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Sylacs
05-05-2002, 12:29 AM
Filesystem call made without initialization.

This is the error im getting when I try to import a glm file into mod view, ive seen this question posted like 5 times without anyone answering, cant do much if I cant even start :(

PLEASE HELP!!!:confused:

JRA_Wolf
05-05-2002, 12:45 AM
Same problem here.. I emailed RAVEN lead artist Les Dorscheid, but no reply yet...if he emails me back and has a solution I'll be sure to post it here..

Sylacs
05-05-2002, 01:31 AM
Could this be a Windows 98 thing? :confused:

JRA_Wolf
05-05-2002, 01:54 AM
No, because I use Win2k ;)

CheshireKat
05-05-2002, 03:43 AM
Did you set Pure Server to No?

JRA_Wolf
05-05-2002, 03:55 AM
We aren't even getting that far, Cheshire. We're trying to load the GLM file into the Mod[el]Viewer..For me, it's a saber hilt..

BoBo_Fett
05-05-2002, 12:19 PM
Your model has to be with-in the games "base" folder. If it's not Modview will give you that error.

spacermonkey
05-05-2002, 12:33 PM
yes - create a base - models - weapons (??) folder and then another folder within that for your model. Check your assetpk3 for the actual file structure for weapons because I only know the structure for player models.

BacMeth
05-05-2002, 12:50 PM
its base/models/weapons2/saber
dont forget to replace
base/models/weapons2/saber_luke
base/models/weapons2/saber_desann
base/models/weapons2/saber_reborn

if you want their sabers to look the same

JRA_Wolf
05-05-2002, 02:47 PM
<---stupid

thanks guys, works now...-_-

Sylacs
05-05-2002, 08:56 PM
COuld it bE so simple?? :confused: