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View Full Version : Please, Don't Kill This Game!


FW_anty_kryste
05-15-2002, 04:37 PM
in all the deiscussion about how to turn JK2 from the saberist friendly Jedi game intended by LEC and Raven into just another Half-Life gun clone with swords and magic, why hasn't anyone mentioned simply doing a "Dark Forces" MOD with no sabers or Force? from the 1st mention of JK2, the dev's have tried pounding the fact into everyone's heads that this is NOT your average FPS shooter. the game was always intended to focus MUCH more greatly on the saber... in fact, they specifically said their intent was to force the players to focus more on the saber and actual "tactics", rather than being tempted to run around shooting everything in sight... now, it seems the majority of "complaints" about the game or the patch have nothing to do with the game itself, but rather what the old JK community thinks they want at any given time... which, of course, is what MOD's are for! leave JK2 alone, and if anytihng needs to be "fixed" in a patch, then let's try to keep it limited to things which are actually "broken" and not try changing all aspects of the game into something it was never meant to be, simply because of a gathering of opinions...

as someone here mentioned before, the whiners are the ones who post the most, while the ones who enjoy the game are too busy playing it, so no matter how many of you here think the game needs to be more "gun friendly", there's no telling how many of us actually enjoy a saber focused game for dedicated saberists. WHERE IS OUR GAME IF THIS IS NOT IT?! stop telling Raven how you think they should have planned the game, and try telling them things which are, or appear to be, actual glitches in the game. Sith-grip in JK was a glitch, but nobody ever tried to fix it but instead labled it a cheat or a cheap move. why is it now, that everyone expects the game to be constructed around this need to be able to shoot people in the back? when was the last time you actually saw a Jedi in a Star Wars movie or novel shooting a rocket launcher at a stormtrooper? i mean, if you're a Jedi, you act like a Jedi. if you don't want to act like a Jedi, then don't play Jedi Knight, or make a Dark Forces MOD where you can all be merceneries and play with your guns...

DON'T KILL THE ZEN OF A GOOD SABER DUEL...

that's all i ask. don't kill this game or mutate it into a clone of all the other games out there. and if Raven actually allows this small group of the public to do so, then shame on them, as well. if i have seen anything that needs to be fixed, it is the fact that in SP or MP, when using less than 3 stars for Saber Throw, the saber seems to get stuck in mid-air about 3 feet in front of my player... i've seen it happen with others online before the patch, and perhaps for many of you it has never happened or ceased to happen after the patch, but i still have a saber with a mind of its own... not only does it defy the logic of the Force by continuing to float in front of me without being able to drain the last of my mana enough to drop to the ground OR return to my hand so i can continue battling, but it adds the unfair advantage of an "active" saber hovering in front of me, incapable of blocking fire attack, but capable of doing damage to individual opponents or groups. THIS is a glitch, be it is a common glitch, or a rare one... let's try fixing things like this before we start talking about a "need" for grappling hooks...

oh, and STOP TRYING TO MAKE THIS A SHOOTER GAME! that is something it was NEVER meant to be... tell them, Raven dev's! TELL THEM!

so, with no further ado, i hereby ask the question...

IS THIS GAME TOO SABER FRIENDLY, OR TOO GUN FRIENDLY?

sincerely,
anty