the creator

Pvt_Dancer
04-29-2002, 10:55 PM
We've got plenty of crazy around here already.

This is my favorite sentence in this post.

And... if no one likes what SirBanshee has to say then don't respond. Some problems WILL go away if you ignore them... and if they don't you're ignoring them so it doesn't really matter.

darky
04-29-2002, 11:12 PM
Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!


Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!


Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!

Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!

Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!

Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!

Crazy?

I was crazy once. They locked me in a room. It was cold; dark... I died. They buried me. Ther were worms! I HATE worms! They drive me CRAZY!!


Et cetera.

Ko'or Oragahn
04-30-2002, 01:56 PM
I looked at the pics.
May look like Canyon, may be as good as the original one, but is certainly ugly for a Q3 engine based game.

Reminds me the Battle Ground conversion made for JO : Ugliest than the original one.

Please people, you have a powerfull engine that needs to be used, so make at least decent maps.

A shame that only a few oens remember the true quality of custom maps like Hot Lava, Hoth Hangar or Forest for JK. These maps were eye drying. You had to drool.

Well, I guess that some players here don't bother to play ugly maps, but I do.

Kurgan
04-30-2002, 08:24 PM
I agree, the swimming in JK2 frankly sucks compared to JK1. It's like you're treading water (underwater) the whole time, until you hit the bottom and then it's just like you're on dry land only a little slower. Silliness...

Of course there was barely any water in the SP game, and none in the MP game, so they avoided having to design a bunch of new animations. You're basically just "floating" in it instead of swimming. I like the fact that sabers work in water here though. Much more true to the series. Blasters too, but they don't get "angled" by the water like in JK1, that was a cool feature (making it harder to hit people in water, who normally were sitting ducks).

As it is, fall into water and you're in big trouble. The drowning damage is also interesting, it pulses with bigger chunks of damage (probably more realistic as you're running out of breath). Bubbles would be nice though.. anyhow, stuff people could add.

The trap in this level is fine, but I think it needs some kind of feedback. The only way you know you are taking damage is if you watch your health meter. Lightning should zap your or something, like the original.

Anyway, not bad for a first attempt, hey, there aren't that many original maps out there yet!

NewBJedi
04-30-2002, 09:39 PM
Couldn't someone 'borrow' the Quake 3 animations .. reskin them and bingo, you have swimming?

I'm sure the bubbles could be 'borrowed' too.