View Full Version : An example to follow

05-16-2002, 07:16 PM
Beta version is at 1.55:


Look at the versions of patches and support - with the inclusion of new vehicles, weapons, etc.

05-16-2002, 07:17 PM
Another example - what JK2's engine uses:


Notice a list of beta patches till the full releases - public beta testing is where it's at - the same goes for OFP (first post).

05-16-2002, 07:19 PM
Hi Raven and LucasArts. :)

05-16-2002, 07:24 PM
What about Valve? They are still updating a game thats 4 years old and they have released add-ons like TFC and Deathmatch classic.

05-16-2002, 07:29 PM
Thanks, that's a good example.

Can you list any others?

05-16-2002, 08:21 PM
Ion Storm with Deus Ex. Quite a long time after the game was released, they released a patch that added mulitplayer. Even though it sucked, I though it was pretty nice of them.

05-16-2002, 08:24 PM
Deus Ex, great example.

One of the greatest SP games ever made.


Nathan Wind
05-16-2002, 09:05 PM
something that changes the fundamental mechanics and balances of the game play: its 1.03, the official patch that is really a mod.

can anyone say "bait and switch?"