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Skib
05-10-2002, 01:37 AM
Might be useful...

Player Dimensions
Model size: The player model's actual size is a bounding box 30 units by 30 units square with a height of 56 units. In the game world, eight units roughly equal one foot (30.5 cm). From this, we deduce that the characters are a heroic 7 feet tall (2.13 meters).

- http://qeradiant.com/manual/Q3Rad_Manual/appndx/appn_c.htm

UniKorn
05-10-2002, 05:59 AM
JK2 models are larger than Q3 models I think.

FunClown
05-10-2002, 08:31 AM
When I use a grid. I think I have to use a space of about 72 minimum if I don't want to crouch.

B0rG
05-10-2002, 10:37 AM
Yeh, I'm finding use of low ceilings should be used very spartially, unlike games like Half-Life etc etc. 3rd person camera angles like a bit of room to move for smooth viewing. This is a fact I've learnt the hard way adapting to ediing levels for JO as opposed to standard FPS games. Cost me mucho hours in redoing tunnels and corridors, etc