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View Full Version : Jabba's palace - new screens


danrobjim
05-05-2002, 07:02 PM
I've posted this in the mapping section already, but I want to get some reaction from people who weren't necessarily mappers themselves.



Since I release the alpha version of the palace I've been working away at all the changes requested, especially the lighting. I've also changed the wall texture, I'm using one provided by (the wonderful and amazing) Tems. I'm not ready for a beta release but I thought I'd provide a few screens to show you what I've been up to:

http://www.geocities.com/jabbaoutcast/corridor.txt
http://www.geocities.com/jabbaoutcast/hangar.txt
http://www.geocities.com/jabbaoutcast/maincorridor.txt
http://www.geocities.com/jabbaoutcast/mainroom.txt
http://www.geocities.com/jabbaoutcast/stairs.txt
http://www.geocities.com/jabbaoutcast/torture.txt
I know the legs on the rack are too long,
http://www.geocities.com/jabbaoutcast/landspeeder.txt
This is a WIP, only 50% done.

Let me know what you think of these, I'll add more next week, hopefully including one of the droid torture room. I've put all the detail into it but the lighting is still rubbish, and I think it's a really important room so has to be done right.

Lucko Mabri
05-05-2002, 07:29 PM
An Miracuosly Emazing Improvement From The Alpha! Cant Wait Till The Level Finished And Playable! Your Too :cool:

Ten Tigers
05-05-2002, 07:38 PM
Nice. You should put Jabba in it. Even if he is static and doesnt move.

__CKY__
05-05-2002, 08:10 PM
very good job indeed any time soon for releasing it

danrobjim
05-05-2002, 08:35 PM
Because geocities is evil and doesn't like people I've also uploaded them to the following:

www.fsonline.ca/uploads/uploads/maincorridor.jpg
www.fsonline.ca/uploads/uploads/corridor.jpg
www.fsonline.ca/uploads/uploads/stairs.jpg
www.fsonline.ca/uploads/uploads/mainroom.jpg
www.fsonline.ca/uploads/uploads/torture.jpg
www.fsonline.ca/uploads/uploads/hangar.jpg
www.fsonline.ca/uploads/uploads/landspeeder.jpg

GRIMLOCK
05-05-2002, 09:29 PM
sweet stuff
but to get more out of that landspeeder you should have someone model it in a modeling program and skin it, then place it as a map object in game.
hopefully JO supports that still