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View Full Version : A farewell to JKII


Damar Stiehl
05-09-2002, 05:25 PM
Well, it was fun while it lasted... I won't complain about just how exactly the patch ruined the game, but for me it surely did. It's sad to see Diablo II happening all over again.

To anyone unhappy with the patch, abandon hope all who enter here, there won't be an "undo" of it, it is more than obvious.

To anyone happy with the patch, enjoy the game, you got what you asked for.

To Raven, it was great to play an almost-perfect Jedi/Sith simulator before it got nerfed and tweaked into the oblivion. Thanks for demonstrating your methods of dealing with game balance though before I bought into Soldier of Fortune 2; now that game is definitely off my list.

With that, farewell everyone, guess I'll have another go at it when JKIII comes out! :)

Damar Stiehl, the Imperial.

Smitty
05-09-2002, 05:31 PM
:violin: Buh, Bye.....

D.L.
05-09-2002, 05:33 PM
Originally posted by Damar Stiehl


To anyone happy with the patch, enjoy the game, you got what you asked for.


Didn't ask for anything myself, but I'm happy with the game still

:violin:

Tozier
05-09-2002, 05:35 PM
Damar's right you know. Once you get the patch, and instal it, it's impossible to revert to the old version w/o installing it on a new directory. You get the same message in the start-up console as you do when logging on as a 1.03 to a 1.02 server. I'm still waiting for the Lucas Arts trouble shooting people to reply to my query at the help desk...

Such is life...

JRA_Wolf
05-09-2002, 05:36 PM
:violin: See ya! One less whiner in the JK2 world.

I find it funny, though, that none of these people who are "leaving" are willing to wait for 1.04 or later...Perhaps RAVEN will listen to you, and tweak the things that AREN'T good about the patch (janitors, weak guns)...Oh well. Not like I really care, since I only play in NF Duel servers.

Kuroshi
05-09-2002, 05:43 PM
Sometimes I wonder who people are saying goodbye to.

D.L.
05-09-2002, 06:16 PM
Heh. No idea but I love every excuse for me to use this smilie. Cracks me up :)

:violin: :violin: :violin:

Silent Wolf
05-09-2002, 06:22 PM
patch haters = :newbie:

Aiee
05-09-2002, 06:35 PM
*shrug* I'm fresh out of a NF duel server, playing BGJ, Pit, Bespin air vanes, Cargo Bay 47 and Ceremonial hall. It was quite possibly the best game I had in a long time. not only did the duels involve more fighting and less running, but all the people who usually come in and whine or spam a single move over and over were presumably off returning their JK2 cds or throwing them away in disgust.

To Damar Stiehl:
well, my hat is off to you for formulating yourself without starting any personal attacks. It is more than I can say for most people who have started threads saying they didn't like the patch. I implore you, however, to give the patch another chance. Perhaps try to figure out what makes sabers work now, and give it a week or so. Ammo usage has been complained about from all sides, both those who like the patch, and those who don't. Same goes for the "janitor" sweep. If 1.03 is anything to judge by, Raven DOES listen to us in here, and I'm guessing both will be tweaked in 1.04.

Tozier
05-09-2002, 06:42 PM
Originally posted by Silent Wolf
patch haters = :newbie:

silent wolf = :newbie:

I am quite good at the new system, and am not leaving, I WILL wait to see if there's a new patch. I AM angry that you cannot reinstall on the same directior w/o patch GRRRRRRR...

Flaming_Saber
05-09-2002, 06:51 PM
:atat:

I would like to say one thing: THIS IS JUST A GAME. JKII rocks even with the occasional loop-holes in Multi-player. I'm reading the posts here and and alot of you anti-patchers make it sound like it's a personal affront. I myself am not a good saber duelist without force powers. Force powers are my forte' in conjunction with a saber. For example I'll be last in score in a saber only duel but 1st, 2nd or 3rd in a Free for all. But no matter the rating I don't play for score! I play for the fun of playing! As for the loop holes that some gamers take advantage of learn how to do them too and fight fire with fire! Or better yet, play around in the game and see if you can't find your own loop-hole. If you host a game set the ground rules verbally tell the players not to take advantage of these loop holes and if they do kick them out of the game simple as that. Also instead of giving up on the patch and the game entirely why don't we all get a campaing going, go to Raven and tell them the loop-holes in the game and also what you would like to see or removed in the next patch. Hey, they might listen. Since we are their customer base I'm sure they will not just shrug it off because I can see this game as having a long if not longer game life than JK1 or Mots (mysteries of the sith).
In ending, I'll restate it THIS IS JUST A GAME. Play it, be happy, forget the cheesers, hackers and the whiners and loop-holes! HIGH SCORING is not the end all and be all of existance.

Ae0N
05-09-2002, 06:53 PM
See ya, don't let the door hit you in the ass. :D



Now, I'm going to go play some JKII. :cool:

The Truthful Liar
05-09-2002, 06:56 PM
:wavey:

idlemind
05-09-2002, 07:03 PM
bye man. I'm considering doing the same thing. I could wait for 1.04, but that would probably just make backstab useless too so that NO attacks do any damage. Then everyone who complains about backstab would be happy and we could all live in this communist gameplay society where no one is "better" than the next guy.

GRIMLOCK
05-09-2002, 07:05 PM
u could downgrade just by removing a couple of the assets.pk3 files
certain ones anyways.
personaly, i like having control of my saber, dunno why thats a bad thing. I think those that hate the patch are the DFA people i've read so much about, but this is also the issue with alot of CS players these days, they made the game actually require skill in 1.4 and now people are crying that they can't hop around like madmen and manage killing everyone with other various lame tactics.
and no, i'm not a "newbie" nore am i even gonna consider myself a pro, i like to stick to intermidiate myself :)

V-tecc
05-09-2002, 07:10 PM
Originally posted by idlemind
bye man. I'm considering doing the same thing. I could wait for 1.04, but that would probably just make backstab useless too so that NO attacks do any damage. Then everyone who complains about backstab would be happy and we could all live in this communist gameplay society where no one is "better" than the next guy.

Hehe... Loved the analogy.

Blamer
05-09-2002, 07:15 PM
Good riddance...

TheDarkSide
05-09-2002, 07:17 PM
Wow Toziers. I wouldn't go calling Wolf a newbie... :)

For the life of me, I cannot figure out how anyone could go back to the land of DFA spamming with that crazy hit radius. Even for everything this patch may have done to your favorite force power/alt fire, that alone makes this patch irreversible for me. The saber enhancements are the icing on the cake. You guys act like only the honorable people are going back to v1.02. Guess what the DFA whores are already back there waiting for ya.

To everyone reverting back to v1.02 because of the "new" backsweeps.....I think you're in for a big surprise. *gasp* What are they doing here in v1.02?? Is this some evil attempt by Raven to punish me for not using the patch?? They're there alright, and it's worse than v1.03. You just didn't notice cuz you were too busy obsessing over DFA spammers. At least in the new patch it doesn't do nearly as much damage all the way through the swing.

Again let me point people to ChangKhan's thread (the dude who actually devised and implemented the saber system) where he says SPECIFICALLY all that was changed with the saber system.
Instead of linking it, where you can easily avoid it, let me paste here for u:
************************************************** **
"In general, some work was put into making sabers more likely to hit - both the other players and their lightsaber. This was not so much a problem with strong attacks because they are so long and slow, but often medium and fast attacks would miss or pass through.

Idle saber damage (i.e.: damage not done while in an attack animation) was toned down to reduce the number of seemingly "random" kills.

Parries, deflections, reflections, broken parries and knockaways were put into MP (these were in SP but were not in MP).

Saber lock frequency was slightly increased so that it could happen in the heat of combat.

Hand dismemberment was put in to MP, also, the hand-dismemberment "win" result of saberlocks that is in SP was put in MP. It only happens if the loser of the saber lock was low on health anyway.

Light Stance:
The foward lunge attack (swing from the bottom up) was toned down in damage just a little bit because it was quite often a 1-shot kill and could be exploited fairly easily. It still does a lot of damage, just not enough to kill in one hit.

Medium Stance:
Medium was not meant to be the whirling dervish style, so it was made so that, if you do the same exact move over and over again, you cannot chain as many attacks as if you mix it up a little. "Spinning top" fighters should use fast style. This is the *only* change to medium style.

Strong Stance:
Strong attacks were slowed down some to match SP, as was player movement while doing a strong attack. Strong attacks also do more of their damage at the middle of the swing and less at the start and end. This was necessary to give the strong attacks a more realistic feel (because the anims are so long that sometimes you would get a somewhat accidental looking kill). But strong attacks were also given the ability to chain, like in SP. If you do an attack and then switch up the direction of the attack by 45 degrees, you will be able to chain into another attack. Also, the strong overhead jump attack was made to not do as much damage once the saber is in the ground and you can no longer turn during this attack (like the fast style's lunge attack). This was the single most exploited move in MP and required this much heavy tweaking.

The back-flip off a wall/opponent was changed into a double-tap. This was mostly done because it was frustrating to try to get over a small lip and end up back-flipping off of it. In combat, you can still kick someone and knock them down with this move, but you have to do a double-tap. Also, it was noticed that the strong style was completely vulnerable to this move because of the long wind-up time of it's attacks. A somewhat skilled jump-kicker could always knock down a strong style user (often you could not see the kick coming). So the jump-kick was made to not *knock down* a strong user who is in the middle of a swing. It still does damage and you still flip off them.

Regardless of what you feel is different or other posters say, these are really the *only* changes to saber combat...

We tested the new saber tweaks pretty heavily and only stopped when we felt that the three styles were well balanced with each other.
************************************************** **

When it comes to determining what the actual changes are, I'm going to go with the guy who actually PUT the changes in.

TDS

Jessicka
05-09-2002, 07:23 PM
jump kick is ruined, and alot more. the game felt more realistic before.

Tozier
05-09-2002, 07:37 PM
Originally posted by GRIMLOCK
u could downgrade just by removing a couple of the assets.pk3 files certain ones anyways.


Could you tell us which ones?

And to TheDarkSide: Wolf isn't a newbie, I was being an ass because he was being an ass. But will all of you, for the purposes of science, do somthing as a comparison? Play, on your favorite map, against 10 Jedi Master bots of your choice of course, on both 1.03 and 1.02, without reverting to spamming the DFA, and see which is more enjoyable.

[QGA]Vertigo
05-09-2002, 07:38 PM
What is it with you guys that you think that everyone who's not pro-patch is/was a DFA whore ?

I personally played with all the 3 stances, never (well, almost never) used the DFA, and knew for virtually everything a good counter (executing it correctly is another matter.... hehe).

After playing 4 hours/day for 3 days I have to say that I utterly hate what they've done to saber combat.

Deflections/Reflections/Parries/Knockaways is all good... in SP, NOT in MP. While it looks nice and seems more realistic, it narrows down the gap between newbies and more skilled players a LOT, making competitive play something to laugh at.

Saber combat is made less random... yes, in a way, when you do a slash it will ALWAYS be the same slash in the same conditions, but this is totally negated by the INSANE amount of blocking that happens. Thus, due to the blocking, everyone's charging at everyone in one big ball of players, frantically trying to hit someone, resulting in very chaotic and random gameplay.

While duel might have been improved slightly (is more "pretty" to look at...) it totally wrecks ALL OTHER game modes.

Bottom line is... any skill you had at this game has been thrown out of the window, and is now replaced by mindless charging you opponent, wildly slashing with your lightsaber, hoping to hit/kill your oponent, OR spamming the backstab move/lightning all over the level... this due to the fact that everything else was nerfed and that these (unchanged) things have now become the best way to kill someone...

Some improvements indeed...

Tozier
05-09-2002, 07:55 PM
Originally posted by [QGA]Vertigo
What is it with you guys that you think that everyone who's not pro-patch is/was a DFA whore ?

I personally played with all the 3 stances, never (well, almost never) used the DFA, and knew for virtually everything a good counter (executing it correctly is another matter.... hehe).

After playing 4 hours/day for 3 days I have to say that I utterly hate what they've done to saber combat.

Deflections/Reflections/Parries/Knockaways is all good... in SP, NOT in MP. While it looks nice and seems more realistic, it narrows down the gap between newbies and more skilled players a LOT, making competitive play something to laugh at.

Saber combat is made less random... yes, in a way, when you do a slash it will ALWAYS be the same slash in the same conditions, but this is totally negated by the INSANE amount of blocking that happens. Thus, due to the blocking, everyone's charging at everyone in one big ball of players, frantically trying to hit someone, resulting in very chaotic and random gameplay.

While duel might have been improved slightly (is more "pretty" to look at...) it totally wrecks ALL OTHER game modes.

Bottom line is... any skill you had at this game has been thrown out of the window, and is now replaced by mindless charging you opponent, wildly slashing with your lightsaber, hoping to hit/kill your oponent, OR spamming the backstab move/lightning all over the level... this due to the fact that everything else was nerfed and that these (unchanged) things have now become the best way to kill someone...

Some improvements indeed...

Well said.

I wish I could post that well.

steeef
05-09-2002, 08:01 PM
i find that the best way to kill someone is to actual duel with them. it may not be the fastest/easiest, but it certainly is the most enjoyable. i never learned dfa or the backstab, precisely because i'd rather have a fair duel than just murdering my opponent as quickly as possible. granted many aren't happy that they can't kill people as easily before with just a few moves, but i can't say i'm sorry to see these people go. i'd much rather play with others who actually want a fair duel.

Krak3n
05-09-2002, 08:02 PM
umm....why don;t you try learning the combat system again, it's not tat difficult. It's not full of mindless chraging, i had a superb suel, i timed my attacks and won. It is not that difficult to adapt.

Yet another Person un willing to learn and gain skill be hard work and determination. That seperates the good gamers from the Very Good gamers.

Anyway, try using the weapons more if you don't like the sabers?

Krak3n

[QGA]Vertigo
05-09-2002, 08:07 PM
Uh.. I AM trying to learn the new saber system. And yes, I'm getting very good at it.

But that is not the point...

The point is, it is LESS FUN. While doing a duel that lasts longer might be more satisfying, the fact that you're VERY unsure about the outcome makes it pretty aggravating. Almost every duel I did ended with the other guy having less than 20 health left if I died, or me having almost no health left when the other guy died. This is no fun. There is almost no distinction between a good player and a less skilled player.

For FFA it's entirely rediculous, as everyone just groups into one big ball at one of the open place of the level, leaving the rest of the level practically empty... :rolleyes:

Admiral Jerrodd
05-09-2002, 08:23 PM
And was that different pre-patch?

GSA_Mitth_
05-09-2002, 08:24 PM
what ruines the game ...

the whiner or the patch ???

exactly ... the whiner :D

the Patch owns just like 1.02 ... its just different ...

SpaceMonkey1315
05-09-2002, 08:28 PM
ahh, complaining about the saber blocks....is it me, or when i watch the star wars movies, most of their lightsaber combat has blocking...people shouldn't get frustrated just because cheap moves that always seemed to hit people get blocked, and people shouldnt get mad at people who TRY to block when their in a bad spot...remember how in .02 when you had to run to a completely open area to get away from 5 guys from the other team in a CTF because you couldnt nock their saber away long enough to make a controlled escape? Eveybody knows that no matter what, there will always be a person who finds a cheap move, and uses it to "cheat" his way to the top, but you cant stop that...you know it, just play and if you dont feel comfortable in a server, switch, it would help you to find servers that suit you, rather than trying to make people change to you.

Space Monkey

:mob:

Aiee
05-09-2002, 08:31 PM
There is almost no distinction between a good player and a less skilled player.


Lowers the gap between newbies and skilled players?

Bespin air shafts: 10 kills, 2 deaths
Cargo bay 72: 10 kills, 1 death
Ceremonial hall: 10 kills, 3 deaths
Lightsaber training: 10 kills, 1 death
Hangar bay: 10 kills, 0 deaths

That was no force, sabers only duelling. Granted, my ping rested around 50msec, but by keeping my distance until I saw an opening, then moving in and having one or two hits (roughly 70% of my attacks resulted in a shield hit or groan).

All it takes is the patience to get used to the new way you have to create (or wait for) an opening for a hit to connect. a well-timed attack can easily deflect your opponents saber out to the side, leaving them wide open for an overhead slash to the torso.

Also, if you see someone running backwards at you, have some sense in your head and roll sideways before they stab you! Jeez.

GoofsPij
05-09-2002, 08:34 PM
pathetic damar, you're such a lamer

my heart bleeds for you... :rolleyes:

Skidrowpunk
05-09-2002, 08:36 PM
*Ahem*

:violin:


HEY, YOU THERE! GOOD RIDDENCE!

Skidrowpunk
05-09-2002, 08:39 PM
Originally posted by [QGA]Vertigo

The point is, it is LESS FUN.


TO YOU! maybe not to others! But wait, i'm sorry, your OPINION is aways right!

[QGA]Vertigo
05-09-2002, 08:54 PM
:rolleyes: when did I ever state that my opinion is entirely correct ?

If you think your opinion is better, GIVE A FRICKING COHERENT ARGUMENT !!!

In virtually every post I make I try to write down just what I think it is that I find wrong at this patch... If someone gives an argument, I try to reason with it, if I find a flaw in it, I point it out, etc...

Now, from a competitive point of view, I find this less fun. If you're a starwars fan who mostly just wants to relive the pure saber dules seen in the movie, fine. For you guys, I sincerely hope that if the combat style reverts to something that closely resembles the v1.02 style, raven will put in an option to have amore "movie-like" experience just as you have now...

flippo
05-09-2002, 09:12 PM
well it's painfully obvious that almost everyone on this forum is either a newbie or a flamer.

what the **** do you people care if we don't like the patch. if you don't want to hear it don't read the ****ing post! that's what titles are for. and the violin is almost as old as HEY! YOU THERE! which skidrow managed to bundle in to one wholey unfunny bundle of ass.

GSA_Mitth_
05-09-2002, 09:34 PM
Originally posted by flippo
well it's painfully obvious that almost everyone on this forum is either a newbie or a flamer.

what the **** do you people care if we don't like the patch. if you don't want to hear it don't read the ****ing post! that's what titles are for. and the violin is almost as old as HEY! YOU THERE! which skidrow managed to bundle in to one wholey unfunny bundle of ass.

LOL !! good one

S!TH!NAT0R
05-09-2002, 09:54 PM
WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO
.......this is all I mostly see here at this forum. It is rather pathetic. I just fail to understand why these idiot crybabys have to make a Farewell post that they're leaving because 'the patch ruined they're game. :confused: -Like any of us freakin' care!! -I think Raven did a damn good job with this 1st patch. So it's different, big deal...i'll deal with it and adjust!-Whiners Just leave already!:mad: -I just wish all of the rest of the bitter idiot whiners would follow suite and just leave as well!:rolleyes: -To all you whiners leaving....BYE-BYE and Good Riddence!
:violin: :violin: :violin: :violin:

Darksider
05-09-2002, 10:00 PM
SITH!NATOR and i agree.....thats scary..... but still, why bother making a farewell post, youre not scoring points off anyone by posting your baseless cricticisms one last time, youre not going to get anyone begging you to stay, raven isnt going to patch the game again just for you, if you dont like it just leave and move on. we dont care.

HappyPrancer
05-09-2002, 10:19 PM
Wow, two whole pages of everyone posting "I don't care"

I quiver to think of what happens to a post you do care about.

-HP

Bl4de
05-09-2002, 10:32 PM
Originally posted by Damar Stiehl
Well, it was fun while it lasted... I won't complain about just how exactly the patch ruined the game, but for me it surely did. It's sad to see Diablo II happening all over again.

To anyone unhappy with the patch, abandon hope all who enter here, there won't be an "undo" of it, it is more than obvious.

To anyone happy with the patch, enjoy the game, you got what you asked for.

To Raven, it was great to play an almost-perfect Jedi/Sith simulator before it got nerfed and tweaked into the oblivion. Thanks for demonstrating your methods of dealing with game balance though before I bought into Soldier of Fortune 2; now that game is definitely off my list.

With that, farewell everyone, guess I'll have another go at it when JKIII comes out! :)

Damar Stiehl, the Imperial.

I'd say sorry to see you go, but then I stop and think for a second...

If you think ONE patch out of the many that will follow ruins the game forever, I feel sorry for your teachers, parents, and just people who know you in common. One patch won't ruin the game. Besides, the game is not ruined, I love how saber fights actually last more than a few seconds, sorry if you hate that, JUST DON'T DOWNLOAD THE PATCH!

PurplWulf
05-09-2002, 11:22 PM
Bottom line is... any skill you had at this game has been thrown out of the window, and is now replaced by mindless charging you opponent, wildly slashing with your lightsaber, hoping to hit/kill your oponent, OR spamming the backstab move/lightning all over the level... this due to the fact that everything else was nerfed and that these (unchanged) things have now become the best way to kill someone...

Some improvements indeed...

no the real point is, any skills that were displayed in the game, which consisted mainly of DFA, lighting, drain, and grip spamming, has been toned down to make people actually have to fight instead of relying on any ONE move. how anyone can call that a loss of skills I'll never know.

god forbid you should have to learn to use all aspects of the force and sabers to win a fight. as for the mindless spinning that everyone is saying has been ADDED to the patch......hmmmmmm let's see, in pre-patch games, both blue and yellow stance could spin like headless chickens.....AFTER the patch, the spins were removed from yellow stance unless you chain together different attacks....that seems like it would take more skill to do, and would reduce the number of spinning fools you see.

then there's the new blocking system, could it be toned down and still work? sure it could, but I for one am much happier to see my saber collide with someone else's rather than have it pass right thru it and still get hit like it did in pre-patch games.

prior to the patch if a blue stance user and a red stance user both timed their swings correctly, the blue would take away a minor shield or health damage, and the red would seriously inflict damage on the blue stance user, reducing shields and health to nothing, all during an attack that should have clashed sabers. so I guess you're saying that takes skill? rather than having to time your attack so your opponent can't block it?

basically what advocates of the pre-patch game are saying, is that when kills are much easier to get, and when you can spam a move endlessly and "own" with it, that takes skill, but timing your attacks, having to find your way thru an opponents defenses, and having to hit a player more than once to get a kill, doesn't take skill, it's just mindless play.

I fail to see how that could be the case... one way relies on repetition, and other relies on practice, and timing.....I'd have to go with practice and timing for skilled play, and mindless repetiton as the non-skilled.

the purple one

[QGA]Vertigo
05-09-2002, 11:27 PM
Originally posted by S!TH!NAT0R
WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE*WHINE-WHINE-WHINE-WHINE*WHINE*WHINE-WHINE-WHINE-WHINE*BOO-H00*BOO-HOO*WHINE-WHINE-WHINE*WHINE*BOO-H00*WHINE*BOO-HOO
.......this is all I mostly see here at this forum. It is rather pathetic. I just fail to understand why these idiot crybabys have to make a Farewell post that they're leaving because 'the patch ruined they're game. :confused: -Like any of us freakin' care!! -I think Raven did a damn good job with this 1st patch. So it's different, big deal...i'll deal with it and adjust!-Whiners Just leave already!:mad: -I just wish all of the rest of the bitter idiot whiners would follow suite and just leave as well!:rolleyes: -To all you whiners leaving....BYE-BYE and Good Riddence!
:violin: :violin: :violin: :violin:

At the risk of being called a whiner... what do you think you're doing right now ?

Hypocrite... :rolleyes:

Kyth'emos
05-09-2002, 11:54 PM
ok here is a way to actually switch between 1.02 and 1.03, or if you wish simply switch back to 1.02:

1. Install the V1.03 patch

2. Rename the GameData directory to GameData_103

3. Copy the GameData directory from your CD to your JO install directory

4. Download these (http://proactivedesigns.com/jk2/)
batch files to your JO install directory.

5. First, run 103_to_102.bat and this will change your game from version 1.03 to 1.02

6. Run 102_to_103.bat and this will change your game from version 1.02 to 1.03

7. Make shortcuts to my 2 files to easily choose which version you want to play.

[edit: changed a few the grammar a bit so it didn't apear this is my work since its not]

ShadowCell
05-10-2002, 02:04 AM
How about we all just go back to SP like I did? If MP is so ruined now, let's go back to SP.

SaberPro
05-10-2002, 02:27 AM
People who calls complaints to the patch 'WHINE' = C O M M U N I S T

(damn I can't make it roll like Newbie hehe)

SaberPro
05-10-2002, 02:29 AM
Originally posted by Kyth'emos
ok here is a way to actually switch between 1.02 and 1.03, or if you wish simply switch back to 1.02:

1. Install the V1.03 patch

2. Rename the GameData directory to GameData_103

3. Copy the GameData directory from your CD to your JO install directory

4. Download these (http://proactivedesigns.com/jk2/)
batch files to your JO install directory.

5. First, run 103_to_102.bat and this will change your game from version 1.03 to 1.02

6. Run 102_to_103.bat and this will change your game from version 1.02 to 1.03

7. Make shortcuts to my 2 files to easily choose which version you want to play.

[edit: changed a few the grammar a bit so it didn't apear this is my work since its not]

Cool, but what does Zone recognize when playing a MP?

Pvt_Dancer
05-10-2002, 02:41 AM
I have never before seen, in my twenty-six years on this planet, a greater amount of bitchy, drama queens who can blow a small issue completely out of proportion. You are leaving the forums? The game? Well we are better off. You guys have the thinnest skins I have ever seen.

I have seen no proof that a gap is closed, in sabre combat, between "newbies" and people with skill. If you consider yourself skilled and see this gap closing then maybe you aren't as skilled as you thought you were. I don't consider myself skilled and I am the FIRST to admit it. I am merely fair. I see people that are far less skilled than myself, swing madly and falling to my superior tactics but there are also a great number of people that I fall to. The latter know what they're doing. The first group do not. There is a huge gap.

Kick is far from screwed or nerfed. I have killed several people post-patch with the kick and I had little trouble doing it.

People keep spouting off about these two points and I don't see hwo they are valid at all. You know... even if they are valid to you, this is the first freaking patch. How many has ID put out for Q3 so far? A damn lot. And yet you are packing your bags? Weak, man, weak.

Tain
05-10-2002, 03:04 AM
bye bye!:violin:


oh and i LOVE the patch.

drallvekk
05-10-2002, 03:35 AM
CONS:

they removed all the medium stance moves

the backstab is to powerfull

less damage, it takes to long to kill someone (boring)

very limited hit indication

the hit range seems a bit too extended in every stance (unrealistic)

allows saber throw (as an option) in no force duel



PROS:

no more death from above spam

nice force adjustments

fixed some minor interface issues on the multi screen select

the ingame chat pop up box is cool (although it is over used)


the patch was a step in the right direction but all they had to do to the saber system was take out the dfa spam

EDOX
05-10-2002, 03:50 AM
Originally posted by Ae0N
See ya, don't let the door hit you in the ass. :D



Now, I'm going to go play some JKII. :cool:

Yeah what he said. One less stupid whiner that I won't get kills off of any more. (i will miss those extra Frags but not that much) I thought this patch was just fine. It is really to bad that all these noobs gotta whine so much because they suck at a computer game. :D