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View Full Version : LOCK-UP: Unsupported marker type 0x03


ThePrez
05-18-2002, 04:47 PM
What now...This game makes me crazy, i don't know what the folks@Lucasarts are doing, but this game contains more Bugs than ever seen in Starship Troopers!

After getting Light Saber, JK2 loads a short movie with Luke Skywalker...LOCK UP! Down attached the error message...

Somebody experienced same Probs?
Please let me know

------ Server Initialization ------
JK2: v1.03 win-x86 May 3 2002
Server: ns_streets
RE_Shutdown( 0 )
Initializing Shaders
Warning: cvar "cg_thirdPerson" given initial values: "1" and "0"
------- Game Initialization -------
gamename: base
gamedate: May 3 2002
Warning: cvar "g_dismemberment" given initial values: "0" and "3"
Warning: cvar "ui_iscensored" given initial values: "1" and "0"
Parsing ext_data/NPCs.cfg
------ ICARUS Initialization ------
ICARUS version : 1.33
-----------------------------------
Couldn't find image for shader [nomaterial]
Corrupt JPEG data: 12446 extraneous bytes before marker 0x01
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
==== ShutdownGame ====
... ICARUS_Shutdown
... Reference Tags Cleared
... Navigation Data Cleared
... Ghoul2 Models Shutdown
---------------------------
Unsupported marker type 0x03:mad: