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View Full Version : Duel: Cobalt Released


Bishop DMJ
05-21-2002, 02:52 PM
Just released my first map, Cobalt. Kinda basic, since i was learning to use the editor while making it. Had some trouble putting in team ffa spawns, so right now its duel only. Still has a few bugs but I think it came out ok in the end, tell me what you think.

www.geocities.com/bishopdmj/
- click on cobalt.zip

here are a few screenshots:

http://www.dreamwater.org/bishopdmj/cobalt1.jpg

http://www.dreamwater.org/bishopdmj/cobalt2.jpg

http://www.dreamwater.org/bishopdmj/cobalt3.jpg

http://www.dreamwater.org/bishopdmj/cobalt4.jpg

http://www.dreamwater.org/bishopdmj/cobalt5.jpg

bleh, you need to copy+paste the screenshots into the web browser..


:jawa

Hateplow
05-21-2002, 03:07 PM
Kinda dark, dont you think?

CupO'Coffee
05-21-2002, 04:11 PM
design looks... ok. can't rate it any better since it is way too dark for my taste...

Bishop DMJ
05-21-2002, 04:27 PM
: / yeah i tried to make a good deal of it pretty dark and the middle lit up, and on my computer this looked ok. Should i just boost up the entire map lighting or just the catwalks off to the side? Does the darkness make it hard to fight or does it just look crappy in general?

DannyJAllTheWay
05-22-2002, 12:43 AM
I thought it was pretty good. One problem was when you went through the bottom in the middle. I didn't like how you could go down once more and see the box and everything. Also, from that point, you couldn't get back up. It was good otherwise.
;)

Absath
05-22-2002, 02:42 AM
not too bad. good for a first map. somewhat generic tho...try for some more functionality in your next one.


-Abs