View Full Version : Torch problem

05-09-2002, 11:36 AM
I have a small but annoying problem. I've built some torches and put a runner with the small fire efx, and when I load the map up in the game the fire looks fine, but the brushes that make out the torch are flashing. Why, and how do I get rid of it??
This is driving me nuts...

05-09-2002, 05:01 PM
Doen't anyone know about this problem?? *sigh*

05-09-2002, 05:09 PM
i want a touch how did you make it

o and your prob might be that two brushes are overlaping thats what make the twures flicker in my maps

05-09-2002, 05:24 PM
It's not flickering, it's flashing...

Hmm, let's see if I know this by heart... start with creating a fx_runner entity, then in properties enter key: fxFile Value: effects/env/small_fire.efx
Now you've got the fire. Then create something for the fire to burn on, and hope the darn brush doesn't flash like mine :)

05-10-2002, 08:42 AM
Perhaps the flames are overlapping with those brushes. Try putting the fx_runner a little higher and see if that helps at all.

05-10-2002, 09:08 AM
I have tried that... I'm getting nuts here :)

05-10-2002, 10:33 PM
i have quite a fewtorches and the flickering you see is from the fire itself....you ever watch a fire burn in real life? it flashes and flickers....as does it happen in the game.....i dont think there is anything you can do about this.