Unchar
05-17-2002, 06:46 AM
Perhaps it is already well known. After some extensive testing in SP with "notarget" (idle AI), it seems lightsabre does damage in rapid pulses when it is touching the model.
That means the total damage base on the type of the attack, the body part it hits and the lenght of time it leave inside the model. A high speed slash will do less damage than a slow slash because it past the model quickly! If you inspect carefully you will see and hear the pulses of damage. Some obvious cases are
Blue backstab: the sabre just hold there, and it does many pulses. -> very powerful and falls boss monster in 1 hit.
blue forward chop is stronger than yellow chop: Yellow chop pass the model in one quick slash, blue chop has a slow beginning. If you play with saberrealisticcombat on, blue chop will usually dismember both head and hip in 1-2 strike, while yellow need 2-3 and only dismember hip.
Blue crouch strike: its animation is kinda slow especially at the beginning.
It just seems wrong that a fast inertial slash that should cut the whole body in half is less powerful than a stab that just punch a hole. The damage of different attack types need some tweaks I think.
That means the total damage base on the type of the attack, the body part it hits and the lenght of time it leave inside the model. A high speed slash will do less damage than a slow slash because it past the model quickly! If you inspect carefully you will see and hear the pulses of damage. Some obvious cases are
Blue backstab: the sabre just hold there, and it does many pulses. -> very powerful and falls boss monster in 1 hit.
blue forward chop is stronger than yellow chop: Yellow chop pass the model in one quick slash, blue chop has a slow beginning. If you play with saberrealisticcombat on, blue chop will usually dismember both head and hip in 1-2 strike, while yellow need 2-3 and only dismember hip.
Blue crouch strike: its animation is kinda slow especially at the beginning.
It just seems wrong that a fast inertial slash that should cut the whole body in half is less powerful than a stab that just punch a hole. The damage of different attack types need some tweaks I think.