View Full Version : Binding a light to my func_train?

05-07-2002, 03:36 PM

Question; I know Ive had it happen before, but how can I 'bind' a light to my func_train?

Im not talking about the light value on the train entity, I mean: once I had created a train, and when I originally made it, it was under 2 lights. When the train moved, it stayed with the light on it. But the actuall lights were never connected to the train in the editor. Making any sense?

I cant reproduce this, and my trains are litterally pitch black. Does anybody know what Im talking about, or know a solution?