PDA

View Full Version : Can't compile.


Daexiar
05-10-2002, 06:20 PM
No matter which bsb option i choose, it tells me at the end of the window that my map, [besp.bsb] could not be found. Any ideas what could have had affected this?

The last three lines of it would be these:

entering c:/ohjelm~1/lucasa~1/starwa~1/gamedata/base/shaders/zoom.shader
Reading c:/ohjelm~1/lucasa~1/starwa~1/gamedata/base/maps/besp.bsp
c:/ohjelm~1/lucasa~1/starwa~1/gamedata/base/maps/besp.bsp could not be found

I just expanted my duel level, duplicated it's width, as it was too small before, and now i can't seem to compile it.

VIO
05-10-2002, 06:30 PM
you must save your .map file in a folder called maps in your JKII base folder (you my have to make one)

Daexiar
05-10-2002, 07:11 PM
The thing is, it is saved to there.

VIO
05-10-2002, 07:30 PM
in the BSP section of the compiling it will say something like
reading map
C:/path/base/maps/bob.map
writing bsp...
C:/path/base/maps/bob.bsp
see if you can catch where its writing it to also go to project setting under file it has the whole map path stuff

Daexiar
05-10-2002, 07:38 PM
Hmm, the problem seems to be that, it's not writing it at all. there was no "writing" in the window at any time.

Daexiar
05-10-2002, 08:20 PM
It only seems to write the .prt not bsp too

Daexiar
05-11-2002, 06:44 AM
*bump*
Also, would anyone mind telling me what MAX_POINTS_OF_WINDING means?