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Tigris
05-13-2002, 11:35 AM
Ok, first one: Has anyone else experienced problems with the skyboxs after installing the new GTK?
I have installed it and my lighting turned to black again :( I had the shader-file fixed before so I must have been GTK who messed it up again.

Second one: Has anyone found a tutorial on how to do skyboxes ESPECIALLY for JK2?


Third one: Has anyone found a way already to fix the clipping on the models? I don't wanna build them all again and the big-box-clipping won't do for me...

Pseudopath
05-13-2002, 03:40 PM
have you tried :-

http://planetquake.com/qworkshop3/tutorials/skies/index.html

hope it helps.............:D

Tigris
05-13-2002, 04:27 PM
I'm more looking for a tutorial on how to manually write (or one that explains) the skies.shader.
Obviously the comments in the released ones are good, but what use if there is no light emmited from them...

Gideon
05-13-2002, 04:30 PM
I'm afraid I can't help you but try one of the super-moderators. maybe they can help.


"I'm not worthy of speaking to a god!" -Messa

UniKorn
05-14-2002, 12:20 PM
textures/bespin/sky
{
qer_editorimage textures/skies/sky.tga
q3map_surfacelight 450
surfaceparm sky
surfaceparm noimpact
surfaceparm nomarks
notc
q3map_nolightmap
skyParms textures/skies/bespin 512 -
}

working sky that emits light. Just changes the bespin into your sky and it should work.

Tigris
05-14-2002, 04:37 PM
Thanks, will try that! :)